Enlarge (spell)

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Enlarge permits the caster to expand or shrink the size of the recipient, as well as his or her equipment, for the duration of the spell, to a potentially phenomenal degree. The recipient's mass is increased in tandem with size and height, so that a greatly enlarged creature may become profoundly dangerous — however, by a nagging quirk of the spell's magic, enlarge has no effect on the recipient's hit points.


Damage by weight
Adj. Weight as per normal weapon damage
1-3 1-4 2-5 1-6 2-7 1-8 2-8 1-10 1-12
1 0-1 0-1 0-1 0-1 0-1 0-1 0-1 0-1 0-2
2 0-1 0-1 0-1 0-1 0-2 0-2 0-2 0-2 0-2
3-4 0-1 0-1 0-2 0-2 0-2 0-2 0-2 1-2 1-2
5-7 0-1 0-2 0-2 0-2 1-2 1-2 1-2 1-2 1-3
8-12 0-2 0-2 1-2 1-2 1-2 1-3 1-3 1-3 1-4
13-20 0-2 0-2 1-2 1-3 1-3 1-4 1-4 1-4 2-5
21-33 0-2 1-2 1-3 1-4 1-4 1-4 2-5 1-6 1-6
34-44 1-2 1-3 1-4 1-4 1-6 1-6 1-6 1-8 1-10
45-54 1-3 1-4 2-5 1-6 1-6 2-7 1-8 1-8 1-10
55-299 normal damage for all weapons
300-349 1-3 1-4 1-6 1-6 1-8 2-8 1-10 1-10 2-12
350-399 1-3 1-4 1-6 2-7 2-8 1-10 1-10 1-12 3-12
400-449 1-4 1-4 2-7 1-8 1-10 1-10 1-12 2-12 3-12
450-524 1-4 2-5 1-8 2-8 1-10 1-12 2-12 3-12 2-16
525-649 1-4 1-6 2-8 1-10 1-12 2-12 3-12 3-12 2-16
650-749 2-5 1-6 1-10 1-10 2-12 3-12 3-12 2-16 2-20
750-874 1-6 2-7 1-10 1-12 3-12 3-12 2-16 2-16 2-20
875-999 1-6 1-8 1-12 2-12 3-12 2-16 2-16 3-18 2-20
1000-1099 1-6 2-8 1-12 3-12 2-16 2-16 2-16 2-20 2-24
1100-1274 2-7 1-10 2-12 3-12 2-16 2-16 2-20 2-20 4-24
1275-1474 1-8 1-10 3-12 3-12 2-16 2-20 2-20 2-24 4-24
1475-1624 2-8 1-10 3-12 2-16 2-20 2-20 2-20 3-24 4-24
1625-1974 1-10 1-12 2-16 2-16 2-20 2-20 3-24 4-24 4-32
1975 or more 1-10 2-12 2-16 2-16 2-20 2-24 4-24 4-24 4-32