Difference between revisions of "Blocks (development)"
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'''Blocks''' describe physical spaces that act as locations in the game setting, typically those that will fit in a hexagonal area that is 145 yards in diameter or less. For example, the sub-technology of the [[The Wheel#Basic Wheel & Axle|Basic Wheel & Axle]] permits the existence of the open air market and carter post blocks, promoting public places of trade and goods shipment. | '''Blocks''' describe physical spaces that act as locations in the game setting, typically those that will fit in a hexagonal area that is 145 yards in diameter or less. For example, the sub-technology of the [[The Wheel#Basic Wheel & Axle|Basic Wheel & Axle]] permits the existence of the open air market and carter post blocks, promoting public places of trade and goods shipment. | ||
See [[Development Levels]] | See [[Development Levels]] |
Revision as of 21:38, 3 June 2020
Blocks describe physical spaces that act as locations in the game setting, typically those that will fit in a hexagonal area that is 145 yards in diameter or less. For example, the sub-technology of the Basic Wheel & Axle permits the existence of the open air market and carter post blocks, promoting public places of trade and goods shipment.