Difference between revisions of "Poison (substance)"

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'''Poisons''' are substances that cause death, injury or harm to organs when a creature absorbs a sufficient quantity.  Poisons derive from substances that are made and in the venom of numerous animals and [[Monster (definition)|monsters]].  It's presence in D&D is a potential game breaking concern; too much poison in the hands of players or NPCs can drastically alter the structure of a campaign, which is one reason why rules for accessibility have been overlooked by game designers.  Additionally, there are thousands of poison forms, so that any definitive work on the subject would be immense and unworkable as a design.  Therefore, specific poisons in these rules should be seen general '''types''', the sources of which are variable — but as a vast number of things can be distilled into a poison, the actual source for any poison can be disregarded for game purposes.  If needed, however, examine [https://en.wikipedia.org/wiki/List_of_poisonous_plants this list].
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'''Poisons''' are substances that cause death, injury or harm to organs when a creature absorbs a sufficient quantity.  Poisons derive from substances that are made and in the venom of numerous animals and [[Monster (definition)|monsters]].  It's presence in D&D is a potential game breaking concern; too much poison in the hands of players or NPCs can drastically alter the structure of a campaign, which is one reason why rules for accessibility have been overlooked by game designers.  Additionally, there are thousands of poison forms, so that any definitive work on the subject would be immense and unworkable as a design.  Therefore, specific poisons in these rules should be seen general '''types''', the sources of which are variable — but as a vast number of things can be distilled into a poison, the actual source for any poison can be disregarded for game purposes.  If needed, however, examine [https://en.wikipedia.org/wiki/List_of_poisonous_plants this list of plants], this [https://en.wikipedia.org/wiki/List_of_poisonous_fungus_species list of fungi] and [https://en.wikipedia.org/wiki/List_of_venomous_animals this list of animals].

Revision as of 16:12, 28 June 2020

Poisons are substances that cause death, injury or harm to organs when a creature absorbs a sufficient quantity. Poisons derive from substances that are made and in the venom of numerous animals and monsters. It's presence in D&D is a potential game breaking concern; too much poison in the hands of players or NPCs can drastically alter the structure of a campaign, which is one reason why rules for accessibility have been overlooked by game designers. Additionally, there are thousands of poison forms, so that any definitive work on the subject would be immense and unworkable as a design. Therefore, specific poisons in these rules should be seen general types, the sources of which are variable — but as a vast number of things can be distilled into a poison, the actual source for any poison can be disregarded for game purposes. If needed, however, examine this list of plants, this list of fungi and this list of animals.