Difference between revisions of "Mirror Image (spell)"

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[[File:Mirror Image (spell).jpg|right|525px|thumb|]]
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'''Mirror Image''' conjures an assemblage of 2-5 illusionary, duplicate images, which appear as a ring around the caster's person.  These intermingle with the caster, remaining in the caster's hex, moving around and even through one another; this confuses an enemy attacker as to which is real and which are imaginary.  When the caster attacks or casts a spell, the watchful observer may believe this reveals the caster, but it doesn't, as the spell compensates for this as well.
  
 
{{Spelltable
 
{{Spelltable
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| level = [[Illusionist 2nd Level Spells|illusionist (2nd)]], [[Mage 2nd Level Spells|mage (2nd)]]
 
| level = [[Illusionist 2nd Level Spells|illusionist (2nd)]], [[Mage 2nd Level Spells|mage (2nd)]]
 
}}
 
}}
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Attacks that hit are rolled against the total number of figures that present themselves, to see whether or not the true caster is struck.  For example, if a caster and four illusionary duplicates exist, there is a 1 in 5 chance that the caster is struck; if not, then the illusionary image that's struck instead will disappear.
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If the real caster is hit and damaged, then every mirror image will appear to react similarly to the hit; if a wound is produced, then every image appears to be wounded.  If the caster is struck unconscious or even dead, the images will remain nonetheless, until the complete spell duration has passed.  At no time will an enemy — even by odour — be able to tell which image is real.
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Though an observer may have their [[Line-of-sight|line-of-sight]] affected by the collection of images, the caster's movements or ability to see and focus are in no way impeded by the spell.
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[[Category: Illusionary Spells]][[Category: Magical Spells]]

Latest revision as of 22:39, 15 April 2022

Mirror Image (spell).jpg

Mirror Image conjures an assemblage of 2-5 illusionary, duplicate images, which appear as a ring around the caster's person. These intermingle with the caster, remaining in the caster's hex, moving around and even through one another; this confuses an enemy attacker as to which is real and which are imaginary. When the caster attacks or casts a spell, the watchful observer may believe this reveals the caster, but it doesn't, as the spell compensates for this as well.

Mirror Image
Range self
Duration 2 rounds per level
Area of Effect 5 ft. radius
Casting Time 1 round
Saving Throw none
Level illusionist (2nd), mage (2nd)

Attacks that hit are rolled against the total number of figures that present themselves, to see whether or not the true caster is struck. For example, if a caster and four illusionary duplicates exist, there is a 1 in 5 chance that the caster is struck; if not, then the illusionary image that's struck instead will disappear.

If the real caster is hit and damaged, then every mirror image will appear to react similarly to the hit; if a wound is produced, then every image appears to be wounded. If the caster is struck unconscious or even dead, the images will remain nonetheless, until the complete spell duration has passed. At no time will an enemy — even by odour — be able to tell which image is real.

Though an observer may have their line-of-sight affected by the collection of images, the caster's movements or ability to see and focus are in no way impeded by the spell.