Difference between revisions of "Close Wound (cantrip)"

From The Authentic D&D Wiki
Jump to navigationJump to search
Line 17: Line 17:
 
See [[Person-affecting Cantrips]]
 
See [[Person-affecting Cantrips]]
  
[[Category: Don't Review until 2022]]
+
[[Category: Cantrips]][[Category: Don't Review until 2022]]

Revision as of 00:42, 1 October 2021

Can be the difference between life and death
Close Wound
Range 10 ft.
Duration permanent
Area of Effect 1 creature
Casting Time 2 action points
Saving Throw none
Level cantrip

Closes an open, bleeding wound, sealing it so that no further round-by-round damage is suffered. Only one wound can be closed by the cantrip, but it will be effective no matter how large the wound is. Therefore, a wound causing 3 hit points damage per round can be closed as efficiently as a smaller one.

The cantrip cannot be reversed; it cannot open wounds in others.


See Person-affecting Cantrips