Difference between revisions of "Rainbow (cantrip)"

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| name = Rainbow
 
| name = Rainbow
 
| range = horizon
 
| range = horizon
| duration = 1-3 rounds
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| duration = 2-3 rounds
 
| area of effect = to the horizon
 
| area of effect = to the horizon
 
| casting time = 2 [[Action Points|action points]]
 
| casting time = 2 [[Action Points|action points]]
 
| save = negates
 
| save = negates
| level = cantrip
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| level = [[Cantrip|cantrip]]
 
}}
 
}}
<br>
 
Causes a rainbow to appear on the horizon, appearing so that it will seem to touch down at a distance of half a mile.
 
  
Creatures of average intelligence must make save or be distracted for 1 round. Creatures of less intelligence than average must make save or they will gaze at the rainbow for its duration.
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Creates an immense, gaudy rainbow that materializes in a round, seeming to touch down at a distance of half a mile.  The appearance is so lurid that it will capture the attention of creatures with an [[Intelligence (ability stat)|intelligence]] of 10 or less, distracting them for at least one round. The cantrip can only be employed in the outdoors, and only in the daytime.
  
Creatures in combat are entitled to a +4 modifier to their saving throws. If they are hit while gazing at it, this will break the hold the rainbow has on their minds.
+
Once the rainbow occurs, all creatures between 5 and 10 intelligence that are not already engaged in combat will stop and gawk at the image for one round.  Those with a "low" intelligence, between 5 and 7, must make [[Saving Throws|save vs. magic]], or continue to stare at the illusion until the complete duration has passed. The cantrip is effective for gaining initiative or momentarily delaying others; however, the effect is instantly dispelled if a creature is attacked or interfered with in any way.  It should be expected that the more intelligent of a group of creatures will sort out their associates − doing so with one a round.
  
The cantrip can only be cast out of doors.
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Creatures in combat are immune to the effects of the spell.
  
See [[Illusionary Cantrips]]
+
 
 +
See Also,
 +
[[Illusionary Cantrips]]<br>
 +
[[Hypnotic Pattern (spell)]]<br>

Revision as of 23:18, 7 April 2021

Rainbow
Range horizon
Duration 2-3 rounds
Area of Effect to the horizon
Casting Time 2 action points
Saving Throw negates
Level cantrip

Creates an immense, gaudy rainbow that materializes in a round, seeming to touch down at a distance of half a mile. The appearance is so lurid that it will capture the attention of creatures with an intelligence of 10 or less, distracting them for at least one round. The cantrip can only be employed in the outdoors, and only in the daytime.

Once the rainbow occurs, all creatures between 5 and 10 intelligence that are not already engaged in combat will stop and gawk at the image for one round. Those with a "low" intelligence, between 5 and 7, must make save vs. magic, or continue to stare at the illusion until the complete duration has passed. The cantrip is effective for gaining initiative or momentarily delaying others; however, the effect is instantly dispelled if a creature is attacked or interfered with in any way. It should be expected that the more intelligent of a group of creatures will sort out their associates − doing so with one a round.

Creatures in combat are immune to the effects of the spell.


See Also, Illusionary Cantrips
Hypnotic Pattern (spell)