Difference between revisions of "Hide (cantrip)"

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{{Spelltable
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| name = Hide
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| range = touch
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| duration = 5 rounds
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| area of effect = 1 object; see below
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| casting time = 1 [[Action Points|action point]]
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| save = none
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| level = cantrip
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}}
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<br>
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Conceals an object of any size, so long as it does not appear larger than the span of a person’s hand—regardless of the true size of the object. The viewer simply cannot see the object (or sight), regardless of whether or not they know it is there.
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Thus, although the moon is huge, the cantrip could cause it to be unseen for the cantrip’s duration. The same would be true for a distant castle or settlement, a nearby horse or something that would actually fit into the caster’s hand.
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The cantrip does not affect the light cast, nor the sound caused, by the hidden object—thus the moon’s glow nor the horse’s whinnying would be obscured. The cantrip works so that if anyone were to attempt to interact with an object that is so hidden, they would fail.
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See [[Legerdemain Cantrips]]

Revision as of 19:30, 7 March 2020

Hide
Range touch
Duration 5 rounds
Area of Effect 1 object; see below
Casting Time 1 action point
Saving Throw none
Level cantrip


Conceals an object of any size, so long as it does not appear larger than the span of a person’s hand—regardless of the true size of the object. The viewer simply cannot see the object (or sight), regardless of whether or not they know it is there.

Thus, although the moon is huge, the cantrip could cause it to be unseen for the cantrip’s duration. The same would be true for a distant castle or settlement, a nearby horse or something that would actually fit into the caster’s hand.

The cantrip does not affect the light cast, nor the sound caused, by the hidden object—thus the moon’s glow nor the horse’s whinnying would be obscured. The cantrip works so that if anyone were to attempt to interact with an object that is so hidden, they would fail.

See Legerdemain Cantrips