Thorp

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A thorp is a tiny group settlement providing minimal specialised labour for agricultural farmlands. The basis of prosperity depends upon the collection and transhipping of base materials such as food produce, wood and stone. The habitat is solely economic, existing without political dependence; the inhabitants consist entirely of free persons. It's hardly governed, as the institution takes no part in providing group services, collecting taxes or otherwise maintaining any part except their personal holdings.

Population

Buildings Population
boat dock & hovel 1-3
farmhouse & virgate d6+1
garner & hovel 2d4-1
gristmill d4+d6-1
ox tether & hovel 1 or 2-3
saw pit & hovel 1d3+1d4+2

A thorp is sure to include a garner and water well, with at least one hovel. A second hovel, attached to an adjacent virgate-sized farm, is likely to exist. This accounts for 3-14 people. If no road better than a cart path exists, then there's sure to be ox tether, allowing 4-17 people.

If the thorp is located in woodland or other ranges with trees, woodcutting and the use of a saw pit are important trades, greatly increasing the population to 8-26 people. And if there's a river of sufficient size (2 pts.), the thorp will have a boat dock and a gristmill, enabling a population of 10-38.

If the number is low, most will be adults; if high, most will be children. Services are as like to be provided by parent and offspring, siblings or married couples. Those of the gristmill live in the building; the goader and dock overseer will live in small hovels. The garner and sawyer's hovels are likely larger than average. The sawyer's house should incorporate wooden features into the hovel's design.