Difference between revisions of "Druidical Spell Acquisition"

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Druids do not carry spellbooks. They gain their spells through meditation, which they must do for fifteen minutes per day, per level of spell which they have previously used. They cast spells by tapping natural sources of wild magic, channeling this into spells. Druids must concentrate deeply in order to manifest a spell.
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A druid gains spells according to Druid's Spell acquisition table, as shown. A druid gains bonus spells depending upon their wisdom. All with a 13 wisdom or better gain a 1st level spell; a 14 wisdom or better gain another 1st level spell; a 15 wisdom or better gains a 2nd level spell; a 16 wisdom or better gains another 2nd level spell; a 17 wisdom or better gains a 3rd level spell; and an 18 wisdom gains a 4th level spell. A very rare 19 wisdom gains all of the above, plus another 4th level spell and another 1st level spell. The druid must achieve a level able to use these bonus spells before they become available.
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Druids seek to commune with the natural world on a deeper level than the five senses will reveal. In a way that’s difficult to explain, the druid becomes supernaturally aware of the movement of energy, living things, water and earth all around ~ even the heat and magma far beneath the world’s crust. This tremendous power is “tapped,” or gathered by the druid as the complicated form of the spell is constructed in the druid’s mind. These natural, elemental or even “astral” forces are always present, and therefore remain always available to the druid when forming spells for use.
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Druidic Spell Tables
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Druid 1st Level Spells
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Druid 2nd Level Spells
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Druid 3rd Level Spells
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Druid 4th Level Spells
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Druid 5th Level Spells
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Druid 6th Level Spells
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Druid 7th Level Spells
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See Also,
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Druid
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Spellcasting

Revision as of 16:18, 24 June 2020

Druids do not carry spellbooks. They gain their spells through meditation, which they must do for fifteen minutes per day, per level of spell which they have previously used. They cast spells by tapping natural sources of wild magic, channeling this into spells. Druids must concentrate deeply in order to manifest a spell.

A druid gains spells according to Druid's Spell acquisition table, as shown. A druid gains bonus spells depending upon their wisdom. All with a 13 wisdom or better gain a 1st level spell; a 14 wisdom or better gain another 1st level spell; a 15 wisdom or better gains a 2nd level spell; a 16 wisdom or better gains another 2nd level spell; a 17 wisdom or better gains a 3rd level spell; and an 18 wisdom gains a 4th level spell. A very rare 19 wisdom gains all of the above, plus another 4th level spell and another 1st level spell. The druid must achieve a level able to use these bonus spells before they become available.

Druids seek to commune with the natural world on a deeper level than the five senses will reveal. In a way that’s difficult to explain, the druid becomes supernaturally aware of the movement of energy, living things, water and earth all around ~ even the heat and magma far beneath the world’s crust. This tremendous power is “tapped,” or gathered by the druid as the complicated form of the spell is constructed in the druid’s mind. These natural, elemental or even “astral” forces are always present, and therefore remain always available to the druid when forming spells for use.

Druidic Spell Tables Druid 1st Level Spells Druid 2nd Level Spells Druid 3rd Level Spells Druid 4th Level Spells Druid 5th Level Spells Druid 6th Level Spells Druid 7th Level Spells

See Also, Druid Spellcasting