Difference between revisions of "Talk:Pit Fiend"
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− | Shelby, if you have a look, you'll see that I've inserted a "stride" row into the monster template. I've been manually adding stride between Action Points and THAC0. If you would like to calculate the stride for an animal or monster, MPH in real life x0.586667 = maximum hexes per action point (ignore fractions). | + | Shelby, if you have a look, you'll see that I've inserted a "stride" row into the monster template. I've been manually adding stride between Action Points and THAC0. If you would like to calculate the stride for an animal or monster, MPH in real life x0.586667 = maximum hexes per action point (ignore fractions). Keep inserting "stride" into the table in the meantime. --[[User:Tao alexis|Tao alexis]] ([[User talk:Tao alexis|talk]]) 20:03, 24 August 2020 (UTC) |
Revision as of 20:04, 24 August 2020
Shelby, if you have a look, you'll see that I've inserted a "stride" row into the monster template. I've been manually adding stride between Action Points and THAC0. If you would like to calculate the stride for an animal or monster, MPH in real life x0.586667 = maximum hexes per action point (ignore fractions). Keep inserting "stride" into the table in the meantime. --Tao alexis (talk) 20:03, 24 August 2020 (UTC)