Difference between revisions of "Create Water (spell)"

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Creates or destroys water as desired. The location from which the water springs from must be determined.
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Creates or destroys water as desired. The location from which the water springs must be determined.  The created water is clean and drinkable, without trace of mineral content.
  
Water that is created is clean and drinkable, with no trace of mineral content.
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The spell will not destroy water that is integral to something else — something that is alive, or any situation such as rock contained inside a rock. Water that is stored inside a container, however, can be destroyed, so long as the cleric knows it exists.
 
 
Water which may be destroyed cannot not be integral to something else—something living, or water contained inside rock. However, pure water that is stored in a container can be destroyed, even if the cleric cannot see it.
 

Revision as of 04:19, 11 February 2020

Create Water.jpg
Range 10 ft.
Duration permanent
Area of Effect 1 cub.ft. per level (27 litres)
Casting Time 1 round
Saving Throw none
Level cleric (1st); druid (2nd)

Creates or destroys water as desired. The location from which the water springs must be determined. The created water is clean and drinkable, without trace of mineral content.

The spell will not destroy water that is integral to something else — something that is alive, or any situation such as rock contained inside a rock. Water that is stored inside a container, however, can be destroyed, so long as the cleric knows it exists.