Dancing Lights (spell)

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Dancing Lights (spell).jpg

Conjures up to four glowing lights resembling torches, lanterns, or will-o’-wisps capable of illuminating an area with a 15-foot diameter. These lights can be placed anywhere within the spell’s range but are limited to moving no more than 20 feet in a single round. The lights move at the caster’s direction, whether advancing, retreating, or navigating corners, requiring no concentration to maintain.

Dancing Lights
Range 60 ft. +10 ft. per level
Duration 5 rounds per level
Area of Effect 1-4 lights; see text
Casting Time 1 round
Saving Throw none
Level bard (1st); illusionist (1st); mage (1st)

When positioned to illuminate an area within the spell's range, targets within this illumination gain a +1 bonus to hit with missile weapons during nighttime conditions.

Alternatively, the spell can create a vaguely humanoid shape composed of light, which does not emit illumination but resembles a spectral, elemental-like figure. Creatures with an intelligence score of 5 to 7 must pass a morale check or retreat at least 20 feet (or four combat hexes) when confronted by this entity. Any creature attempting to attack the light-formed entity will find it insubstantial, striking against an armour class of 10 with no effect.