Difference between revisions of "Cleric 2nd Level Spells"

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! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Believer !! Description
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|[[Aid (spell)|Aid]] || touch || 2 +2rounds/level* || 1 creature || 1 round || none || yes || aids attack and gives hit points
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|[[Augury (spell)|Augury]] || self || 10 rounds || self* || 1 round || none || no || queries the gods
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|[[Chant (spell)|Chant]] || self || special || 60' radius || 1 round || none || yes || increases 'to hit' and morale
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|-
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|[[Darkness, 15 ft. radius (spell)|Darkness, 15' radius]] || 10'/level || 10 +1 round/level || 15' radius globe || 1 round || none || no || creates darkness
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|[[Detect Charm (spell)|Detect Charm]] || self || 10 rounds || 60'+10'/level path || 1 round || none || no || detects charmed creatures
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|[[Detect Life (spell)|Detect Life]] || self || 5 rounds || 60'+10'/level path || 1 round || none || no || detects the presence of life
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|[[Dust Devil (spell)|Dust Devil]] || 30' || 1 round/level || special || 1 round || none || no || conjures a controlled dust devil
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|[[Enthrall (spell)|Enthrall]] || self || special || 30' diameter sphere || 1 round || negates || no || compels creatures to listen
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|[[Find Traps (spell)|Find Traps]] || self || 30 rounds || 10' wide, 30' path || 1 round || none || no || locate traps
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|[[Hold Person (spell)|Hold Person]] || 60' || 4 +1 round/level || 3 creatures || 1 round || negates || no || immobilizes creatures
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|[[Know Intent (spell)|Know Intent]] || self || 10 rounds || 10'/level* || 1 round || none || no || reveals future intents of others
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|[[Messenger (spell)|Messenger]] || self || 1 hour/level || 1 creature || 1 round || none || no || calls an animal as a messenger
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|[[Resist Fire (spell)|Resist Fire]] || touch || 3 rounds/level || 1 creature || 1 round || none || no || protects against fire attacks
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|[[Silence, 15 ft. radius (spell)|Silence, 15' radius]] || 120' || 2 rounds/level || 30' diameter sphere || 1 round || none* || no || creates a buffer against sound
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|[[Slow Poison (spell)|Slow Poison]] || touch || 1 hour/level || 1 creature || 1 round || none || no || delays death from poison
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|[[Snake Charm (spell)|Snake Charm]] || 30' || 4-14 rounds || 1 snake/level || 1 round || none || no || charms snakes
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|[[Speak with Animals (spell)|Speak With Animals]] || self || 2 rounds/level || 1 animal || 1 round || none || no || communicates with animals
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|[[Spiritual Hammer (spell)|Spiritual Hammer]] || 30'+5/level || 1 rounds/level || special || 1 round || none || no || creates a magical hammer
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|[[Withdraw (spell)|Withdraw]] || self || 1 round/level || self* || 1 round || none || yes || slows time for the cleric
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|[[Wyvern Watch (spell)|Wyvern Watch]] || 30' || 8 hours* || 5' diameter sphere* || 1 round || none || yes || warns against intruders
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|}
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See Also,<br>
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[[Cleric (class)]]<br>
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[[Clerical Spell Acquisition]]<br>
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[[Clerical Spell Tables]]<br>
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[[Category:Clerical Spells]][[Category:Cleric]]

Revision as of 08:42, 11 February 2020

Spell Range Duration Area of Effect Casting Save Believer Description
Aid touch 2 +2rounds/level* 1 creature 1 round none yes aids attack and gives hit points
Augury self 10 rounds self* 1 round none no queries the gods
Chant self special 60' radius 1 round none yes increases 'to hit' and morale
Darkness, 15' radius 10'/level 10 +1 round/level 15' radius globe 1 round none no creates darkness
Detect Charm self 10 rounds 60'+10'/level path 1 round none no detects charmed creatures
Detect Life self 5 rounds 60'+10'/level path 1 round none no detects the presence of life
Dust Devil 30' 1 round/level special 1 round none no conjures a controlled dust devil
Enthrall self special 30' diameter sphere 1 round negates no compels creatures to listen
Find Traps self 30 rounds 10' wide, 30' path 1 round none no locate traps
Hold Person 60' 4 +1 round/level 3 creatures 1 round negates no immobilizes creatures
Know Intent self 10 rounds 10'/level* 1 round none no reveals future intents of others
Messenger self 1 hour/level 1 creature 1 round none no calls an animal as a messenger
Resist Fire touch 3 rounds/level 1 creature 1 round none no protects against fire attacks
Silence, 15' radius 120' 2 rounds/level 30' diameter sphere 1 round none* no creates a buffer against sound
Slow Poison touch 1 hour/level 1 creature 1 round none no delays death from poison
Snake Charm 30' 4-14 rounds 1 snake/level 1 round none no charms snakes
Speak With Animals self 2 rounds/level 1 animal 1 round none no communicates with animals
Spiritual Hammer 30'+5/level 1 rounds/level special 1 round none no creates a magical hammer
Withdraw self 1 round/level self* 1 round none yes slows time for the cleric
Wyvern Watch 30' 8 hours* 5' diameter sphere* 1 round none yes warns against intruders

See Also,
Cleric (class)
Clerical Spell Acquisition
Clerical Spell Tables