Difference between revisions of "Druid 2nd Level Spells"

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| [[Cure Light Wounds (spell)|cure light wounds]] || touch || permanent || 1 to 8 recipients || 1 round || none* || [[Healing|cures]] 4 +d4 hit points
 
| [[Cure Light Wounds (spell)|cure light wounds]] || touch || permanent || 1 to 8 recipients || 1 round || none* || [[Healing|cures]] 4 +d4 hit points
 
|-
 
|-
| [[Feign Death (spell)|feign death]] || touch || 6 +1 round/level || 1 creature || 1 action point || none || creates the illusion of death
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| [[Feign Death (spell)|feign death]] || touch || 10 +3 rounds/level || 1 creature || 1 action point || none || creates the illusion of death
 
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|-
 
| [[Fire Trap (spell)|fire trap]] || touch || until discharged* || 1 object || 1 round || ½ damage || traps closed objects
 
| [[Fire Trap (spell)|fire trap]] || touch || until discharged* || 1 object || 1 round || ½ damage || traps closed objects

Revision as of 19:33, 28 September 2020

Spell Range Duration Area of Effect Casting Save Description
barkskin touch 5 rounds/level 1 creature 1 round none improves armour class by 2 points
charm person & mammal 30 ft. 5 +3 rounds/level 1 creature 1 round negates* brings creature under the caster's sway
create water 10 ft. permanent 1 cub.ft./level 1 round none creates water
cure light wounds touch permanent 1 to 8 recipients 1 round none* cures 4 +d4 hit points
feign death touch 10 +3 rounds/level 1 creature 1 action point none creates the illusion of death
fire trap touch until discharged* 1 object 1 round ½ damage traps closed objects
flame blade touch 1 round/level 1 scimitar 1 round none acts as a weapon and sets things alight
goodberry touch 1 day/level 2-8 fresh berries 1 round none gives berries the power to heal or to sustain
heat metal 40 ft. 7 rounds 1 creature/level 1 round none heats metal intensely
locate plants 60 ft./level 6 rounds/level self 1 round none gives location & number of desired plants
obscurement self 4 rounds/level 10 ft. diameter/level 1 round none creates a misty vapour that limits vision
produce fire 10 ft. undetermined 3 ft. diameter* 1 round none creates a log fire in full burn
slow poison touch 1 hour/level 1 creature 1 round none delays death from poison
trip touch 10 rounds/level 10 ft. length 1 round none creates a snare able to trip creatures
warp wood 10 ft./level permanent 1 hex +1 hex/3 levels* 1 round none warps and contorts wooden objects


See Also,
Druid (class)
Druidic Spell Acquisition
Druidic Spell Tables