Difference between revisions of "Sub-technology (development)"
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[[File:Koi Pond.jpg|right|420px|thumb|Koi ponds are a form of aquaculture, which is a sub-technology of fishing.]] | [[File:Koi Pond.jpg|right|420px|thumb|Koi ponds are a form of aquaculture, which is a sub-technology of fishing.]] | ||
− | '''Sub-technologies''' describe distinctive parts of an general technology. For example, the technology of '''[[Fishing (technology)|Fishing]]''' includes the sub-technologies of [[Fishing#Hand-gathering|Hand-gathering]], [[Fishing#Catch Fishing|Catch Fishing]], [[Fishing#Aquaculture|Aquaculture]] and [[Fishing#Bowfishing|Bowfishing]]. The number of available sub-technologies in a given region depends on that region's [[Development Levels|development]]. Different sub-technologies are usually associated with specific [[Tools (development)|tools]], [[Culture (development)|culture]], [[Block (development)|blocks]], [[Improvement (development)|improvements]], and added [[References (trade)|references]]. | + | '''Sub-technologies''' describe distinctive parts of an general [[Technologies|technology]]. For example, the technology of '''[[Fishing (technology)|Fishing]]''' includes the sub-technologies of [[Fishing#Hand-gathering|Hand-gathering]], [[Fishing#Catch Fishing|Catch Fishing]], [[Fishing#Aquaculture|Aquaculture]] and [[Fishing#Bowfishing|Bowfishing]]. The number of available sub-technologies in a given region depends on that region's [[Development Levels|development]]. Different sub-technologies are usually associated with specific [[Tools (development)|tools]], [[Culture (development)|culture]], [[Block (development)|blocks]], [[Improvement (development)|improvements]], and added [[References (trade)|references]]. |
Sub-technologies also serve as a guideline for the creation or inclusion of [[Sage Abilities|sage abilities]]. | Sub-technologies also serve as a guideline for the creation or inclusion of [[Sage Abilities|sage abilities]]. | ||
[[Category: Development]] | [[Category: Development]] |
Revision as of 21:17, 3 June 2020
Sub-technologies describe distinctive parts of an general technology. For example, the technology of Fishing includes the sub-technologies of Hand-gathering, Catch Fishing, Aquaculture and Bowfishing. The number of available sub-technologies in a given region depends on that region's development. Different sub-technologies are usually associated with specific tools, culture, blocks, improvements, and added references.
Sub-technologies also serve as a guideline for the creation or inclusion of sage abilities.