Druid Sage Abilities, Studies & Fields

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Below can be found a list of the knowledge fields and studies available to the Druid Class. Starting at 1st level, the druid gains one field, and one study within that field. This choice is left entirely to the player. There are four fields to choose from:

Animal Life: provides familiarity with living, breathing creatures of natural, non-magical origin, their lifestyles and instincts, and the ecologies in which they dwell. The field is divided into different animal forms.
Earth & Sky: the study of the physical world collectively, including landscape, features and products of the earth, reaching to all natural forms of the material universe. The field is divided among the natural sciences.
Plant Life: provides familiarity with growing plants, fungus and like growing creatures of natural, non-magical origin, their distribution, cultivation and manner of fertility. The field is divided into different plant forms.


The studies within these fields are each described more thoroughly on their own pages — and in turn are a number of sage abilities that await possession by player characters and others. Following are a list of studies sorted by their field.

Animal Life

Amphibians & Reptiles:
Birds:
Bugs & Spiders:
Golems:
Mammals:
Sea Life:
Slime Molds:

Earth & Sky

Alchemy:
Animal Physiology:
Geography:
Geology:
Natural Astronomy:
Oceanography:

Plant Life

Bushes & Shrubs:
Flowers & Sprigs:
Fungi:
Grasses & Grains:
Mosses & Ferns:
Trees: