Poisoning (sage study)

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The study of chemically harming creatures with toxic substances, including the use of corrosive substances that destroy tissue. The practice is intended to disable, cause severe illness and most notably death. Part of the study is also to manage and identify exposure to poisons, as a defense against creatures and enemies employing these tactics.

Associated with the knowledge comes an ongoing partnership with the poison trade — various entities who obtain the plants, venoms and ichor of varying creatures for sale to alchemists, transforming these crude materials into refined poisons. Thereafter, those with a knowledge of poisoning are able to make these toxins subtle and undetectable, until the moment when a personage is made ready to unexpectedly perish from a taste of wine or other delicacy.

The abilities below are those acquired by an artist of the study.


Amateur

Dosing: the art of slipping a poison or other substance into a ready glass or prepared food. Prepare Ingestive Poisons: enable the manufacture of poisons that must be imbibed to be effective.


Authority

Prepare Toxins: create poisons from natural venoms and animal toxins.


Expert

Create Poison: enables the personalized tailoring of liquid poisons, causing highly specific effects.


See Assassin's Sage Abilities

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