Difference between revisions of "Demon"

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* '''[[Teleport]]''' allows the demon to flick from place to place during a fight, or to safety when they feel truly threatened.  They will make rich and continuous use of their teleport ability, using it to attack foes from behind or skip far away as to be out of their enemies' reach.  A demon can attack, using some of its AP, teleport, then use the remainder of its movement to attack another enemy.
 
* '''[[Teleport]]''' allows the demon to flick from place to place during a fight, or to safety when they feel truly threatened.  They will make rich and continuous use of their teleport ability, using it to attack foes from behind or skip far away as to be out of their enemies' reach.  A demon can attack, using some of its AP, teleport, then use the remainder of its movement to attack another enemy.
  
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== Natural Immunities ==
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These include [[Attacking in Combat|attack]] forms that have little or no effect upon a given creature.
  
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* '''[[Magic to Hit|Magic weapons are required]]''' to cause [[Damage (hit points)|damage]] to demons — though if the demon is in possession of a creature's body, the body will be hurt and killed through the use of normal [[Weapons List|weapons]].  Damage done to the body is not counted against the possessing demon.
  
== Immunities ==
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* Demons are immune to [[Cold Attacks|cold attacks]], [[Electrical Attacks|electricity]], [[Natural Fire|natural]] and [[Magical Fire|magical fire]], and [[Gas|gas]]; these immunities apply to spells as well as other kinds of attack.  Additionally, they cannot be harmed by magic that causes [[Death]] or somehow [[Soul Trapping|traps the soul]], such as [[Magic Jar (spell)|magic jar]].
All demons are immune to normal weapons. To cause damage to a demon, the weapon must be made of magic. Take note, however, that if the demon is in possession of a creature's body, then the body itself can be killed by use of normal weapons. This body will have a set number of [[Hit Points|biological hit points]] (BU), but never hit points gained from levels, as the will driving the movement of the body is the demon's, that cannot benefit from the host's knowledge. Damage done to the body is not counted against the possessing demon.
 
  
If the host body is then killed, the demon will shuck it away, revealing itself for what it truly is. Often, up until it is revealed, a demon will hold back on revealing most of its powers, particularly teleport and overt magic; once it is exposed, however, the demon will likely unleash all the power it has.
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Demons are have immunity to many elemental attacks, such as those that employ cold, electricity, fire or gas of any type.  They are not affected by the spells death nor trap the soul, as they have no life or soul that may be taken or trapped.
 
  
 
== Misconceptions ==
 
== Misconceptions ==

Revision as of 19:25, 18 October 2021

Demon.jpg

Demons are chthonic supernatural beings originating in the lower planes of existence, and most especially the Abyss. As a race of beings utterly devoid of compassion or charity, they exist for the sole purpose of wringing pain from their victims while acting to bring misery and suffering to other beings. Upon their own plane of existence they receive the souls of the Damned, who are condemned to an eternity of torture following their death; these wretched beings are herded into nightmarish pits, where they are imprisoned while gleefully harrowed and tormented by demons.

Demons are subject to powerful and malevolent gods, many of whom are horrific beyond demonic standards. By such entities, demons are forced to work as slaves, performing tasks beyond torturing the Damned; this includes acting as servants, standing guard, performing for entertainment and for carnal purposes ... acts that demons find humiliating. More than anything, demons ache to escape these tasks and wreak anguish upon innocent, unsuspecting beings on the prime material plane. This gives them great pleasure and joy. If they obtain this opportunity, demons will seek to possess the hapless creature and work evil and harm upon the world through the victim's person.

Types

While thousands of demon species exist, only a few appear in numbers outside of the Abyss so as to become familiar. Each has a range of dangerous natural abilities, along with powers they all have in common. There are eight well known demon types:


Each serves a different function within the demonic heirarchy. Part of their duties include maintaining order upon lesser species of demon, though even the weakest chafe and struggle to free themselves, even temporarily, from the least responsibilities. The result is a continuous, irrational chaos, with the strong bullying the weak while the weak bully the Damned. As a result, demons frequently compete or argue with one another, sometimes enabling an intended victim to take flight amidst squabbling.

Natural Abilities

These are magic powers that can be performed at will by all demons, regardless of type. Each can be done at a cost of only 1 action point (AP). They don't require casting or discharge, and cannot be disrupted in combat as spells can; they don't require concentration. Only one power can be employed each round, in addition to the demon's physical attacks and movement.

  • Ultravision enables the demon to see natural light that's normally invisible to humanoid eyes, effectively illuminating darkness to the intensity of dusk or dawn.
  • Darkness can be conjured at will surrounding the demon, plunging a 20 ft. radius area into inky blackness. This eliminates infravision as well a natural light — but has no effect on ultravision, so while the demon's enemies can't see, the demon can. This darkness will persist as long as the demon wishes, or until it is dispelled.
  • Gate can be employed to materialize other demons should the demon feel pressed in the attack. Because of the hateful nature they have towards their own kind; therefore, they will use this power only when it's absolutely needful. The exact sort of demon that can be gated differs with each demon type.
  • Teleport allows the demon to flick from place to place during a fight, or to safety when they feel truly threatened. They will make rich and continuous use of their teleport ability, using it to attack foes from behind or skip far away as to be out of their enemies' reach. A demon can attack, using some of its AP, teleport, then use the remainder of its movement to attack another enemy.

Natural Immunities

These include attack forms that have little or no effect upon a given creature.

  • Magic weapons are required to cause damage to demons — though if the demon is in possession of a creature's body, the body will be hurt and killed through the use of normal weapons. Damage done to the body is not counted against the possessing demon.

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Misconceptions

Through the millennia, a great number of folk tales have arisen that suggest that demons can be controlled by various means that do not exist as limits on other monsters. These fabrications are designed to undermine very powerful monsters with tricks and shortcuts ~ and, in fact, are all completely false with regards to the actual nature of demons.

Demons have names, but having knowledge of these names grants no power over a demon. Demons are not repelled by the presence of holy symbols, relics or artifacts (given that they act in the service of many gods that also employ these symbols).

There is no such thing as a "demon's amulet" that maintains the demon's essence to ensure that it returns to the underworld after it has been killed on the Prime Material Plane — this just happens. Therefore, there is no special object that, if possessed, that makes a demon into a mindless slave.

For further information on the motivation of demons in the underworld, see Demonic Culture and Origins.


See Bestiary