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	<id>http://wiki.alexissmolensk.com/index.php?action=history&amp;feed=atom&amp;title=Flexibility_%28sage_ability%29</id>
	<title>Flexibility (sage ability) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.alexissmolensk.com/index.php?action=history&amp;feed=atom&amp;title=Flexibility_%28sage_ability%29"/>
	<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;action=history"/>
	<updated>2026-09-13T08:43:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.0</generator>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=32570&amp;oldid=prev</id>
		<title>Bennettj: /* Additional Benefits */</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=32570&amp;oldid=prev"/>
		<updated>2026-08-03T18:05:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Additional Benefits&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:05, 3 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Beyond adjustments to AP, the ability also provides subtle improvements to other physical actions. Balancing on uneven terrain, pivoting rapidly during combat or shifting weight to avoid hazards can all be executed more smoothly, reducing the likelihood of tripping or being unbalanced. The character&amp;#039;s body reacts instinctively, allowing for split-second adjustments that preserve posture and stability, further enhancing overall agility and responsiveness.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Beyond adjustments to AP, the ability also provides subtle improvements to other physical actions. Balancing on uneven terrain, pivoting rapidly during combat or shifting weight to avoid hazards can all be executed more smoothly, reducing the likelihood of tripping or being unbalanced. The character&amp;#039;s body reacts instinctively, allowing for split-second adjustments that preserve posture and stability, further enhancing overall agility and responsiveness.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other actions similarly benefit from reduced [[Action Points|AP]] requirements, with a reduction of 1 AP below normal. This includes dismounting from a [[Horse (domestic)|horse]], [[Camel (domestic)|camel]], [[Mule|mule]] or [[Donkey (domestic)|donkey]]; mounting a horse; dropping to the ground; and unslinging a backpack. The character&amp;#039;s trained body allows these manoeuvres to be executed more efficiently and safely, reflecting their superior control and responsiveness.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other actions similarly benefit from reduced [[Action Points|AP]] requirements, with a reduction of 1 AP below normal. This includes dismounting from a [[Horse (domestic)|horse]], [[Camel (domestic)|camel]], [[Mule|mule]] or [[Donkey (domestic)|donkey]]; mounting a horse; dropping to the ground; and unslinging a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Backpack|&lt;/ins&gt;backpack&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;. The character&amp;#039;s trained body allows these manoeuvres to be executed more efficiently and safely, reflecting their superior control and responsiveness.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Adjustments to Dexterity Checks ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Adjustments to Dexterity Checks ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bennettj</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=31194&amp;oldid=prev</id>
		<title>Tao alexis at 20:29, 14 April 2026</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=31194&amp;oldid=prev"/>
		<updated>2026-04-14T20:29:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:29, 14 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Flexibility (sage ability).jpg|right|455px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Flexibility (sage ability).jpg|right|455px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Flexibility&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Physical Balance (sage study)|Physical Balance]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, showing &lt;/del&gt;intensive physical conditioning that has honed the character&amp;#039;s body to operate at its peak potential, allowing rapid weight transfer, precise coordination and quick reaction times. The advantages conferred by this ability stem from the character&amp;#039;s exceptional balance, muscular control and overall fitness, and cannot be replicated by others lacking similar training or conditioning.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Flexibility&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Physical Balance (sage study)|Physical Balance]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and an authority-status sage ability in the study of [[Daredevil (sage study)|Daredevil]]. It shows &lt;/ins&gt;intensive physical conditioning that has honed the character&amp;#039;s body to operate at its peak potential, allowing rapid weight transfer, precise coordination and quick reaction times. The advantages conferred by this ability stem from the character&amp;#039;s exceptional balance, muscular control and overall fitness, and cannot be replicated by others lacking similar training or conditioning.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Adjustments to Action Points ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Adjustments to Action Points ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=30987&amp;oldid=prev</id>
		<title>Tao alexis at 20:54, 12 April 2026</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=30987&amp;oldid=prev"/>
		<updated>2026-04-12T20:54:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:54, 12 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Flexibility (sage ability).jpg|right|455px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Flexibility (sage ability).jpg|right|455px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Flexibility&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Physical Balance (sage study)|Physical Balance]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;describing intense training &lt;/del&gt;that&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s tempered &lt;/del&gt;the character&amp;#039;s body to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;function &lt;/del&gt;at its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;best possible level&lt;/del&gt;, allowing rapid weight transfer and reaction times. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;benefits gained below result &lt;/del&gt;from the character&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tremendous &lt;/del&gt;balance and overall fitness, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so &lt;/del&gt;cannot be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;duplicated &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other characters who haven&amp;#039;t received the necessary &lt;/del&gt;training.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Flexibility&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Physical Balance (sage study)|Physical Balance]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, showing intensive physical conditioning &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;has honed &lt;/ins&gt;the character&amp;#039;s body to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;operate &lt;/ins&gt;at its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;peak potential&lt;/ins&gt;, allowing rapid weight transfer&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, precise coordination &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quick &lt;/ins&gt;reaction times. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;advantages conferred by this ability stem &lt;/ins&gt;from the character&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;exceptional &lt;/ins&gt;balance&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, muscular control &lt;/ins&gt;and overall fitness, and cannot be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;replicated &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;others lacking similar &lt;/ins&gt;training &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or conditioning&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==&lt;/del&gt;== Adjustments to Action Points &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Adjustments to Action Points ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Effectively, the character is able to shave off &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;occasional &lt;/del&gt;[[Action Points|action &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;point&lt;/del&gt;]] (AP) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that would &lt;/del&gt;normally &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be &lt;/del&gt;required to perform &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a given function&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; One might imagine the character&amp;#039;s &lt;/del&gt;spring &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is unusually resilient &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;quick&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as the character exists in a state of &lt;/del&gt;constant tension. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Additionally, the character&amp;#039;s muscles &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;designed &lt;/del&gt;to absorb impact, so that landing can be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;done more fluidly &lt;/del&gt;without &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;adverse effects&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Characters with this ability can reduce &lt;/ins&gt;the [[Action Points|action &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;points&lt;/ins&gt;]] (AP) normally required to perform &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;certain physical manoeuvres&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The body functions with heightened &lt;/ins&gt;spring and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resilience&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;maintaining &lt;/ins&gt;constant tension &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that allows for fluid transitions between movements&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Muscles &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;conditioned &lt;/ins&gt;to absorb &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and redirect &lt;/ins&gt;impact &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;efficiently&lt;/ins&gt;, so that landing &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;from jumps or recovering from stumbles &lt;/ins&gt;can be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;executed &lt;/ins&gt;without &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;strain or delay&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, normally &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/del&gt;requires 2 AP &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to stand &lt;/del&gt;from a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;laying &lt;/del&gt;position &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;1 AP &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to rise from a seated position&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Characters &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;possessing &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;flexibility &lt;/del&gt;ability &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in these situations &lt;/del&gt;need only 1 AP to stand and no AP at all &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;when getting out of &lt;/del&gt;a chair.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;performing basic actions such as standing from a lying position &lt;/ins&gt;normally requires 2 AP&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and rising &lt;/ins&gt;from a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;seated &lt;/ins&gt;position &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;requires &lt;/ins&gt;1 AP. Characters &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&amp;#039;Flexibility&amp;#039;&amp;#039;&amp;#039; &lt;/ins&gt;ability need only 1 AP to stand &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;from lying down &lt;/ins&gt;and no AP at all &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to rise from &lt;/ins&gt;a chair&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. This reflects the enhanced coordination and speed of movement developed through their training&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Other AP requirements likewise affected (-1 &lt;/del&gt;AP &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;below normal) include dismounting from a [[Horse (domestic)|horse]]&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Camel (domestic)|camel]]&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Mule|mule]] &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Donkey (domestic)|donkey]]; mounting a horse; dropping &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ground; &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unslinging a back pack&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== Additional Benefits ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Beyond adjustments to &lt;/ins&gt;AP, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the ability also provides subtle improvements to other physical actions. Balancing on uneven terrain&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pivoting rapidly during combat &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shifting weight &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;avoid hazards can all be executed more smoothly, reducing &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;likelihood of tripping or being unbalanced. The character&amp;#039;s body reacts instinctively, allowing for split-second adjustments that preserve posture and stability, further enhancing overall agility &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;responsiveness&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==== Adjustments to Dexterity Checks ====&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Other actions similarly benefit from reduced &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Action Points&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;AP&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;requirements&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reduction of 1 AP below normal&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This includes dismounting from &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Horse (domestic)|horse]]&lt;/ins&gt;, [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Camel (domestic)&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;camel&lt;/ins&gt;]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Mule|mule]] or [[Donkey (domestic)|donkey]]; mounting a horse; dropping to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ground; and unslinging a backpack. The character&amp;#039;s trained body allows these manoeuvres &lt;/ins&gt;to be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;executed more efficiently and safely&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reflecting their superior control and responsiveness&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When making a &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ability Checks&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dexterity check&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to determine if the character loses balance and falls&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or fails to catch a moving object, the ability grants &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;+2 dexterity bonus&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Thus, if &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character with a 17 dexterity is potentially forced back over a ledge&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;due to being &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Stun Lock&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stunned&lt;/del&gt;]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;then &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dexterity check &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;keep from falling would &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;done against a 19 dexterity&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not a 17&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;would be true &lt;/del&gt;in any &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;similar &lt;/del&gt;situation, such as [[Horse Jumping I (sage ability)|jumping a horse]], [[Beam Walking (sage ability)|beam walking]], [[Scrambling (sage ability)|scrambling]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;[[Movement (stride)|turning while sprinting]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and so on, where &lt;/del&gt;the character &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is like &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fall&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; However&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the ability would &amp;#039;&amp;#039;&amp;#039;NOT&amp;#039;&amp;#039;&amp;#039; apply in situations &lt;/del&gt;such as [[Set Snares (sage ability)|setting snares]] or [[Break &amp;amp; Enter (sage ability)|breaking and entering]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== Adjustments to Dexterity Checks ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When making a [[Ability Checks|dexterity check]] to determine whether the character loses balance, falls or fails to catch a moving object, the ability provides a +2 bonus to [[Dexterity (ability stat)|dexterity]]. For example, a character with 17 dexterity who is at risk of being pushed over a ledge while [[Stun Lock|stunned]] would make the check as if they had 19 dexterity rather than 17.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bonus applies &lt;/ins&gt;in any &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;comparable &lt;/ins&gt;situation &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;where balance is critical&lt;/ins&gt;, such as [[Horse Jumping I (sage ability)|jumping a horse]], [[Beam Walking (sage ability)|beam walking]], [[Scrambling (sage ability)|scrambling]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/ins&gt;[[Movement (stride)|turning while sprinting]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The ability enhances &lt;/ins&gt;the character&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s instinctive adjustments &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;maintain stability and prevent falls&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The ability does not, however, confer bonuses to activities that do not involve balance or rapid weight transfer&lt;/ins&gt;, such as [[Set Snares (sage ability)|setting snares]] or [[Break &amp;amp; Enter (sage ability)|breaking and entering]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Category: Sage Ability]][[Category: Reviewed]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=22014&amp;oldid=prev</id>
		<title>Maxwell at 10:25, 7 May 2023</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=22014&amp;oldid=prev"/>
		<updated>2023-05-07T10:25:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:25, 7 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This would be true in any similar situation, such as [[Horse Jumping I (sage ability)|jumping a horse]], [[Beam Walking (sage ability)|beam walking]], [[Scrambling (sage ability)|scrambling]], [[Movement (stride)|turning while sprinting]] and so on, where the character is like to fall.  However, the ability would &amp;#039;&amp;#039;&amp;#039;NOT&amp;#039;&amp;#039;&amp;#039; apply in situations such as [[Set Snares (sage ability)|setting snares]] or [[Break &amp;amp; Enter (sage ability)|breaking and entering]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This would be true in any similar situation, such as [[Horse Jumping I (sage ability)|jumping a horse]], [[Beam Walking (sage ability)|beam walking]], [[Scrambling (sage ability)|scrambling]], [[Movement (stride)|turning while sprinting]] and so on, where the character is like to fall.  However, the ability would &amp;#039;&amp;#039;&amp;#039;NOT&amp;#039;&amp;#039;&amp;#039; apply in situations such as [[Set Snares (sage ability)|setting snares]] or [[Break &amp;amp; Enter (sage ability)|breaking and entering]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;See [[Physical Balance (sage study)]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maxwell</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=22013&amp;oldid=prev</id>
		<title>Maxwell at 10:24, 7 May 2023</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=22013&amp;oldid=prev"/>
		<updated>2023-05-07T10:24:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:24, 7 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Flexibility (sage ability).jpg|right|455px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Flexibility (sage ability).jpg|right|455px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Flexibility&amp;#039;&amp;#039;&amp;#039; is an amateur-status ability describing &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;intense training that&amp;#039;s tempered the character&amp;#039;s body&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.  With this training, the body functions &lt;/del&gt;at its best possible level, allowing rapid weight transfer and reaction times.  The benefits gained below result from the character&amp;#039;s tremendous balance and overall fitness, and so cannot be duplicated by other characters who haven&amp;#039;t received the necessary training.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Flexibility&amp;#039;&amp;#039;&amp;#039; is an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Knowledge Points|&lt;/ins&gt;amateur&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;-status &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Sage Ability|sage &lt;/ins&gt;ability&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] in the [[Sage Study|study]] of [[Physical Balance (sage study)|Physical Balance]] &lt;/ins&gt;describing intense training that&amp;#039;s tempered the character&amp;#039;s body &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to function &lt;/ins&gt;at its best possible level, allowing rapid weight transfer and reaction times.  The benefits gained below result from the character&amp;#039;s tremendous balance and overall fitness, and so cannot be duplicated by other characters who haven&amp;#039;t received the necessary training.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Adjustments to Action Points ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Adjustments to Action Points ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maxwell</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=16585&amp;oldid=prev</id>
		<title>Tao alexis at 01:42, 16 April 2022</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=16585&amp;oldid=prev"/>
		<updated>2022-04-16T01:42:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 01:42, 16 April 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, normally it requires 2 AP to stand from a laying position and 1 AP to rise from a seated position.  Characters possessing the flexibility ability in these situations need only 1 AP to stand and no AP at all when getting out of a chair.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, normally it requires 2 AP to stand from a laying position and 1 AP to rise from a seated position.  Characters possessing the flexibility ability in these situations need only 1 AP to stand and no AP at all when getting out of a chair.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other AP requirements likewise affected (-1 AP below normal) include dismounting from a [[Horse (domestic)|horse]], [[Camel (domestic)|camel]], [[Mule|mule]] or [[Donkey|donkey]]; mounting a horse; dropping to the ground; and unslinging a back pack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other AP requirements likewise affected (-1 AP below normal) include dismounting from a [[Horse (domestic)|horse]], [[Camel (domestic)|camel]], [[Mule|mule]] or [[Donkey &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(domestic)&lt;/ins&gt;|donkey]]; mounting a horse; dropping to the ground; and unslinging a back pack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Adjustments to Dexterity Checks ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Adjustments to Dexterity Checks ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=13276&amp;oldid=prev</id>
		<title>Tao alexis at 23:38, 1 October 2021</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=13276&amp;oldid=prev"/>
		<updated>2021-10-01T23:38:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:38, 1 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, normally it requires 2 AP to stand from a laying position and 1 AP to rise from a seated position.  Characters possessing the flexibility ability in these situations need only 1 AP to stand and no AP at all when getting out of a chair.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, normally it requires 2 AP to stand from a laying position and 1 AP to rise from a seated position.  Characters possessing the flexibility ability in these situations need only 1 AP to stand and no AP at all when getting out of a chair.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other AP requirements likewise affected (-1 AP below normal) include dismounting from a horse, camel, mule or donkey; mounting a horse; dropping to the ground; and unslinging a back pack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other AP requirements likewise affected (-1 AP below normal) include dismounting from a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Horse (domestic)|&lt;/ins&gt;horse&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Camel (domestic)|&lt;/ins&gt;camel&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Mule|&lt;/ins&gt;mule&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Donkey|&lt;/ins&gt;donkey&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;; mounting a horse; dropping to the ground; and unslinging a back pack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Adjustments to Dexterity Checks ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Adjustments to Dexterity Checks ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=13039&amp;oldid=prev</id>
		<title>Tao alexis: /* Adjustments to Dexterity Checks */</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=13039&amp;oldid=prev"/>
		<updated>2021-09-27T17:26:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Adjustments to Dexterity Checks&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:26, 27 September 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See [[Physical Balance]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See [[Physical Balance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(sage study)&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=13038&amp;oldid=prev</id>
		<title>Tao alexis at 17:26, 27 September 2021</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=13038&amp;oldid=prev"/>
		<updated>2021-09-27T17:26:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:26, 27 September 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Flexibility&amp;#039;&amp;#039;&amp;#039; is an amateur-status ability describing the intense training that&amp;#039;s tempered the character&amp;#039;s body.  With this training, the body functions at its best possible level, allowing rapid weight transfer and reaction times.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:Flexibility (sage ability).jpg|right|455px|thumb]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Flexibility&amp;#039;&amp;#039;&amp;#039; is an amateur-status ability describing the intense training that&amp;#039;s tempered the character&amp;#039;s body.  With this training, the body functions at its best possible level, allowing rapid weight transfer and reaction times&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.  The benefits gained below result from the character&amp;#039;s tremendous balance and overall fitness, and so cannot be duplicated by other characters who haven&amp;#039;t received the necessary training&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Adjustments to Action Points ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Adjustments to Action Points ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Effectively, the character is able to shave off the occasional [[Action Points|action point]] (AP) that would normally be required to perform a given function.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Effectively, the character is able to shave off the occasional [[Action Points|action point]] (AP) that would normally be required to perform a given function&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.  One might imagine the character&amp;#039;s spring is unusually resilient and quick, as the character exists in a state of constant tension.  Additionally, the character&amp;#039;s muscles are designed to absorb impact, so that landing can be done more fluidly without adverse effects&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, normally it requires 2 AP to stand from a laying position and 1 AP to rise from a seated position.  Characters possessing the flexibility ability in these situations need only 1 AP to stand and no AP at all when getting out of a chair.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, normally it requires 2 AP to stand from a laying position and 1 AP to rise from a seated position.  Characters possessing the flexibility ability in these situations need only 1 AP to stand and no AP at all when getting out of a chair.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=13036&amp;oldid=prev</id>
		<title>Tao alexis: Created page with &quot;&#039;&#039;&#039;Flexibility&#039;&#039;&#039; is an amateur-status ability describing the intense training that&#039;s tempered the character&#039;s body.  With this training, the body functions at its best possib...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Flexibility_(sage_ability)&amp;diff=13036&amp;oldid=prev"/>
		<updated>2021-09-27T17:14:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Flexibility&amp;#039;&amp;#039;&amp;#039; is an amateur-status ability describing the intense training that&amp;#039;s tempered the character&amp;#039;s body.  With this training, the body functions at its best possib...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Flexibility&amp;#039;&amp;#039;&amp;#039; is an amateur-status ability describing the intense training that&amp;#039;s tempered the character&amp;#039;s body.  With this training, the body functions at its best possible level, allowing rapid weight transfer and reaction times.&lt;br /&gt;
&lt;br /&gt;
==== Adjustments to Action Points ====&lt;br /&gt;
Effectively, the character is able to shave off the occasional [[Action Points|action point]] (AP) that would normally be required to perform a given function.&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, normally it requires 2 AP to stand from a laying position and 1 AP to rise from a seated position.  Characters possessing the flexibility ability in these situations need only 1 AP to stand and no AP at all when getting out of a chair.&lt;br /&gt;
&lt;br /&gt;
Other AP requirements likewise affected (-1 AP below normal) include dismounting from a horse, camel, mule or donkey; mounting a horse; dropping to the ground; and unslinging a back pack.&lt;br /&gt;
&lt;br /&gt;
==== Adjustments to Dexterity Checks ====&lt;br /&gt;
When making a [[Ability Checks|dexterity check]] to determine if the character loses balance and falls, or fails to catch a moving object, the ability grants a +2 dexterity bonus.  Thus, if a character with a 17 dexterity is potentially forced back over a ledge, due to being [[Stun Lock|stunned]], then the dexterity check to keep from falling would be done against a 19 dexterity, not a 17.&lt;br /&gt;
&lt;br /&gt;
This would be true in any similar situation, such as [[Horse Jumping I (sage ability)|jumping a horse]], [[Beam Walking (sage ability)|beam walking]], [[Scrambling (sage ability)|scrambling]], [[Movement (stride)|turning while sprinting]] and so on, where the character is like to fall.  However, the ability would &amp;#039;&amp;#039;&amp;#039;NOT&amp;#039;&amp;#039;&amp;#039; apply in situations such as [[Set Snares (sage ability)|setting snares]] or [[Break &amp;amp; Enter (sage ability)|breaking and entering]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
See [[Physical Balance]]&lt;/div&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
</feed>