Difference between revisions of "Purify Food & Drink (spell)"
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[[File:purify-food-drink.jpg|thumb|440px|]] | [[File:purify-food-drink.jpg|thumb|440px|]] | ||
+ | '''Purify [[Food|Food]] & Drink''' is a spell that transforms spoiled, moldy, dirty, or even poisonous food and beverages into fresh, wholesome fare. The nature of the food remains unchanged, but it is restored to its best possible state: meat becomes vibrant and rich in color, fruits and vegetables appear freshly harvested, and grains are perfectly prepared for milling. | ||
{{Spelltable | {{Spelltable | ||
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| duration = permanent | | duration = permanent | ||
| area of effect = 1 cub.ft. per level (7.1 gal.) | | area of effect = 1 cub.ft. per level (7.1 gal.) | ||
− | | casting time = 1 round | + | | casting time = 1 [[Combat Round|round]] |
| save = none | | save = none | ||
| level = [[Cleric 1st Level Spells|cleric (1st)]] | | level = [[Cleric 1st Level Spells|cleric (1st)]] | ||
}} | }} | ||
+ | __TOC__ | ||
+ | Wine will retain its age, but any bruising will vanish, while ales and beer will take on a lightness reminiscent of late fall brews. Regardless of the initial state of the food, it will be perfectly safe to consume, with the quality and flavor comparable to the finest [[Nutrition & Preparation of Food#Guestkitchen|guestkitchen]] fare (provided it is [[Cooking (sage ability)|cooked]] properly). | ||
− | + | == Reverse == | |
− | + | The reverse of this spell, '''putrefy''', transforms food and beverages into something utterly inedible. It not only rots the contents, making them unsuitable for consumption, but also makes everything eaten or drunk mildly [[Poison (substance)|poisonous]], causing 2-4 points of damage and potentially killing weaker individuals. | |
− | == | ||
− | The reverse of | ||
== Bringing the Spell into Play == | == Bringing the Spell into Play == | ||
− | + | When used tactically, the Putrefy spell can be discharged precisely, so that it affects food or drink just as someone is about to consume it. However, those about to eat or drink are entitled to a [[Ability Checks|Wisdom check]] as they detect the rotting odor emanating from the food in their hands or from the glass or bottle approaching their lips. If the check fails, the food or drink will be consumed, causing the victim to choke, gasp, suffer damage and spend at least two combat rounds attempting to spit the food out. During these two rounds, the victim will [[Attacking in Combat|attack]] at -2 to hit and suffer a -2 penalty to their [[Armour Class|armour class]] due to their distress. |
Revision as of 15:46, 13 March 2025
Purify Food & Drink is a spell that transforms spoiled, moldy, dirty, or even poisonous food and beverages into fresh, wholesome fare. The nature of the food remains unchanged, but it is restored to its best possible state: meat becomes vibrant and rich in color, fruits and vegetables appear freshly harvested, and grains are perfectly prepared for milling.
Range | 30 ft. |
Duration | permanent |
Area of Effect | 1 cub.ft. per level (7.1 gal.) |
Casting Time | 1 round |
Saving Throw | none |
Level | cleric (1st) |
Contents
Wine will retain its age, but any bruising will vanish, while ales and beer will take on a lightness reminiscent of late fall brews. Regardless of the initial state of the food, it will be perfectly safe to consume, with the quality and flavor comparable to the finest guestkitchen fare (provided it is cooked properly).
Reverse
The reverse of this spell, putrefy, transforms food and beverages into something utterly inedible. It not only rots the contents, making them unsuitable for consumption, but also makes everything eaten or drunk mildly poisonous, causing 2-4 points of damage and potentially killing weaker individuals.
Bringing the Spell into Play
When used tactically, the Putrefy spell can be discharged precisely, so that it affects food or drink just as someone is about to consume it. However, those about to eat or drink are entitled to a Wisdom check as they detect the rotting odor emanating from the food in their hands or from the glass or bottle approaching their lips. If the check fails, the food or drink will be consumed, causing the victim to choke, gasp, suffer damage and spend at least two combat rounds attempting to spit the food out. During these two rounds, the victim will attack at -2 to hit and suffer a -2 penalty to their armour class due to their distress.