Difference between revisions of "Magic Stone (spell)"
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− | + | [[File:Magic Stone.PNG|thumb|520px|]] | |
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+ | {| class="wikitable" | ||
+ | |- | ||
+ | | Range|| 20 ft. | ||
+ | |- | ||
+ | | Duration || 10 rounds per level; see below | ||
+ | |- | ||
+ | | Area of Effect|| 1 stone per level | ||
+ | |- | ||
+ | | Casting Time|| 1 round | ||
+ | |- | ||
+ | | Saving Throw|| none | ||
+ | |- | ||
+ | | Level|| [[Cleric 1st Level Spells|cleric (1st)]] | ||
+ | |} | ||
+ | |||
+ | Causes an ordinary stone to become a magical weapon when thrown at an opponent. Any person may throw the stone once it is made magical. The stone is hurled; the thrower of the stone must hit AC 10. Successful hits cause 3 hit points of damage. | ||
+ | |||
+ | The range of the stone is the same as the range of a thrown club: 1-3 hexes, short range; 4-5 hexes, medium range; 6-7 hexes, long range. Stones thrown past long range lose their magic and cause no damage. | ||
+ | |||
+ | A stone that is dropped also loses its magic. | ||
+ | |||
+ | Up to four stones may be inserted into a tawkra ball, a wicker ball which will sustain the magical stones. Only one tawkra ball may be used per casting of the spell. | ||
+ | |||
+ | The spell cannot affect stones that are already magical. |
Revision as of 03:34, 11 February 2020
Range | 20 ft. |
Duration | 10 rounds per level; see below |
Area of Effect | 1 stone per level |
Casting Time | 1 round |
Saving Throw | none |
Level | cleric (1st) |
Causes an ordinary stone to become a magical weapon when thrown at an opponent. Any person may throw the stone once it is made magical. The stone is hurled; the thrower of the stone must hit AC 10. Successful hits cause 3 hit points of damage.
The range of the stone is the same as the range of a thrown club: 1-3 hexes, short range; 4-5 hexes, medium range; 6-7 hexes, long range. Stones thrown past long range lose their magic and cause no damage.
A stone that is dropped also loses its magic.
Up to four stones may be inserted into a tawkra ball, a wicker ball which will sustain the magical stones. Only one tawkra ball may be used per casting of the spell.
The spell cannot affect stones that are already magical.