Difference between revisions of "Creak (cantrip)"

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| range = 10 ft.
 
| range = 10 ft.
 
| duration = 1 round; see below
 
| duration = 1 round; see below
| area of effect = 20 ft. circle, up to 1 creature or object
+
| area of effect = 20 ft. circle, up to 1 creature<br>or object
 
| casting time = 2 [[Action Points|action points]]
 
| casting time = 2 [[Action Points|action points]]
 
| save = negates
 
| save = negates

Revision as of 21:49, 30 September 2021

Creak (cantrip).jpg
Creak
Range 10 ft.
Duration 1 round; see below
Area of Effect 20 ft. circle, up to 1 creature
or object
Casting Time 2 action points
Saving Throw negates
Level cantrip

Produces a creaking sound, similar to a door opening or closing.

The sound will serve as a distraction up to a 20 ft. distance, so that one chosen individual will need to make save, or else suffer a one round 2 point penalty to their armour class.

The cantrip will also cause an actual hinge to creak whenever its used. The creak can be cured with 8 ounces of oil.

See Haunting Sound Cantrips