Protection from Malevolence, 15 ft. radius (spell)
From The Authentic D&D Wiki
Revision as of 21:06, 3 April 2021 by Tao alexis (talk | contribs)
| Range | touch |
| Duration | 6 rounds per level |
| Area of Effect | 15 ft. radius circle |
| Casting Time | 2 rounds |
| Saving Throw | none |
| Level | cleric (4th) |
Creates a circle of protection similar to that of protection evil — all believers within 3 hexes of the recipient, as well as the recipient, receive Armour class and saving throw bonuses.
Armour class improved by 2 points against weapons and by 4 points against bodily attacks. Further, all those of the spell gains a +2 saving throw.
The spell does not improve the armour class or saving throws of those who are already protected against malevolence.
