Camel (wild)

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Camel (wild)
Species camelid
No. Appearing 3–12
Behaviour herd
Range desert, steppe
Size 6 ft. 1 in. at shoulder
Weight 1,800 lbs.
Intelligence 3
Armour Class 7
Hit Dice 3
Action Points 6
Max. Stride 23
THAC0 19
Hp/Die d12
Attack Forms 1: hoof
Damage hoof (1–8)
Special Attacks spit

Wild camels are large, hardy, hoofed mammals adapted to arid environments, capable of surviving extreme temperatures and prolonged periods without water. They are highly mobile, traveling vast distances across deserts, steppes, and scrublands in search of food and water. Their thick coats protect them from both the scorching heat of the day and the freezing temperatures of the night, while their broad, padded feet allow them to traverse loose sand and rocky terrain with ease. Known for their endurance, wild camels can go for weeks without drinking, relying on fat reserves stored in their humps to sustain them.

Contents

There are two species: the one-humped dromedary, which inhabits the deserts and drylands of the southern reaches, and the two-humped Bactrian, found in the vast steppe and arid regions from the Gobi Desert to the inland salt flats of the west. In both cases, these beasts thrive in harsh environments where water is scarce and vegetation is limited, surviving primarily on tough shrubs and hardy desert plants.

Wild camels roam great distances in search of water, often traveling toward mountainous regions where hidden springs can be found. When threatened, they band together tightly to ward off predators, defending themselves with powerful kicks that can be delivered from any foot, either while standing their ground or as they retreat.

Wild camels are often hunted for their hide and meat. However, those with the proper knowledge can capture and domesticate them, turning them into invaluable mounts for travel across vast and inhospitable lands.

Advantages

If pressed, a camel will also spit, regurgitating foul-smelling stomach contents at its target. The spit must hit armour class 10. If successful, the target is stunned and knocked back one hex. If a saving throw is failed, the target is nauseous for 1–2 additional rounds, unable to take offensive actions. Once a camel has spat, it will retreat at normal speed rather than continue fighting.


See Bestiary