Difference between revisions of "Heraldic Code (sage ability)"
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[[File:Heraldic Code (sage ability).jpg|right|490px|thumb]] | [[File:Heraldic Code (sage ability).jpg|right|490px|thumb]] | ||
− | '''Heraldic code''' is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] that provides | + | '''Heraldic code''' is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] that provides characters with knowledge of the design, display and meaning of symbols used by families and kingdoms as evidence of their rank and ancestry. Characters are able to recognize and assign origins to parts like lozenges, tinctures, fields, charges and much more shown on shields, armour, flags and so on. |
+ | As an amateur, the character will know the code for every primary political entity of the world, and for every common profession. Once the character progresses to an authority in the study, recognition of the code of every secondary region and of every city is added. Finally, as expert is reached, the character will know the code for hundreds of name-level persons, every one within 500 miles in fact — and this number will expand as the character travels the world. Since various parts of the world display distinct sorts of code, characters should be able to recognize the approximate region of origin of any sign, even if the sign itself isn't known. | ||
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See [[Heraldry, Signs & Sigils (sage study)|Heraldry, Signs & Sigils]] | See [[Heraldry, Signs & Sigils (sage study)|Heraldry, Signs & Sigils]] | ||
− | [[Category: | + | [[Category: Sage Abilities]][[Category: Don't Review until 2022]] |
Revision as of 17:01, 11 October 2021
Heraldic code is an amateur-status sage ability that provides characters with knowledge of the design, display and meaning of symbols used by families and kingdoms as evidence of their rank and ancestry. Characters are able to recognize and assign origins to parts like lozenges, tinctures, fields, charges and much more shown on shields, armour, flags and so on.
As an amateur, the character will know the code for every primary political entity of the world, and for every common profession. Once the character progresses to an authority in the study, recognition of the code of every secondary region and of every city is added. Finally, as expert is reached, the character will know the code for hundreds of name-level persons, every one within 500 miles in fact — and this number will expand as the character travels the world. Since various parts of the world display distinct sorts of code, characters should be able to recognize the approximate region of origin of any sign, even if the sign itself isn't known.