Carroder (poison)

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This poisonous toxin is designed for one touch that is meant to kill the victim slowly and over time. When used with a dagger, the touch is automatic — if used in conjunction with either backstabbing or assassination. When the victim is hit, the poison adds +2 damage. The victim makes a saving throw against poison; if successful, then they have only been scraped by the poison and no additional damage will accrue.

If the saving throw fails, then one half-hour after the hit, the victim will begin to feel acute pain that will increase rapidly for the next hour, until the victim is bedridden with digestive complaints and, following the fourth round after the touch, diarrhea and sleeplessness. Meanwhile, the victim will suffer 2 h.p. every hour after the touch occurred (beginning a half-hour after acute pain is first felt), for the next 12 hours (a total of 24 h.p.). The victim can be sustained through salves and healing spells if an antidote is not available.

See Prepare Insinuative Poisons (sage ability)