Difference between revisions of "Giant"
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[[File:Giant.jpg|right|560px|thumb]] | [[File:Giant.jpg|right|560px|thumb]] | ||
| − | '''Giants''' are beings of human | + | '''Giants''' are beings of broadly human appearance distinguished by their prodigious size and exceptional [[Strength (ability stat)|strength]]. Their physical power is immense, with [[Strength (ability stat)|strengths]] typically ranging from 18/00 to 24, enabling them to perform feats of force beyond the capability of ordinary humanoids. In combat, giants wield oversized weapons proportionate to their stature — [[Club (weapon)|clubs]], [[Battle Axe (weapon)|axes]] and other implements fashioned on a massive scale — inflicting [[Damage (hit points)|damage]] far in excess of that caused by standard arms. Their reach, mass and striking force combine to make any giant a formidable opponent, capable of overwhelming lesser creatures through sheer physical dominance. |
| + | __TOC__ | ||
| + | Despite this, giants are not uniform in disposition or intellect. Some are brutish, slow-witted and prone to aggression, inhabiting wild or desolate regions where they act as predators upon smaller beings. Others possess a degree of organisation, culture and even refinement, forming communities or strongholds and demonstrating the capacity for cooperation, negotiation or hospitality. Encounters with giants therefore vary widely, from violent confrontation to cautious parley, depending upon the nature of the particular race and its circumstances. | ||
| − | + | The classification of giants includes such beings as [[Ogre|ogres]], [[Ettin|ettin]] and [[Cyclops|cyclops]], all of which share the essential characteristics of size and strength, though differing in form and intellect. More specialised giant races include the elemental or environment-associated types: [[Cloud Giant|cloud]], [[Fire Giant|fire]], [[Frost Giant|frost]], [[Hill Giant|hill]], [[Mountain Giant|mountain]], [[Stone Giant|stone]] and [[Storm Giant|storm giants]], each adapted to particular terrains or conditions and often exhibiting distinct physical traits and cultural behaviours. | |
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| + | Not all creatures commonly associated with giants are properly classified as such. [[Titan|titans]] are not giants but [[Demi-gods (sage study)|demi-gods]], possessing divine qualities that place them outside the category. Likewise, [[Mist Giant |Mist Giants]] are not true giants, but rather a vaporous form of [[Quasi-elemental|quasi-elemental]], sharing only superficial resemblance in scale while differing fundamentally in nature. | ||
== History == | == History == | ||
| − | Giants have | + | Giants have played a prominent role in numerous wars, particularly in ancient times when their populations were far larger than those observed in the present era. They flourished notably during the [[Chalcolithic Age|Chalcolithic]] period, when many cultures recorded tales of their strength and martial prowess. A large number of modern giant legends recount battles between giants and dragons, though in contemporary accounts, these two groups are rarely depicted as antagonistic. |
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| + | Historically, giants are credited with feats of construction and engineering far beyond the capabilities of ordinary humans. They are said to have aided in the building of monumental structures such as the [[Tower of Babel]] and [[Stonehenge]], moving massive stones and completing tasks that shaped the physical and cultural landscape of the ancient world. In addition to construction, giants are credited with assisting seafarers, rescuing ships in peril and facilitating the migrations of Celtic peoples across northern Europe. Several historical and legendary accounts attribute giants to the ranks of early civilizations. The Amorites were said to have counted numerous giants among their numbers and though debate continues, some sources claim that giants may have participated in the siege of Troy. Across many eras and battlefields, giants have appeared in war stories, often as formidable combatants whose size and strength turned the tide of engagements. | ||
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| + | The biblical figure Goliath, defeated by David, is widely believed to have been an [[Ogre|ogre]] rather than a human, illustrating the perception of giants as extraordinary in stature and power. Despite some myths suggesting otherwise, giants are not known to habitually prey upon smaller [[Humanoid|humanoids]] and their martial engagements have typically involved armies, monsters or rival giants rather than ordinary people. | ||
See [[Bestiary]] | See [[Bestiary]] | ||
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| + | [[Category: Reviewed]] | ||
Latest revision as of 21:19, 12 April 2026
Giants are beings of broadly human appearance distinguished by their prodigious size and exceptional strength. Their physical power is immense, with strengths typically ranging from 18/00 to 24, enabling them to perform feats of force beyond the capability of ordinary humanoids. In combat, giants wield oversized weapons proportionate to their stature — clubs, axes and other implements fashioned on a massive scale — inflicting damage far in excess of that caused by standard arms. Their reach, mass and striking force combine to make any giant a formidable opponent, capable of overwhelming lesser creatures through sheer physical dominance.
Contents
Despite this, giants are not uniform in disposition or intellect. Some are brutish, slow-witted and prone to aggression, inhabiting wild or desolate regions where they act as predators upon smaller beings. Others possess a degree of organisation, culture and even refinement, forming communities or strongholds and demonstrating the capacity for cooperation, negotiation or hospitality. Encounters with giants therefore vary widely, from violent confrontation to cautious parley, depending upon the nature of the particular race and its circumstances.
The classification of giants includes such beings as ogres, ettin and cyclops, all of which share the essential characteristics of size and strength, though differing in form and intellect. More specialised giant races include the elemental or environment-associated types: cloud, fire, frost, hill, mountain, stone and storm giants, each adapted to particular terrains or conditions and often exhibiting distinct physical traits and cultural behaviours.
Not all creatures commonly associated with giants are properly classified as such. titans are not giants but demi-gods, possessing divine qualities that place them outside the category. Likewise, Mist Giants are not true giants, but rather a vaporous form of quasi-elemental, sharing only superficial resemblance in scale while differing fundamentally in nature.
History
Giants have played a prominent role in numerous wars, particularly in ancient times when their populations were far larger than those observed in the present era. They flourished notably during the Chalcolithic period, when many cultures recorded tales of their strength and martial prowess. A large number of modern giant legends recount battles between giants and dragons, though in contemporary accounts, these two groups are rarely depicted as antagonistic.
Historically, giants are credited with feats of construction and engineering far beyond the capabilities of ordinary humans. They are said to have aided in the building of monumental structures such as the Tower of Babel and Stonehenge, moving massive stones and completing tasks that shaped the physical and cultural landscape of the ancient world. In addition to construction, giants are credited with assisting seafarers, rescuing ships in peril and facilitating the migrations of Celtic peoples across northern Europe. Several historical and legendary accounts attribute giants to the ranks of early civilizations. The Amorites were said to have counted numerous giants among their numbers and though debate continues, some sources claim that giants may have participated in the siege of Troy. Across many eras and battlefields, giants have appeared in war stories, often as formidable combatants whose size and strength turned the tide of engagements.
The biblical figure Goliath, defeated by David, is widely believed to have been an ogre rather than a human, illustrating the perception of giants as extraordinary in stature and power. Despite some myths suggesting otherwise, giants are not known to habitually prey upon smaller humanoids and their martial engagements have typically involved armies, monsters or rival giants rather than ordinary people.
See Bestiary
