Difference between revisions of "Detect Poison (spell)"

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{{Spelltable
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| name = Detect Poison
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| range = self
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| duration = 3 rounds per level
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| area of effect = 10 ft. wide, 5 ft. per level path
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| casting time = 1 round
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| save = none
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| level = [[Druid 1st Level Spells|druid (1st)]]
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}}
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Identifies poisonous creatures or creatures that have been poisoned, vessels or substances that contain poison and even poisonous gas. The caster is able to detect if something as large as a pond were poisoned, so long as the pond is examined by the whole area of effect.
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The source of poison detected will also be known.  Categories of poison include animal sources, insect, alchemical, ingestive, insinuative and so on.
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The nature of the source is also revealed by the spell.  If it was revealed that poison existed inside a trunk, for example, the spell would also indicate the vial or bottle that contained it, or the snake hidden within, if applicable.
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The spell provides a +10% bonus when using [[Herbal Treatment (sage ability)|herbal medications]] to treat poison, +2% per level.

Revision as of 16:31, 25 June 2020

Detect Poison
Range self
Duration 3 rounds per level
Area of Effect 10 ft. wide, 5 ft. per level path
Casting Time 1 round
Saving Throw none
Level druid (1st)

Identifies poisonous creatures or creatures that have been poisoned, vessels or substances that contain poison and even poisonous gas. The caster is able to detect if something as large as a pond were poisoned, so long as the pond is examined by the whole area of effect.

The source of poison detected will also be known. Categories of poison include animal sources, insect, alchemical, ingestive, insinuative and so on.

The nature of the source is also revealed by the spell. If it was revealed that poison existed inside a trunk, for example, the spell would also indicate the vial or bottle that contained it, or the snake hidden within, if applicable.

The spell provides a +10% bonus when using herbal medications to treat poison, +2% per level.