Difference between revisions of "Turning (sage study)"

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'''Turning''' is a [[Sage Study|sage study]] in the [[Sage Field|field]] of [[Woodworking (sage field)|Woodworking]], allowing the characters to  
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'''Turning''' is a [[Sage Study|sage study]] in the [[Sage Field|field]] of [[Woodworking (sage field)|Woodworking]], allowing characters to take rough wood and shape it into finished objects or parts for tools, furnishings and other common uses. With this study, a character may produce or replace tool handles, staves, clubs and wands; pegs, pins and small fittings; legs, rails and shaped pieces for furniture; bowls, cups and containers; as well as carved figures, tokens and other small objects. The study allows such items to be made from raw stock, matched to existing pieces, or remade to restore damaged or incomplete goods, so that tools may be used again, furniture stands properly, and everyday objects are returned to service instead of discarded.
take rough wood and shape it into parts that can be fitted to existing tools or structures, or used to replace broken or worn pieces. This includes making a new axe or hammer handle that will not slip under use; shaping pegs that will hold joints tight; producing legs that allow furniture to stand properly; and forming spindles or shafts so that a wheel or loom will turn without catching. Turning may be performed directly with edge tools, or with the aid of a simple treadle or bow lathe, which keeps the work in motion while the character applies the cut.
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This work may be done wherever suitable wood and tools are at hand, whether shaping a branch into a usable staff, cutting a replacement handle for a broken axe, or producing a set of matching parts to complete or repair an item. Where an object must be duplicated or brought into agreement with others, the character can judge and shape the work so that it fits and serves its purpose. In settlements or workshops, this extends to supplying common goods for use or trade; in the field, it allows necessary items to be made or repaired as circumstances demand.
The study also allows the character to use a knife or chisel to cut and shape wood into small objects, including figurines and simple carvings, whether for use, decoration or trade.
 
 
 
 
 
providing the ability to shape wood with chisels into round or tapered parts used directly as tool handles, fastening pegs, furniture legs, and working spindles or shafts for wheels, looms and similar devices, allowing such items to be made, matched or replaced so they hold fast, stand level or turn without catching.
 
 
 
 
 
 
 
 
 
 
 
 
 
  
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The study also allows the character to make and repair wooden [[List of Weapons|weapons]], shaping [[Quarterstaff|staves]], hurling or firing weapons, and repair such when they are damaged. Further, as the character's skill improves, this allows the ability to create more accurate such devices, as well as magically infused items ranging from weapons to [[Magic Staves|staves]], [[Magic Rods|rods]] or [[Magic Wands|wands]], once sufficient [[Knowledge Points|knowledge]] has been acquired.
  
 
See [[Bard Sage Abilities]]
 
See [[Bard Sage Abilities]]
  
 
[[Category: Lacks Image]]
 
[[Category: Lacks Image]]

Revision as of 19:55, 11 April 2026

Turning is a sage study in the field of Woodworking, allowing characters to take rough wood and shape it into finished objects or parts for tools, furnishings and other common uses. With this study, a character may produce or replace tool handles, staves, clubs and wands; pegs, pins and small fittings; legs, rails and shaped pieces for furniture; bowls, cups and containers; as well as carved figures, tokens and other small objects. The study allows such items to be made from raw stock, matched to existing pieces, or remade to restore damaged or incomplete goods, so that tools may be used again, furniture stands properly, and everyday objects are returned to service instead of discarded.

This work may be done wherever suitable wood and tools are at hand, whether shaping a branch into a usable staff, cutting a replacement handle for a broken axe, or producing a set of matching parts to complete or repair an item. Where an object must be duplicated or brought into agreement with others, the character can judge and shape the work so that it fits and serves its purpose. In settlements or workshops, this extends to supplying common goods for use or trade; in the field, it allows necessary items to be made or repaired as circumstances demand.

The study also allows the character to make and repair wooden weapons, shaping staves, hurling or firing weapons, and repair such when they are damaged. Further, as the character's skill improves, this allows the ability to create more accurate such devices, as well as magically infused items ranging from weapons to staves, rods or wands, once sufficient knowledge has been acquired.

See Bard Sage Abilities