Difference between revisions of "Know Intent (spell)"

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'''Know Intent''' is a spell that reveals the immediate designs and objectives of a chosen subject for the next '''five [[Combat Round|rounds]]'''. The dweomer does not foretell events, but instead exposes the subject's present line of thought, allowing the caster to anticipate likely actions and respond accordingly. This foreknowledge may be used to avoid attacks, interrupt or evade spellcasting, determine hostility or alliance, prepare a defence or take measures to prevent the subject from acting. The spell does not extend to long-term plans or intentions beyond the stated duration.
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{{Spelltable
 
{{Spelltable
 
| name = Know Intent
 
| name = Know Intent
 
| range = self
 
| range = self
| duration = 10 rounds
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| duration = 10 [[Combat Round|rounds]]
| area of effect = 10 ft. per level
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| area of effect = 10 ft. per [[Experience Level|level]]
 
| casting time = 1 round
 
| casting time = 1 round
 
| save = none
 
| save = none
| level = [[Cleric 2nd Level Spells|cleric (2nd)]]; [[Druid 3rd Level Spells|druid (3rd)]]; [[Mage 2nd Level Spells|mage (2nd)]]
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| level = [[Cleric 2nd Level Spells|cleric (2nd)]]; [[Druid 3rd Level Spells|druid (3rd)]];<br>[[Mage 2nd Level Spells|mage (2nd)]]
 
}}
 
}}
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The spell reveals the subject's disposition through its thoughts. Intentions involving harm, escape or ongoing deceit are made apparent, even if the subject is presently unable to act upon them. The clarity of what is revealed depends upon the subject's own certainty. If the subject has not settled upon a specific course — such as which direction to flee or what precise action to take — then the information remains incomplete. The dweomer reflects thought as it exists, not as it might later resolve. Where the subject has fixed upon a particular target or action, that knowledge is made clear.
  
'''Know Intent''' reveals a subject's designs and objectives for the next '''five [[Combat Round|rounds]]''', enabling the caster to "jump ahead" and take the situation in hand.  This may involve foiling a spell, avoiding an attack, knowing that the subject is an enemy or a friend, readying a defense or taking steps to restrain the subject from acting.  The spell does not reveal the subject's long-term plans.
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Once cast, the spell does not require continuous [[Spellcasting|concentration]], but it does require attention. If the caster is distracted by conversation, combat or other demands, then the thoughts occurring during those moments are not perceived and are lost to the caster. The caster may examine one subject per round for the duration of the spell, provided the subject remains within the area of effect. Each subject is read individually; the spell does not grant simultaneous awareness of multiple minds.
 
 
The spell does reveal the malevolence of the subject, as thoughts of causing harm, killing or escaping would be present, even if the subject were restrained and unable to do any of the actions they might intend to do.  The caster is limited somewhat regarding the specifics of an action.  This depends on the subject's thoughts; they might be thinking of singing a song, but haven't yet decided which song to sing.  They might intend to run, but be uncertain about which direction to take.  The limitation is in the subject's own decision-making process; the spell reveals what the subject ''thinks'' — it does not reveal the future exactly. If the subject were intending to target a specific person, that information would be known.
 
 
 
Once the spell is cast, the spellcaster does not need to concentrate continuously through the spell's duration.  However, some attention must be made; if the caster is distracted, by conversation or by a fight, or similar matters, then the subject's thoughts in those moments would be lost.
 
 
 
The caster is able to examine one subject per round, while the spell is in effect, so long as that subject is within the area of effect.
 
  
If the subject is [[Demonic Possession|possessed]], it will reveal the intentions of the possessing creature, and that there is such a creature inside the subject.
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If the subject is under [[Demonic Possession|possession]], the spell reveals the intent of the possessing entity rather than the host, and makes it evident that another will is present controlling the body.
  
[[Category: Clerical Spells]][[Category: Druidical Spells]][[Category: Magical Spells]]
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[[Category: Clerical Spells]][[Category: Druidical Spells]][[Category: Magical Spells]][[Category: Reviewed]]

Latest revision as of 11:24, 14 April 2026

Know Intent.jpg

Know Intent is a spell that reveals the immediate designs and objectives of a chosen subject for the next five rounds. The dweomer does not foretell events, but instead exposes the subject's present line of thought, allowing the caster to anticipate likely actions and respond accordingly. This foreknowledge may be used to avoid attacks, interrupt or evade spellcasting, determine hostility or alliance, prepare a defence or take measures to prevent the subject from acting. The spell does not extend to long-term plans or intentions beyond the stated duration.

Know Intent
Range self
Duration 10 rounds
Area of Effect 10 ft. per level
Casting Time 1 round
Saving Throw none
Level cleric (2nd); druid (3rd);
mage (2nd)

The spell reveals the subject's disposition through its thoughts. Intentions involving harm, escape or ongoing deceit are made apparent, even if the subject is presently unable to act upon them. The clarity of what is revealed depends upon the subject's own certainty. If the subject has not settled upon a specific course — such as which direction to flee or what precise action to take — then the information remains incomplete. The dweomer reflects thought as it exists, not as it might later resolve. Where the subject has fixed upon a particular target or action, that knowledge is made clear.

Once cast, the spell does not require continuous concentration, but it does require attention. If the caster is distracted by conversation, combat or other demands, then the thoughts occurring during those moments are not perceived and are lost to the caster. The caster may examine one subject per round for the duration of the spell, provided the subject remains within the area of effect. Each subject is read individually; the spell does not grant simultaneous awareness of multiple minds.

If the subject is under possession, the spell reveals the intent of the possessing entity rather than the host, and makes it evident that another will is present controlling the body.