Difference between revisions of "Knock (spell)"
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| name = Knock | | name = Knock | ||
| range = 30 ft. | | range = 30 ft. | ||
− | | duration = | + | | duration = 1 hour |
| area of effect = 1 portal per [[Experience Level|level]] | | area of effect = 1 portal per [[Experience Level|level]] | ||
| casting time = 1 [[Combat Round|round]] | | casting time = 1 [[Combat Round|round]] | ||
Line 11: | Line 11: | ||
| level = [[Mage 2nd Level Spells|mage (2nd)]] | | level = [[Mage 2nd Level Spells|mage (2nd)]] | ||
}} | }} | ||
+ | |||
+ | If cast at an area 10 ft. square, the spell forces open existing [[Concealed Door|concealed]] or [[Secret Door|secret doors]] within that space, even if these cannot be seen. |
Revision as of 16:16, 21 April 2022
Knock compels the opening of any door, gate or portal, whether it's stuck, mechanically locked or held, including doors that are barred from the inside. The spell cannot, however, open a wizard locked door.
Range | 30 ft. |
Duration | 1 hour |
Area of Effect | 1 portal per level |
Casting Time | 1 round |
Saving Throw | none |
Level | mage (2nd) |
If cast at an area 10 ft. square, the spell forces open existing concealed or secret doors within that space, even if these cannot be seen.