Difference between revisions of "Polish (cantrip)"

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[[File:Polish (cantrip).jpg|right|490px|thumb]]
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[[File:Polish (cantrip).jpg|right|525px|thumb]]
'''Polish''' brings luster to metal and wooden objects, making it appear new and untouched while removing chinks, scratches, grooves or other marring of the surfaceThis causes the material to shine with a glossy luster. The cantrip also removes rust or tarnishing from metal, or unnatural discolouration in wood, such as water stains.
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'''Polish''' is a cantrip that restores the luster and smoothness of metal and wooden objects, removing chinks, scratches, grooves, tarnish and signs of wearThe affected material appears new and untouched, gleaming with a glossy sheen that reflects light in a way that suggests it has been well-maintained or never used at all. The dweomer does not strengthen or repair damaged items — it only improves their appearance. A blade marred by nicks will shine flawlessly but will still carry its weaknesses, and rotting wood may gleam like lacquered oak while remaining fragile beneath its polished exterior.
  
 
{{Spelltable
 
{{Spelltable
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| casting time = 2 [[Action Points|action points]]
 
| casting time = 2 [[Action Points|action points]]
 
| save = none
 
| save = none
| level = [[Cantrip|cantrip]]
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| level = cantrip
 
}}
 
}}
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The cantrip also removes rust, tarnish and unnatural discolouration from metal, as well as water stains and blemishes from wood. Grit, oil and dust are eradicated, improving brightness and clarity. Certain materials, such as brass, silver, gold and mithril, reflect light with exceptional clarity, often producing a brilliant gleam under the right conditions.  This surface may be used to catch and reflect light, producing a momentary flash that can be seen at a distance.
  
Grit, oil, dust and other substances are also be removed from objects by the spell.  Brass, silver, gold and mithril in particular will all reflect light to a high degree.
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A polished blade will be moderately sharper for a brief period, causing +1 [[Damage (hit points)|damage]] on the first successful hit it makes after Polish is used. This bonus applies only once before the edge dulls through contact. The experience gained from this hit accrues to the caster, even if they are not wielding the weapon themselves.
  
To a small degree, a polished bladed weapon will be moderately sharper, so that it will '''cause +1 damage''' on the first hit it makes after polish is used. The experience from this hit accrues to the caster.  
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While Polish enhances an item's appearance and sharpness, it does not repair broken or cracked objects. Structural weaknesses remain, even if the outer surface appears flawless. A brittle sword will still shatter under strain, a weakened shield will still splinter upon impact and rotted wood will crumble if pressure is applied. Though the cantrip gives the illusion of pristine condition, the object's true durability remains unchanged.
  
Broken or cracked objects cannot be repaired. In addition, though the outer surface makes the object appear undamaged, the intrinsic strength of the material, weakened through use, remains the same.
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The cantrip does not affect fabric, stone or other materials and its effects are purely superficial. Though valuable for ceremonies, trade, deception or temporary combat advantages, it offers no long-term protection or reinforcement against damage.
  
  
 
See [[Useful Cantrips]]
 
See [[Useful Cantrips]]
  
[[Category: Cantrips]]
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[[Category: Cantrips]][[Category: Reviewed]]

Latest revision as of 20:57, 4 February 2025

Polish (cantrip).jpg

Polish is a cantrip that restores the luster and smoothness of metal and wooden objects, removing chinks, scratches, grooves, tarnish and signs of wear. The affected material appears new and untouched, gleaming with a glossy sheen that reflects light in a way that suggests it has been well-maintained or never used at all. The dweomer does not strengthen or repair damaged items — it only improves their appearance. A blade marred by nicks will shine flawlessly but will still carry its weaknesses, and rotting wood may gleam like lacquered oak while remaining fragile beneath its polished exterior.

Polish
Range 10 ft.
Duration permanent
Area of Effect 1 object
Casting Time 2 action points
Saving Throw none
Level cantrip

The cantrip also removes rust, tarnish and unnatural discolouration from metal, as well as water stains and blemishes from wood. Grit, oil and dust are eradicated, improving brightness and clarity. Certain materials, such as brass, silver, gold and mithril, reflect light with exceptional clarity, often producing a brilliant gleam under the right conditions. This surface may be used to catch and reflect light, producing a momentary flash that can be seen at a distance.

A polished blade will be moderately sharper for a brief period, causing +1 damage on the first successful hit it makes after Polish is used. This bonus applies only once before the edge dulls through contact. The experience gained from this hit accrues to the caster, even if they are not wielding the weapon themselves.

While Polish enhances an item's appearance and sharpness, it does not repair broken or cracked objects. Structural weaknesses remain, even if the outer surface appears flawless. A brittle sword will still shatter under strain, a weakened shield will still splinter upon impact and rotted wood will crumble if pressure is applied. Though the cantrip gives the illusion of pristine condition, the object's true durability remains unchanged.

The cantrip does not affect fabric, stone or other materials and its effects are purely superficial. Though valuable for ceremonies, trade, deception or temporary combat advantages, it offers no long-term protection or reinforcement against damage.


See Useful Cantrips