http://wiki.alexissmolensk.com/api.php?userExpLevel=registered&hidebots=1&urlversion=1&days=30&limit=50&action=feedrecentchanges&feedformat=atomThe Authentic D&D Wiki - Recent changes [en]2024-03-29T08:46:03ZTrack the most recent changes to the wiki in this feed.MediaWiki 1.34.0http://wiki.alexissmolensk.com/index.php?title=Half-orc_Race_%26_Physiology&diff=26162&oldid=24684Half-orc Race & Physiology2024-03-24T23:03:35Z<p></p>
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<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Half-orc race & physiology''' describes a character born from the union of an [[Orc|orc]] father and either a [[Human Race & Physiology|human or [[Dwarf Race & Physiology|dwarvish]] mother. This distinct heritage sets them apart as outsiders, as orc women cannot conceive offspring in the same manner, and no other race can reproduce with orcs. Notably, a dominant half-orc strain results from this union, ensuring that if a half-orc mates with a human, dwarf, or orc, the half-orc lineage prevails in their descendants.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Half-orc race & physiology''' describes a character born from the union of an [[Orc|orc]] father and either a [[Human Race & Physiology|human<ins class="diffchange diffchange-inline">]] </ins>or [[Dwarf Race & Physiology|dwarvish]] mother. This distinct heritage sets them apart as outsiders, as orc women cannot conceive offspring in the same manner, and no other race can reproduce with orcs. Notably, a dominant half-orc strain results from this union, ensuring that if a half-orc mates with a human, dwarf, or orc, the half-orc lineage prevails in their descendants.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__TOC__</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__TOC__</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The single significant conglomerations of half orcs exists in a land called [[Cumana]], the sanjak of which is located near the [[Sea of Azov]], east of the [[Dneiper (river)|Dneiper]] bend. Known collectively as "Cumani" (human-orc) or "dworkin" (dwarvish-orc), these peoples live side by side in peace.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The single significant conglomerations of half orcs exists in a land called [[Cumana]], the sanjak of which is located near the [[Sea of Azov]], east of the [[Dneiper (river)|Dneiper]] bend. Known collectively as "Cumani" (human-orc) or "dworkin" (dwarvish-orc), these peoples live side by side in peace.</div></td></tr>
</table>Maxwellhttp://wiki.alexissmolensk.com/index.php?title=Talk:Assassination_(sage_ability)&diff=26161&oldid=26158Talk:Assassination (sage ability)2024-03-24T21:40:27Z<p>blanked the page</p>
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<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">[[User:Maxwell|Maxwell]] ([[User talk:Maxwell|talk]]) 21:25, 24 March 2024 (UTC) Since this page is reviewed, I'll point out that while the [[Backstabbing (sage study)|backstabbing]] page lists the weapons that can be used for that attack, I can't find the weapons that are allowed when performing assassination, either on this page or elsewhere on the wiki. I would imagine the set is similar, but I don't want to assume.</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
</table>Maxwellhttp://wiki.alexissmolensk.com/index.php?title=Talk:Assassination_(sage_ability)&diff=26158&oldid=0Talk:Assassination (sage ability)2024-03-24T21:25:20Z<p>Created page with "~~~~ Since this page is reviewed, I'll point out that while the <a href="/index.php/Backstabbing_(sage_study)" title="Backstabbing (sage study)">backstabbing</a> page lists the weapons that can be used for that attack, I can't fin..."</p>
<p><b>New page</b></p><div>[[User:Maxwell|Maxwell]] ([[User talk:Maxwell|talk]]) 21:25, 24 March 2024 (UTC) Since this page is reviewed, I'll point out that while the [[Backstabbing (sage study)|backstabbing]] page lists the weapons that can be used for that attack, I can't find the weapons that are allowed when performing assassination, either on this page or elsewhere on the wiki. I would imagine the set is similar, but I don't want to assume.</div>Maxwellhttp://wiki.alexissmolensk.com/index.php?title=Murder_(sage_study)&diff=26157&oldid=24347Murder (sage study)2024-03-24T21:20:20Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Murder''' is a [[Sage Study|sage study]] in the [[Sage Field|field]] of [[Grace (sage field)|Grace]], encompassing the deliberate and illicit act of ending the lives of humanoid individuals, typically characterized by its lack of legality and a clear intent to cause harm. Mastery of this field grants the practitioner a certain detachment from any emotional reactions they might otherwise experience when dealing with victims, regardless of the circumstances, including situations involving the murder of children, pregnant women, officials, nobility, individuals of exceptional talent, or those revered for their piety. All forms of homicidal acts are included within the scope of this study.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Murder''' is a [[Sage Study|sage study]] in the [[Sage Field|field]] of [[Grace (sage field)|Grace]], encompassing the deliberate and illicit act of ending the lives of humanoid individuals, typically characterized by its lack of legality and a clear intent to cause harm. Mastery of this field grants the practitioner a certain detachment from any emotional reactions they might otherwise experience when dealing with victims, regardless of the circumstances, including situations involving the murder of children, pregnant women, officials, nobility, individuals of exceptional talent, or those revered for their piety. All forms of homicidal acts are included within the scope of this study.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__TOC__</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__TOC__</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>delves into the realm of inflicting pain, whether for the purpose of sadistic pleasure or to extract concealed information from victims. Proficiency in this aspect of the discipline imparts knowledge of various tools and techniques, some of which may have alternative applications within the context of games or other activities. As characters advance in their proficiency, their unique skills become highly sought after by the upper echelons of society. Consequently, even individuals engaged in this macabre profession have the potential to attain a lofty social standing, notwithstanding the grim nature of their chosen vocation.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">The study of murder also </ins>delves into the realm of inflicting pain, whether for the purpose of sadistic pleasure or to extract concealed information from victims. Proficiency in this aspect of the discipline imparts knowledge of various tools and techniques, some of which may have alternative applications within the context of games or other activities. As characters advance in their proficiency, their unique skills become highly sought after by the upper echelons of society. Consequently, even individuals engaged in this macabre profession have the potential to attain a lofty social standing, notwithstanding the grim nature of their chosen vocation.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The skills below describe the forms of murder that the character might indulge in, or the degree of suffering the character is able to cause.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The skills below describe the forms of murder that the character might indulge in, or the degree of suffering the character is able to cause.</div></td></tr>
</table>Maxwellhttp://wiki.alexissmolensk.com/index.php?title=Assassination_(sage_ability)&diff=26156&oldid=25611Assassination (sage ability)2024-03-24T21:17:50Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Skilled Assassination ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Skilled Assassination ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>When the dice indicate a successful hit, a skilled assassin then rolls 2d4, adds their own [[Experience Level|experience level]<del class="diffchange diffchange-inline">=</del>], and subtracts 5 points from the result. If the final total equals or surpasses the combined total of the victim's [[Hit Dice|hit dice]] and experience levels, the target is is absolutely '''dead''', beyond any doubt.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>When the dice indicate a successful hit, a skilled assassin then rolls 2d4, adds their own [[Experience Level|experience level]], and subtracts 5 points from the result. If the final total equals or surpasses the combined total of the victim's [[Hit Dice|hit dice]] and experience levels, the target is is absolutely '''dead''', beyond any doubt.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: For example, a 7th level skilled assassin, Maria, successfully surprises Theodore, a 5th level character. Rolling, she manages to hit Theodore's [[Armour Class|armour class]]. Rolling 2d4, she obtains a result of "4," then adds her level for a total of 11. After subtracting 5, she arrives at a final score of "6." This figure matches Theodore's level, plus an additional [[Hit Points per Die|hit die for his mass]], resulting in a successful assassination. Theodore is dead.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: For example, a 7th level skilled assassin, Maria, successfully surprises Theodore, a 5th level character. Rolling, she manages to hit Theodore's [[Armour Class|armour class]]. Rolling 2d4, she obtains a result of "4," then adds her level for a total of 11. After subtracting 5, she arrives at a final score of "6." This figure matches Theodore's level, plus an additional [[Hit Points per Die|hit die for his mass]], resulting in a successful assassination. Theodore is dead.</div></td></tr>
</table>Maxwellhttp://wiki.alexissmolensk.com/index.php?title=Scrambling_(sage_ability)&diff=26155&oldid=25501Scrambling (sage ability)2024-03-09T21:30:57Z<p></p>
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<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Scrambling''' is an [[knowledge|amateur]]-status [[Sage Ability|sage ability]] in the [[Sage Study|studies]] of [[Athletics (sage study)|Athletics]] and [[Mountaineer (sage study)|<del class="diffchange diffchange-inline">and </del>Mountaineer]]. The ability lies between hiking and rock climbing, where the character scales a slope between 30° and 60° without the need for tools, relying on his or her hands and feet, and a good sense of balance in navigating challenging routes. The method overcomes a number of natural features, including shallow rock faces, [[Scree Slope|scree slopes]], [[Gulley|gullies]], ridges and [[Boulder Field|boulder fields]].</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Scrambling''' is an [[knowledge|amateur]]-status [[Sage Ability|sage ability]] in the [[Sage Study|studies]] of [[Athletics (sage study)|Athletics]] and [[Mountaineer (sage study)|Mountaineer]]. The ability lies between hiking and rock climbing, where the character scales a slope between 30° and 60° without the need for tools, relying on his or her hands and feet, and a good sense of balance in navigating challenging routes. The method overcomes a number of natural features, including shallow rock faces, [[Scree Slope|scree slopes]], [[Gulley|gullies]], ridges and [[Boulder Field|boulder fields]].</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Scrambling can be a dangerous activity for those who don't know what they're doing. The exposed terrain, with its steep drops and challenging obstacles, requires careful route finding, solid footing, and a keen awareness of the surroundings. Such experience not only affects the likelihood of sustaining or avoiding [[Hit Points|hit point]] [[Damage (hit points)|damage]], but also how fast the character can move over the environment.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Scrambling can be a dangerous activity for those who don't know what they're doing. The exposed terrain, with its steep drops and challenging obstacles, requires careful route finding, solid footing, and a keen awareness of the surroundings. Such experience not only affects the likelihood of sustaining or avoiding [[Hit Points|hit point]] [[Damage (hit points)|damage]], but also how fast the character can move over the environment.</div></td></tr>
</table>Maxwellhttp://wiki.alexissmolensk.com/index.php?title=Forte_(spell)&diff=26154&oldid=25068Forte (spell)2024-03-03T21:20:08Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Forte (spell).jpg|right|525px|thumb]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Forte (spell).jpg|right|525px|thumb]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Forte''' is a spell that empowers the caster to produce a resounding auditory resonance that triggers a formidable shockwave emanating outwards. The audial chord that's produced gives the shockwave <del class="diffchange diffchange-inline">it's </del>potency, through the buildup of vibrational energy. To some degree, the caster feels the vibration and energy, like conducting a symphony of magic and sound, but they are unaffected by the dweomer's effect.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Forte''' is a spell that empowers the caster to produce a resounding auditory resonance that triggers a formidable shockwave emanating outwards. The audial chord that's produced gives the shockwave <ins class="diffchange diffchange-inline">its </ins>potency, through the buildup of vibrational energy. To some degree, the caster feels the vibration and energy, like conducting a symphony of magic and sound, but they are unaffected by the dweomer's effect.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Spelltable</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Spelltable</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l14" >Line 14:</td>
<td colspan="2" class="diff-lineno">Line 14:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Creatures weighing less than 500 pounds caught within the spell's area of effect, regardless of allegiance, are forcibly thrown back two [[Combat Hex|combat hexes]] (10 feet) from the caster. Larger beings are pushed back one hex. All those affected are [[Stun Lock|stunned]] for one round, as they recover from the blast.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Creatures weighing less than 500 pounds caught within the spell's area of effect, regardless of allegiance, are forcibly thrown back two [[Combat Hex|combat hexes]] (10 feet) from the caster. Larger beings are pushed back one hex. All those affected are [[Stun Lock|stunned]] for one round, as they recover from the blast.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Those in the midst of [[Charging|charging]] or [[Movement (stride)|running]] at the caster are caught and tossed, so that each suffers 1d6 damage from the wrenching effect of the spell's force. Additionally, those who are thrown into walls or other solid objects suffer 1d4 damage, while potentially others may be forced into dire circumstances, such as over the edge of a drop.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Those in the midst of [[Charging|charging]] or [[Movement (stride)|running]] at the caster are caught and tossed, so that each suffers 1d6 damage from the wrenching effect of the spell's force. Additionally, those who are thrown into walls or other solid objects suffer 1d4 damage, while potentially others may be forced into dire circumstances, such as over the edge of a <ins class="diffchange diffchange-inline">[[Falling|</ins>drop<ins class="diffchange diffchange-inline">]]</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>Maxwell