Difference between revisions of "Pottery (cantrip)"

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Art pottery such as porcelain or faience are '''not''' possible.  Common objects include [[Cooking (sage ability)|cooking ware]], jugs, cups, mugs, plates, vases, jars and chamber pots.  The pottery object will function according to its purpose, so that it can be safely placed in a normal fire (no saving throw required), hold liquids and [[Food|food]], or stand up to being fired in an oven for the purpose of heating or melting another material.
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Art pottery such as porcelain or faience are '''not''' possible.  Common objects include [[Cooking (sage ability)|cooking ware]], jugs, cups, mugs, plates, vases, jars and chamber pots.  The pottery object functions according to its purpose, so that it can be safely placed in a normal fire, hold liquids and [[Food|food]], or stand up to being fired in an oven for the purpose of heating or melting another material.
  
Once created, the object will remain in existence until the sun rises the next day or until it become broken in some way.  Though it feels tactile, cantrip-created objects do not receive a [[Saving Throws for Items|saving throw]]; if exposed to a circumstance where a save would be required, the object automatically fails, shattering or dissolvingA created object can serve as a [[Missile Weapons|missile]], causing 1-2 damage if a [[Roll to Hit|to hit]] roll is successful.
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Once created, the object remains in existence until the sun rises the next day or until it becomes broken in some way.  Though it feels tactile, cantrip-created objects don't receive a [[Saving Throws for Items|saving throw]].  If exposed to a condition that would require a save, the object automatically fails, shatters and dissolvesCreated objects can serve as [[Missile Weapons|missiles]], causing 1-2 damage if a [[Roll to Hit|to hit]] roll is successful.  They can be filled with [[Lamp Oil|lamp oil]] and used for [[Granade-like Missiles|grenade]] purposes.
  
The pottery object will emit a very weak magic for the purpose of [[Detect Magic (spell)|magic detection]].
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The pottery object emits weak magic for the purpose of [[Detect Magic (spell)|magic detection]].
  
  
 
See [[Legerdemain Cantrips]]
 
See [[Legerdemain Cantrips]]
  
[[Category: Cantrips]][[Category: Don't Review until 2022]]
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[[Category: Cantrips]][[Category: Don't Review until 2024]]

Revision as of 20:22, 3 January 2022

File:Pottery (cantrip).jpg
A convenient poison container

Pottery wills into existence any common — with emphasis on common — household object made of pottery, earthenware or stoneware, up to 18 inches in diameter or height.

Pottery
Range 10 ft.
Duration until next sunrise
Area of Effect 1 object
Casting Time 1 round
Saving Throw none
Level cantrip

Art pottery such as porcelain or faience are not possible. Common objects include cooking ware, jugs, cups, mugs, plates, vases, jars and chamber pots. The pottery object functions according to its purpose, so that it can be safely placed in a normal fire, hold liquids and food, or stand up to being fired in an oven for the purpose of heating or melting another material.

Once created, the object remains in existence until the sun rises the next day or until it becomes broken in some way. Though it feels tactile, cantrip-created objects don't receive a saving throw. If exposed to a condition that would require a save, the object automatically fails, shatters and dissolves. Created objects can serve as missiles, causing 1-2 damage if a to hit roll is successful. They can be filled with lamp oil and used for grenade purposes.

The pottery object emits weak magic for the purpose of magic detection.


See Legerdemain Cantrips