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	<id>http://wiki.alexissmolensk.com/index.php?action=history&amp;feed=atom&amp;title=Saving_Throws_for_Items</id>
	<title>Saving Throws for Items - Revision history</title>
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	<updated>2026-05-04T19:40:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=31467&amp;oldid=prev</id>
		<title>Tao alexis: /* Adjustments */</title>
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		<updated>2026-04-25T15:24:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Adjustments&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 15:24, 25 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot; &gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;width: 100px|Item material !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|[[Acid (substance)|Acid]] !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Crushing blow !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Disintegrate !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Electricity !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Fall !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Fireball !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|[[Magical Fire|Fire (magical)]] !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|[[Normal Fire|Fire (normal)]] !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Frost !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Lightning !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Normal blow&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;width: 100px|Item material !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|[[Acid (substance)|Acid]] !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Crushing blow !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Disintegrate !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Electricity !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Fall !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Fireball !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|[[Magical Fire|Fire (magical)]] !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|[[Normal Fire|Fire (normal)]] !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Frost !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Lightning !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Normal blow&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| bone or ivory || 11 || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;16 &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;10 &lt;/del&gt;|| 20 || 6 || 12 || 4 || 3 || 2 || 8 || 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| bone or ivory || 11 || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;10 &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;16 &lt;/ins&gt;|| 20 || 6 || 12 || 4 || 3 || 2 || 8 || 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| book or leather || 10 || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4 &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2 &lt;/del&gt;|| 20 || 1 || 8 || 5 || 4 || 3 || 13 || 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| book or leather || 10 || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2 &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4 &lt;/ins&gt;|| 20 || 1 || 8 || 5 || 4 || 3 || 13 || 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Ceramic (material)|ceramic]] or pottery || 4 || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;18 &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;12 &lt;/del&gt;|| 19 || 11 || 5 || 3 || 2 || 4 || 2 || 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Ceramic (material)|ceramic]] or pottery || 4 || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;12 &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;18 &lt;/ins&gt;|| 19 || 11 || 5 || 3 || 2 || 4 || 2 || 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| cloth  &amp;amp; [[Food|food]] || 12 || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;6 &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3 &lt;/del&gt;|| 20 || 2 || 15 || 14 || 13 || 1 || 18 || 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| cloth  &amp;amp; [[Food|food]] || 12 || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3 &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;6 &lt;/ins&gt;|| 20 || 2 || 15 || 14 || 13 || 1 || 18 || 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| crystal or vial || 6 || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;19 &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;14 &lt;/del&gt;|| 20 || 13 || 5 || 4 || 3 || 7 || 15 || 5&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| crystal or vial || 6 || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;14 &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;19 &lt;/ins&gt;|| 20 || 13 || 5 || 4 || 3 || 7 || 15 || 5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| gem or pebble || 3 || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;17 &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;7 &lt;/del&gt;|| 18 || 4 || 5 || 3 || 2 || 1 || 14 || 2&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| gem or pebble || 3 || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;7 &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;17 &lt;/ins&gt;|| 18 || 4 || 5 || 3 || 2 || 1 || 14 || 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| glass || 5 || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;20 &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;15 &lt;/del&gt;|| 20 || 14 || 6 || 5 || 4 || 6 || 17 || 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| glass || 5 || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;15 &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20 &lt;/ins&gt;|| 20 || 14 || 6 || 5 || 4 || 6 || 17 || 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| liquid || 15 || 1 || 1 || 20 || 1 || 15 || 14 || 13 || 12 || 18 || 15&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| liquid || 15 || 1 || 1 || 20 || 1 || 15 || 14 || 13 || 12 || 18 || 15&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| metal (hard) || 7 || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;6 &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2 &lt;/del&gt;|| 17 || 2 || 6 || 2 || 1 || 1 || 11 || 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| metal (hard) || 7 || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2 &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;6 &lt;/ins&gt;|| 17 || 2 || 6 || 2 || 1 || 1 || 11 || 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| metal (soft) || 13 || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;14 &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;9 &lt;/del&gt;|| 19 || 4 || 13 || 6 || 5 || 1 || 16 || 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| metal (soft) || 13 || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;9 &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;14 &lt;/ins&gt;|| 19 || 4 || 13 || 6 || 5 || 1 || 16 || 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| mirror || 12 || 20 || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;15 &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;20 &lt;/del&gt;|| 13 || 9 || 6 || 5 || 6 || 18 || 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| mirror || 12 || 20 || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20 &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;15 &lt;/ins&gt;|| 13 || 9 || 6 || 5 || 6 || 18 || 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| paper or parchment || 16 || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;11 &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;6 &lt;/del&gt;|| 20 || 1 || 8 || 18 || 17 || 2 || 20 || 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| paper or parchment || 16 || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;6 &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;11 &lt;/ins&gt;|| 20 || 1 || 8 || 18 || 17 || 2 || 20 || 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| wood or rope (thin) || 9 || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;13 &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;6 &lt;/del&gt;|| 20 || 2 || 12 || 10 || 9 || 1 || 10 || 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| wood or rope (thin) || 9 || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;6 &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;13 &lt;/ins&gt;|| 20 || 2 || 12 || 10 || 9 || 1 || 10 || 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| wood or rope (thick) || 8 || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;10 &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3 &lt;/del&gt;|| 19 || 1 || 8 || 6 || 5 || 1 || 12 || 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| wood or rope (thick) || 8 || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3 &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;10 &lt;/ins&gt;|| 19 || 1 || 8 || 6 || 5 || 1 || 12 || 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=30355&amp;oldid=prev</id>
		<title>Tao alexis at 18:41, 19 April 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=30355&amp;oldid=prev"/>
		<updated>2025-04-19T18:41:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:41, 19 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;https://wiki.alexissmolensk.com/index.php/&lt;/del&gt;File:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Saving_Throws_for_Items&lt;/del&gt;.jpg|right|525px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Saving Throws for Items&lt;/ins&gt;.jpg|right|525px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Saving throws for items&amp;#039;&amp;#039;&amp;#039; apply whenever a character&amp;#039;s body is thrown, broken or subjected to various natural and magical attacks that affect the charcter&amp;#039;s whole person.  In such instances, equipment can be damaged or incinerated, clothes can be made unwearable, substances can be rendered inert or useless and even [[Armour List|armour]] can be destroyed. Therefore, when a character is subjected to any of the attacks listed below, the objects worn and carried by the character must also make a saving throw or else be ruined.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Saving throws for items&amp;#039;&amp;#039;&amp;#039; apply whenever a character&amp;#039;s body is thrown, broken or subjected to various natural and magical attacks that affect the charcter&amp;#039;s whole person.  In such instances, equipment can be damaged or incinerated, clothes can be made unwearable, substances can be rendered inert or useless and even [[Armour List|armour]] can be destroyed. Therefore, when a character is subjected to any of the attacks listed below, the objects worn and carried by the character must also make a saving throw or else be ruined.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=30354&amp;oldid=prev</id>
		<title>Tao alexis at 18:40, 19 April 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=30354&amp;oldid=prev"/>
		<updated>2025-04-19T18:40:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:40, 19 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[https://wiki.alexissmolensk.com/index.php/File:Saving_Throws_for_Items.jpg|right|525px|thumb]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Saving throws for items&amp;#039;&amp;#039;&amp;#039; apply whenever a character&amp;#039;s body is thrown, broken or subjected to various natural and magical attacks that affect the charcter&amp;#039;s whole person.  In such instances, equipment can be damaged or incinerated, clothes can be made unwearable, substances can be rendered inert or useless and even [[Armour List|armour]] can be destroyed. Therefore, when a character is subjected to any of the attacks listed below, the objects worn and carried by the character must also make a saving throw or else be ruined.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Saving throws for items&amp;#039;&amp;#039;&amp;#039; apply whenever a character&amp;#039;s body is thrown, broken or subjected to various natural and magical attacks that affect the charcter&amp;#039;s whole person.  In such instances, equipment can be damaged or incinerated, clothes can be made unwearable, substances can be rendered inert or useless and even [[Armour List|armour]] can be destroyed. Therefore, when a character is subjected to any of the attacks listed below, the objects worn and carried by the character must also make a saving throw or else be ruined.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=30352&amp;oldid=prev</id>
		<title>Tao alexis: /* Notes on Materials */</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=30352&amp;oldid=prev"/>
		<updated>2025-04-19T18:32:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes on Materials&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:32, 19 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l69&quot; &gt;Line 69:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 69:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notes on Materials ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notes on Materials ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Bone or ivory&amp;#039;&amp;#039;&amp;#039;: includes carved or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;otherwise fragile examples; unworked bones &lt;/del&gt;or tusks should &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be treated &lt;/del&gt;as &amp;#039;&amp;#039;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;thin&lt;/del&gt;&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;thick wood&lt;/del&gt;&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Bone or ivory&amp;#039;&amp;#039;&amp;#039;: includes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;items &lt;/ins&gt;carved or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;worked from skeletal material or tusk, such as figurines, knife handles, combs, flutes and decorative inlays. These items are generally brittle, with a susceptibility to heat and sudden shock. Items made from unshaped bone, such as femurs used as clubs &lt;/ins&gt;or tusks &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lashed to poles, &lt;/ins&gt;should &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;instead save &lt;/ins&gt;as &amp;#039;&amp;#039;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wood or rope (thick)&lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;thin&lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, depending on size. Ivory carvings tend to be more fragile than bone, particularly when finely detailed&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Book or leather&amp;#039;&amp;#039;&amp;#039;: includes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;armour made &lt;/del&gt;of leather &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or studded leather&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tack&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;harnesses&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;straps&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;belts &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;most similar goods&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The paper inside &lt;/del&gt;leather&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-bound books &lt;/del&gt;need save &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only &lt;/del&gt;if the leather fails&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; books &lt;/del&gt;without leather binding should be treated as &amp;#039;&amp;#039;&amp;#039;paper&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Book or leather&amp;#039;&amp;#039;&amp;#039;: includes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;all types &lt;/ins&gt;of leather &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;goods, such as belts&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gloves&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pouches&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;boots&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vests &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;leather or studded leather armour&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Books bound in &lt;/ins&gt;leather &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are protected by their covers; their pages &lt;/ins&gt;need &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;only &lt;/ins&gt;save &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;separately &lt;/ins&gt;if the leather fails&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Satchels, scroll tubes and scabbards are treated as leather, regardless of their contents. Books &lt;/ins&gt;without leather binding &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;— whether paper or parchment — &lt;/ins&gt;should be treated &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;entirely &lt;/ins&gt;as &amp;#039;&amp;#039;&amp;#039;paper &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or parchment&lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Ceramic or pottery&amp;#039;&amp;#039;&amp;#039;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;describes &lt;/del&gt;clay &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;material goods of all sorts&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with the exception of faience &lt;/del&gt;or majolica, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which &lt;/del&gt;should be treated as crystal. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; When thrown &lt;/del&gt;as [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Grenade&lt;/del&gt;-like Missiles|grenade missiles]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, ceramic &lt;/del&gt;flasks &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;must &lt;/del&gt;break &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;before the contents will have the desired effects.  See &amp;#039;&amp;#039;&amp;#039;liquids&amp;#039;&amp;#039;&amp;#039;&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Ceramic or pottery&amp;#039;&amp;#039;&amp;#039;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;refers to kilned &lt;/ins&gt;clay &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vessels, amphorae, bowls, jugs, bricks&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;statuettes and other fired earthenware. These are prone to shattering from impact &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sudden temperature changes. Fine ceramics, such as &lt;/ins&gt;majolica, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;porcelain or faience, are more delicate and &lt;/ins&gt;should be treated as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;crystal &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or vial&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ceramic containers that serve &lt;/ins&gt;as [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;grenade&lt;/ins&gt;-like Missiles|grenade&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-like &lt;/ins&gt;missiles]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(such as &lt;/ins&gt;flasks &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of acid or oil) are expected to &lt;/ins&gt;break &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on impact and need not save if they are used in this way; but when carried, they are vulnerable&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Cloth &amp;amp; food&amp;#039;&amp;#039;&amp;#039;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;describes &lt;/del&gt;all natural fibres. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Types &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;food that are sensitive to the attack form being saved against &lt;/del&gt;should save as &amp;#039;&amp;#039;&amp;#039;cloth&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Cloth &amp;amp; food&amp;#039;&amp;#039;&amp;#039;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;includes &lt;/ins&gt;all &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;woven or felted &lt;/ins&gt;natural fibres&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, including linen, cotton, wool, burlap, and silk, as well as common items like tunics, hose, cloaks, tents, bags, tapestries and sacks&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ropes &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wool or plant fibre also save as cloth if loosely twisted. Food, when affected by forces such as fire, frost or acid, &lt;/ins&gt;should save as &amp;#039;&amp;#039;&amp;#039;cloth&amp;#039;&amp;#039;&amp;#039; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unless it is carried in a secure container — and even then, it may spoil or melt due to the nature of the attack form&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Crystal or vial&amp;#039;&amp;#039;&amp;#039;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;describes &lt;/del&gt;glass &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that is made &lt;/del&gt;with lead&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; includes crystal balls&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;vials&lt;/del&gt;, lenses, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;figurines &lt;/del&gt;and ornaments.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Crystal or vial&amp;#039;&amp;#039;&amp;#039;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;includes any &lt;/ins&gt;glass &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;item manufactured &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the addition of &lt;/ins&gt;lead &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or other materials to increase clarity and resonance. Vials&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;decanters&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;magical &lt;/ins&gt;lenses, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;crystal balls &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cut glass &lt;/ins&gt;ornaments &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are all examples. These items are slightly more durable than glass but prone to shattering under stress or extreme temperature shifts. Because they are often used to contain valuable or magical liquids, their failure often ruins the contents as well&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Gem or pebble&amp;#039;&amp;#039;&amp;#039;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;describes &lt;/del&gt;any mineral &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stone smaller than &lt;/del&gt;a plum &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in size&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Larger stones &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;virtually immune &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;destruction&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;even disintegration&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; For organic gems &lt;/del&gt;such as amber, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mother-of-&lt;/del&gt;pearl &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and pearls&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;see &lt;/del&gt;&amp;#039;&amp;#039;&amp;#039;metal (soft)&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Gem or pebble&amp;#039;&amp;#039;&amp;#039;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;refers to &lt;/ins&gt;any &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;natural stone or &lt;/ins&gt;mineral &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;under the size of &lt;/ins&gt;a plum&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, including semi-precious and precious stones, polished pebbles and carved beads&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;These items &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;typically resistant &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fire&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cold and force, but remain vulnerable to the spell &amp;#039;&amp;#039;disintegrate&amp;#039;&amp;#039;&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stones larger than a plum — &lt;/ins&gt;such as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;boulders or paving stones — are assumed to be unaffected by any attack form that allows a saving throw. Organic gemstones, like &lt;/ins&gt;amber, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;coral or &lt;/ins&gt;pearl, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;should instead save as &lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;metal (soft)&amp;#039;&amp;#039;&amp;#039; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;due to their lower durability&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Glass&amp;#039;&amp;#039;&amp;#039;: includes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;glazed windows&lt;/del&gt;, lantern &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;glass&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bottles &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other like objects made of ordinary &lt;/del&gt;glass. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;See &lt;/del&gt;&amp;#039;&amp;#039;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;crystal&lt;/del&gt;&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Glass&amp;#039;&amp;#039;&amp;#039;: includes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;everyday glass items such as bottles&lt;/ins&gt;, lantern &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;panes, window panes&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;drinking vessels &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hourglasses. Compared to &amp;#039;&amp;#039;&amp;#039;crystal&amp;#039;&amp;#039;&amp;#039;, &lt;/ins&gt;glass &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is more fragile and more likely to break under minimal stress&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Glass containers may contain valuable substances, but unlike crystal, they seldom preserve contents if they fail save. Glass mirrors are treated separately under &lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mirror&lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Liquid&amp;#039;&amp;#039;&amp;#039;: includes magical potions, oils, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;salves and pastes; vitriol, aqua fortis &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;regia, &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Distilling &lt;/del&gt;(sage ability)|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;distilled&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;[[Brewing (sage ability)|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fermented beverages&lt;/del&gt;]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Viniculture (sage ability)|wine and vinegar]]&lt;/del&gt;, [[Whale Oil (substance)|whale]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;[[Lamp Oil &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(substance)&lt;/del&gt;|lamp oil]], [[Perfume (substance)|perfume]] and [[Poison (substance)|poison]]. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; These &lt;/del&gt;must &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;make saving throw regardless of the container&amp;#039;s successful &lt;/del&gt;save, as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a failure will indicate that the magic has been &lt;/del&gt;disrupted or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that the liquid has gone rancid &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;become distasteful&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Oils &lt;/del&gt;will not &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;explode from magical &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;normal fire&lt;/del&gt;, or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lightning, as long as they are still contained&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Liquid&amp;#039;&amp;#039;&amp;#039;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;applies to any carried liquid, regardless of its container. This &lt;/ins&gt;includes magical potions&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, alchemical substances, perfumes&lt;/ins&gt;, oils, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;poisons &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ordinary fluids like &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Viniculture &lt;/ins&gt;(sage ability)|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wine and vinegar&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;[[Brewing (sage ability)|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;beer&lt;/ins&gt;]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ink&lt;/ins&gt;, [[Whale Oil (substance)|whale]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/ins&gt;[[Lamp Oil|lamp oil]], [[Perfume (substance)|perfume]] and [[Poison (substance)|poison]]. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Even if the bottle or vial containing the liquid survives, the liquid &lt;/ins&gt;must &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;still &lt;/ins&gt;save, as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;magical or chemical properties may be &lt;/ins&gt;disrupted&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Potions lose potency, oils turn rancid &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;evaporate, and magical brews may destabilize &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spoil&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Liquids &lt;/ins&gt;will not &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;detonate if struck by lightning &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;engulfed in flame&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but may become inert &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;useless&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Metal (hard)&amp;#039;&amp;#039;&amp;#039;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;describes smithed and wrought metals used &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;make &lt;/del&gt;weapons, armour, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tools&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nails &lt;/del&gt;or other &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;construction materials&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;The thickness of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;metal &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;immaterial&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only the manner in which the weapon was &lt;/del&gt;forged.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Metal (hard)&amp;#039;&amp;#039;&amp;#039;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;refers &lt;/ins&gt;to weapons&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, tools&lt;/ins&gt;, armour, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fittings and reinforced parts of gear made from forged iron, steel&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bronze &lt;/ins&gt;or other &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hard alloys. These items are resistant to most attack forms, except corrosion or magical destruction&lt;/ins&gt;. The thickness of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;object &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;irrelevant; a dagger and a polearm save the same&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;provided they were &lt;/ins&gt;forged &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;using similar techniques. While hard to destroy, such items may still warp or become brittle under prolonged exposure to magical elements&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Metal (soft)&amp;#039;&amp;#039;&amp;#039;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;describes &lt;/del&gt;shaped or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cold-hammered metal&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;including jewelry that has not been hard-forged into shapes &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;angles before manufacture&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Organic minerals&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, such as &lt;/del&gt;amber&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;mother of pearl &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or pearls&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;save as &amp;#039;&amp;#039;&amp;#039;metal (soft)&amp;#039;&amp;#039;&amp;#039;&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Metal (soft)&amp;#039;&amp;#039;&amp;#039;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;includes cast or &lt;/ins&gt;shaped &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;metals like tin, lead, gold, silver, copper and electrum, as well as jewellery and adornments made from these. Items not subjected to high heat &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quenching during their creation — such as chains, rings&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;coinage &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;delicate fittings — save more poorly&lt;/ins&gt;. Organic minerals &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;like &lt;/ins&gt;amber &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;mother&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;of&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;pearl, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which are shaped in similar ways, fall under this category due to their fragility&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Mirror&amp;#039;&amp;#039;&amp;#039;: describes silvered glass. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Steel mirrors that do not include &lt;/del&gt;glass should &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be treated &lt;/del&gt;as &amp;#039;&amp;#039;&amp;#039;metal (hard)&amp;#039;&amp;#039;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.  Silver &lt;/del&gt;mirrors &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;without glass &lt;/del&gt;should save as &amp;#039;&amp;#039;&amp;#039;metal (soft)&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Mirror&amp;#039;&amp;#039;&amp;#039;: describes silvered glass &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mirrors, often housed in wooden or metal frames&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;These are especially vulnerable to magical or sudden force attacks, as both the silvering and glass can crack or flake. Mirrors without &lt;/ins&gt;glass &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;— such as polished steel — &lt;/ins&gt;should &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;save &lt;/ins&gt;as &amp;#039;&amp;#039;&amp;#039;metal (hard)&amp;#039;&amp;#039;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; decorative or silver &lt;/ins&gt;mirrors &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;using foil or reflective paste &lt;/ins&gt;should save as &amp;#039;&amp;#039;&amp;#039;metal (soft)&amp;#039;&amp;#039;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Magical mirrors may receive additional bonuses&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Paper or parchment&amp;#039;&amp;#039;&amp;#039;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;describes unprotected sheets of paper or thin&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unbound pamphlets; includes magical &lt;/del&gt;scrolls, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dried leaves&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;field stubble &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dry crops and grass. Failure &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;save vs&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fire &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lightning will cause paper and the outer pages of unbound books &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;burst into flame&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Paper or parchment&amp;#039;&amp;#039;&amp;#039;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;applies to unbound papers&lt;/ins&gt;, scrolls, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;loose-leaf manuscripts and pamphlets — anything not encased in leather or stored in a container. These are among the most vulnerable materials&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;especially to flame &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;electricity, as they are liable &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;combust, smear, or disintegrate&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Even surviving pages may be rendered unreadable &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ruined if exposed &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;frost, wet or shock&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Wood or rope (thin)&amp;#039;&amp;#039;&amp;#039;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;describes examples in which the principle diameter of the object is less &lt;/del&gt;than &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;¾ths of an &lt;/del&gt;inch, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;including &lt;/del&gt;[[Arrow (missile)|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;arrows&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, ordinary [[Rope|rope]], bows, wooden weapons and handles, tools &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so on&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Wood or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Rope|&lt;/ins&gt;rope&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;(thin)&amp;#039;&amp;#039;&amp;#039;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;includes arrows, hafts, rods, rope thinner &lt;/ins&gt;than &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;¾-&lt;/ins&gt;inch, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;staffs, tool handles, instrument frames, whips and slender poles. These objects are more prone to snapping or burning and are more frequently used in delicate or movable mechanisms, such as traps or kits. &lt;/ins&gt;[[Arrow (missile)|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Arrows&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are especially vulnerable &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;may splinter from physical shock or fire&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Wood or rope (thick)&amp;#039;&amp;#039;&amp;#039;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;describes examples that cannot be considered &amp;#039;&amp;#039;&amp;#039;thin&amp;#039;&amp;#039;&amp;#039; as above&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;including wood &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rope used &lt;/del&gt;for [[Construction (sage study)|construction]] and living purposes, doors, floor planks, furniture, [[Wagon|wagons]], [[Cart|carts]], heavy cable ropes and [[Wooden Armour|wooden armour]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Wood or rope (thick)&amp;#039;&amp;#039;&amp;#039;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;refers to beams, planks, furniture, wagons, chests, portcullises and structural timbers. Mooring lines&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rigging &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;other large ropes also qualify, &lt;/ins&gt;for [[Construction (sage study)|construction]] and living purposes, doors, floor planks, furniture, [[Wagon|wagons]], [[Cart|carts]], heavy cable ropes and [[Wooden Armour|wooden armour]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. These objects are durable but can still be damaged by magical flame, crushing force or disintegration. Saving throw reflects the object&amp;#039;s integrity in whole or in part; for instance, a wagon losing one wheel may still be rendered useless&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Also&lt;/del&gt;,&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also&lt;/ins&gt;,&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Combat]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Combat]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Injury]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Injury]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Saving Throws]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Saving Throws]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Category: Reviewed]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=30351&amp;oldid=prev</id>
		<title>Tao alexis: /* Attack Forms */</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=30351&amp;oldid=prev"/>
		<updated>2025-04-19T18:19:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Attack Forms&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:19, 19 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l54&quot; &gt;Line 54:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Electricity&amp;#039;&amp;#039;&amp;#039;: applies to all forms of ambient or creature-generated electrical discharge that are not defined as lightning. This includes attacks such as those from the [[Electric Eel|electric eel]] or magical effects like an electrical [[Glyph of Warding (spell)|glyph of warding]]. Attacks like [[Shocking Grasp (spell)|shocking grasp]] do not trigger item saves. Furthermore, if the target is not grounded when struck, item saving throws are not required.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Electricity&amp;#039;&amp;#039;&amp;#039;: applies to all forms of ambient or creature-generated electrical discharge that are not defined as lightning. This includes attacks such as those from the [[Electric Eel|electric eel]] or magical effects like an electrical [[Glyph of Warding (spell)|glyph of warding]]. Attacks like [[Shocking Grasp (spell)|shocking grasp]] do not trigger item saves. Furthermore, if the target is not grounded when struck, item saving throws are not required.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;[[Falling|Fall]]&amp;#039;&amp;#039;&amp;#039;: describes falls where a minimum of 22 hit points of damage occurs. Unless the landing surface is 20° or more, roll 50/50 for the character&amp;#039;s back or front to determine which carried objects are affected by the fall.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;[[Fireball (spell)|Fireball]]&amp;#039;&amp;#039;&amp;#039;: describes the effects of the spell, which lasts for a split-second. A failed save will scorch or discolour materials but will not render them useless, except in the case of delicate magical formulas such as [[Magic Potion|potions]], [[Oil (substance)|oils]], [[Ointment (substance)|ointments]] and [[Healing Salve (remedy)|healing salves]]. [[Magic Scroll|Magical scrolls]] that fail save have a 20% chance of being made unreadable; likewise, if a spellbook fails save, each individual spell in the book has a 20% chance of being made unreadable, so that it [[Magical Guilds|must be replaced]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;Fire (magical)&amp;#039;&amp;#039;&amp;#039;: describes one [[Combat Round|combat round&amp;#039;s]] sustained exposure to fire produced by magical spells, such as [[Burning Hands (spell)|burning hands]], [[Wall of Fire (spell)|wall of fire]] and [[Flame Strike (spell)|flame strike]]. Flammable objects failing their save will be set alight with normal fire. Other objects are considered scorched, smoked or singed, so that they are reduced in value by 20%. A saving throw must be made for each round that an object is exposed to magical fire.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;Fire (normal)&amp;#039;&amp;#039;&amp;#039;: describes one combat round&amp;#039;s sustained exposure to naturally occurring fire, including burning oil, exposure to a firepit or a burning environment such as a house or forest fire. Flammable objects failing their save will be set alight. Other objects are considered scorched, smoked or singed, so that they are reduced in value by 10%. A saving throw must be made for each round that an object is exposed to normal fire.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;Frost&amp;#039;&amp;#039;&amp;#039;: describes one hour&amp;#039;s sustained exposure to ice crystals that infuse the object, coating it with rime or frost and causing its temperature to fall well below freezing. Objects that contain water will be split open by expanding ice. Paper, once it has thawed, will become wet and useless. Mirrors, glass and vials will crack. Hard metal or stone will, if subjected to a normal blow, will break without gaining a saving throw.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;Lightning&amp;#039;&amp;#039;&amp;#039;: describes both magical and natural bolts of lightning passing through creatures and objects. Unlike natural lightning, magical lightning does not require the target to be grounded. As lightning passes through every part of its target, all objects must make save regardless of protection or location on the body.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;Normal blow&amp;#039;&amp;#039;&amp;#039;: describes any strong physical blow that causes 22–32 damage (for greater blows, see &amp;#039;&amp;#039;crushing blow&amp;#039;&amp;#039;, above). Roll a 50/50 chance to see if the character&amp;#039;s weapon or shield must save first; if there is no shield, then it must be either the character&amp;#039;s armour or weapon. If the weapon or shield fails, the armour must save afterwards. If the armour fails (or there was no armour), then everything on the character&amp;#039;s upper body, both back and front, must make save (following the armour&amp;#039;s fail, it is assumed the force has knocked the character down).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notes on Materials ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notes on Materials ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=30350&amp;oldid=prev</id>
		<title>Tao alexis: /* Adjustments */</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=30350&amp;oldid=prev"/>
		<updated>2025-04-19T18:17:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Adjustments&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:17, 19 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot; &gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 25px; text-align: center; background-color:#d4f2f2;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 25px; text-align: center; background-color:#d4f2f2;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;width: 100px|Item material !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|[[Acid (substance)|Acid]] !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Crushing blow !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Disintegrate !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Electricity !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Fall !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Fireball !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Fire (magical) !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Fire (normal) !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Frost !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Lightning !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Normal blow&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;width: 100px|Item material !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|[[Acid (substance)|Acid]] !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Crushing blow !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Disintegrate !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Electricity !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Fall !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Fireball !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|[[Magical Fire&lt;/ins&gt;|Fire (magical)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;!! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|[[Normal Fire&lt;/ins&gt;|Fire (normal)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;!! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Frost !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Lightning !! style=&amp;quot;writing-mode: vertical-lr; text-align: center;&amp;quot;|Normal blow&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| bone or ivory || 11 || 16 || 10 || 20 || 6 || 12 || 4 || 3 || 2 || 8 || 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| bone or ivory || 11 || 16 || 10 || 20 || 6 || 12 || 4 || 3 || 2 || 8 || 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l44&quot; &gt;Line 44:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| wood or rope (thick) || 8 || 10 || 3 || 19 || 1 || 8 || 6 || 5 || 1 || 12 || 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| wood or rope (thick) || 8 || 10 || 3 || 19 || 1 || 8 || 6 || 5 || 1 || 12 || 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Attack Forms ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Attack Forms ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Acid (substance)|Acid]]&amp;#039;&amp;#039;&amp;#039;: includes breath of the [[Dragonis Malignans (black dragon)|Dragonis Malignans]], [[Slug (giant)|giant slug]] spittle, [[Enzyme (substance)|enzyme]] from creatures such as the [[Ankheg|ankheg]], along with substances like [[Aqua Fortis (acid)|aqua fortis]], [[Aqua Regia (acid)|aqua regia]], [[Vitriol (acid)|vitriol]], and other [[Acid-based Attacks|acid attacks]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Acid (substance)|Acid]]&amp;#039;&amp;#039;&amp;#039;: includes breath of the [[Dragonis Malignans (black dragon)|Dragonis Malignans]], [[Slug (giant)|giant slug]] spittle, [[Enzyme (substance)|enzyme]] from creatures such as the [[Ankheg|ankheg]], along with substances like [[Aqua Fortis (acid)|aqua fortis]], [[Aqua Regia (acid)|aqua regia]], [[Vitriol (acid)|vitriol]], and other [[Acid-based Attacks|acid attacks]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=30349&amp;oldid=prev</id>
		<title>Tao alexis at 16:17, 19 April 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=30349&amp;oldid=prev"/>
		<updated>2025-04-19T16:17:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:17, 19 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Saving throws for items&amp;#039;&amp;#039;&amp;#039; apply whenever a character&amp;#039;s body is thrown, broken or subjected to various natural and magical attacks that affect the charcter&amp;#039;s whole person.  In such instances, equipment can be damaged or incinerated, clothes can be made unwearable, substances can be rendered inert or useless and even [[Armour List|armour]] can be destroyed. Therefore, when a character is subjected to any of the attacks listed below, the objects worn and carried by the character must also make a saving throw or else be ruined.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Saving throws for items&amp;#039;&amp;#039;&amp;#039; apply whenever a character&amp;#039;s body is thrown, broken or subjected to various natural and magical attacks that affect the charcter&amp;#039;s whole person.  In such instances, equipment can be damaged or incinerated, clothes can be made unwearable, substances can be rendered inert or useless and even [[Armour List|armour]] can be destroyed. Therefore, when a character is subjected to any of the attacks listed below, the objects worn and carried by the character must also make a saving throw or else be ruined.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Items affected include weapons, clothing, armour, magical objects, containers, stored goods, alchemical preparations and anything else not directly protected from the effects of the attack. These saving throws are rolled individually per item, unless the object is part of a set — such as a suit of armour — in which case a single throw may be rolled for the whole. Most items use the saving throw category associated with their principal material: leather, cloth, wood, glass, metal, stone and so on&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Magical items enjoy a distinct saving throw value, superior to non-magical equivalents&lt;/del&gt;. Items that fail their saves may be sundered, melted, broken, soaked, frozen, rotted, burnt or otherwise rendered useless or partially damaged, depending on the nature of the effect and the judgment of the dungeon master.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Items affected include weapons, clothing, armour, magical objects, containers, stored goods, alchemical preparations and anything else not directly protected from the effects of the attack. These saving throws are rolled individually per item, unless the object is part of a set — such as a suit of armour — in which case a single throw may be rolled for the whole. Most items use the saving throw category associated with their principal material: leather, cloth, wood, glass, metal, stone and so on. Items that fail their saves may be sundered, melted, broken, soaked, frozen, rotted, burnt or otherwise rendered useless or partially damaged, depending on the nature of the effect and the judgment of the dungeon master.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In most cases, an item&amp;#039;s destruction should be apparent — a flask shattered, a scroll burnt, a sword warped beyond use. The game does not require precise simulation of partial degradation or tracking of every buckle and hinge, but encourages common sense and rulings made with consistency. Where it improves drama or realism, a DM may allow a damaged item to be repaired or salvaged, at cost, delay or risk. However, objects like potions, spell components or fragile one-use items are typically lost outright if their saving throw fails.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In most cases, an item&amp;#039;s destruction should be apparent — a flask shattered, a scroll burnt, a sword warped beyond use. The game does not require precise simulation of partial degradation or tracking of every buckle and hinge, but encourages common sense and rulings made with consistency. Where it improves drama or realism, a DM may allow a damaged item to be repaired or salvaged, at cost, delay or risk. However, objects like potions, spell components or fragile one-use items are typically lost outright if their saving throw fails.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Adjustments ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Adjustments ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All magical items gain a minimum +1 bonus to saving throws against the effects described, regardless of their nature. If the item is a piece of armour or a [[Weapons List|weapon]] with an enchantment bonus, that bonus replaces the minimum — so that a +2 weapon, for example, gains a +2 bonus instead of +1. This rule extends to defensive magical items such as [[Bracers of Defense|bracers]], a [[Cloak of Protection|cloak]] or a [[Ring of Protection|ring of protection]], which use their own modifier when determining their save. Additionally, both the cloak and ring of protection grant a +1 saving throw bonus to &amp;#039;&amp;#039;all&amp;#039;&amp;#039; other worn or carried items belonging to the same character, reflecting a general aura of protection that these items bestow.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When the magical item is specifically enchanted to resist a particular type of damage — as with a [[Ring of Fire Resistance|ring of fire resistance]] against any form of fire — that item gains a +5 bonus against that specific effect. This stacks with any general saving throw bonus the item might possess.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Items that are stored within a container or shielded by a protective outer layer do not need to roll saving throws unless the container or covering fails its own roll. For instance, a scroll inside a scrollcase will not need to save unless the scrollcase itself is destroyed. A [[Spellbook|spellbook]] inside a box or chest is similarly protected. Garments worn beneath another item — such as a doublet under armour, or a linen shirt beneath a [[Hauberk &amp;amp; Chausses|hauberk]] — are presumed spared if the outer article withstands the effect. Where multiple layers exist, only the outermost must save unless it fails, in which case the next layer is tested in turn.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 25px; text-align: center; background-color:#d4f2f2;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 25px; text-align: center; background-color:#d4f2f2;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l43&quot; &gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| wood or rope (thick) || 8 || 10 || 3 || 19 || 1 || 8 || 6 || 5 || 1 || 12 || 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| wood or rope (thick) || 8 || 10 || 3 || 19 || 1 || 8 || 6 || 5 || 1 || 12 || 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Attack Forms ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;[[Acid (substance)|Acid]]&amp;#039;&amp;#039;&amp;#039;: includes breath of the [[Dragonis Malignans (black dragon)|Dragonis Malignans]], [[Slug (giant)|giant slug]] spittle, [[Enzyme (substance)|enzyme]] from creatures such as the [[Ankheg|ankheg]], along with substances like [[Aqua Fortis (acid)|aqua fortis]], [[Aqua Regia (acid)|aqua regia]], [[Vitriol (acid)|vitriol]], and other [[Acid-based Attacks|acid attacks]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;Crushing blow&amp;#039;&amp;#039;&amp;#039;: refers to any overwhelming or massive physical impact that deals 33 or more [[Damage (hit points)|damage]] in a single strike. When such a blow occurs, determine by 50/50 chance whether the character’s weapon or shield must first make a saving throw. If no shield is present, it must be either the weapon or armour. Should that first item fail its save, then the armour must immediately save. If the armour also fails—or was not present—then all items worn or carried on the upper body, both front and back, must individually make saves. It is assumed that at this point the blow has hurled the character bodily and compromised all carried gear.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;[[Disintegrate (spell)|Disintegrate]]&amp;#039;&amp;#039;&amp;#039;: includes effects that replicate the spell in name or force. All items within the effect’s 10-foot cube must make saving throws, regardless of whether they are protected or enclosed. Nothing is considered safe from this form of attack.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;Electricity&amp;#039;&amp;#039;&amp;#039;: applies to all forms of ambient or creature-generated electrical discharge that are not defined as lightning. This includes attacks such as those from the [[Electric Eel|electric eel]] or magical effects like an electrical [[Glyph of Warding (spell)|glyph of warding]]. Attacks like [[Shocking Grasp (spell)|shocking grasp]] do not trigger item saves. Furthermore, if the target is not grounded when struck, item saving throws are not required.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Attack Forms ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;[[Acid (substance)|Acid]]&amp;#039;&amp;#039;&amp;#039;: includes breath of the [[Dragonis Malignans (black dragon)|Dragonis Malignans]], [[Slug (giant)|giant slug]] spittle, [[Enzyme (substance)|enzyme]] ([[Ankheg|ankheg]] and other creatures), [[Aqua Fortis (acid)|aqua fortis]] and [[Aqua Regia (acid)|regia]], [[Vitriol (acid)|vitriol]] and [[Acid-based Attacks|acid attacks]].&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;Crushing blow&amp;#039;&amp;#039;&amp;#039;: describes any great or fierce physical blow that causes 33 [[Damage (hit points)|damage]] or more. Roll a 50/50 chance to see if the character&amp;#039;s weapon or shield must save first; if there is no shield, then it must be either the character&amp;#039;s armour or weapon.  If the weapon or shield fails, the armour must save afterwards. If the armour fails (or there was no armour), then everything on the character&amp;#039;s upper body, both back and front, must make save (following the armour&amp;#039;s fail, it is assumed the force has knocked the character down).&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;[[Disintegrate (spell)|Disintegrate]]&amp;#039;&amp;#039;&amp;#039;: describes effects similar to the spell of the same name.  Everything within a 10 ft. diameter cube must make save regardless of outer covering or protection.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;Electricity&amp;#039;&amp;#039;&amp;#039;: includes all natural electrical discharges other than lightning.  Examples include the [[Electric Eel|electric eel&amp;#039;s]] attack and the electrical [[Glyph of Warding (spell)|glyph of warding]]. [[Shocking Grasp (spell)|Shocking grasp]] is not included.  A saving throw for items is not necessary if the target is not grounded.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;[[Falling|Fall]]&amp;#039;&amp;#039;&amp;#039;: describes falls where a minimum of 22 hit points of damage occurs.  Unless the landing surface is 20° or more, roll 50/50 for the character&amp;#039;s back or front to determine which carried objects are affected by the fall.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;[[Fireball (spell)|Fireball]]&amp;#039;&amp;#039;&amp;#039;: describes the effects of the spell, which lasts for a split-second.  A failed save will scorch or discolour materials but will not render them useless, except in the case of delicate magical formulas such as [[Magic Potion|potions]], [[Oil (substance)|oils]], [[Ointment (substance)|ointments]] and [[Healing Salve (remedy)|healing salves]].  [[Magic Scroll|Magical scrolls]] that fail save have a 20% chance of being made unreadable; likewise, if a spellbook fails save, each individual spell in the book has a 20% chance of being made unreadable, so that it [[Magical Guilds|must be replaced]].&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;[[Magical Fire|Fire (magical)]]&amp;#039;&amp;#039;&amp;#039;: describes one [[Combat Round|combat round&amp;#039;s]] sustained exposure to fire produced by magical spells, such as [[Burning Hands (spell)|burning hands]], [[Wall of Fire (spell)|wall of fire]] and [[Flame Strike (spell)|flame strike]].  Flammable objects failing their save will be set alight with normal fire.  Other objects are considered scorched, smoked or singed, so that they are reduced in value by 20%.  A saving throw must be made for each round that an object is exposed to magical fire.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;[[Normal Fire|Fire (normal)]]&amp;#039;&amp;#039;&amp;#039;: describes one combat round&amp;#039;s sustained exposure to naturally occurring fire, including burning oil, exposure to a firepit or a burning environment such as a house or forest fire.  Flammable objects failing their save will be set alight.  Other objects are considered scorched, smoked or singed, so that they are reduced in value by 10%.  A saving throw must be made for each round that an object is exposed to normal fire.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;Frost&amp;#039;&amp;#039;&amp;#039;: describes one hour&amp;#039;s sustained exposure to ice crystals that infuse the object, coating it with rime or frost and causing its temperature to fall well below freezing.  Objects that contain water will be split open by expanding ice.  Paper, once it has thawed, will become wet and useless.  Mirrors, glass and vials will crack.  Hard metal or stone will, if subjected to a normal blow, will break without gaining a saving throw.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;[[Lightning]]&amp;#039;&amp;#039;&amp;#039;: describes both magical and natural bolts of lightning passing through creatures and objects.  Unlike natural lightning, magical lightning does not require the target to be grounded.  As lightning passes through every part of its target, all objects must make save regardless of protection or location on the body.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;#039;&amp;#039;&amp;#039;Normal blow&amp;#039;&amp;#039;&amp;#039;: describes any strong physical blow that causes 22-32 damage (for greater blows, see &amp;#039;&amp;#039;crushing blow&amp;#039;&amp;#039;, above. Roll a 50/50 chance to see if the character&amp;#039;s weapon or shield must save first; if there is no shield, then it must be either the character&amp;#039;s armour or weapon.  If the weapon or shield fails, the armour must save afterwards. If the armour fails (or there was no armour), then everything on the character&amp;#039;s upper body, both back and front, must make save (following the armour&amp;#039;s fail, it is assumed the force has knocked the character down).&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notes on Materials ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notes on Materials ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=30348&amp;oldid=prev</id>
		<title>Tao alexis at 16:12, 19 April 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=30348&amp;oldid=prev"/>
		<updated>2025-04-19T16:12:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:12, 19 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When &lt;/del&gt;a character&amp;#039;s body is thrown, broken or subjected to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a wide range of &lt;/del&gt;natural and magical attacks&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;body is not the only thing that is affected&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Equipment &lt;/del&gt;can be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wrecked &lt;/del&gt;or incinerated, clothes can be made unwearable, substances can be rendered inert or useless and even [[Armour List|armour]] can be destroyed. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Therefore, when a character is subjected to any of the attacks listed below, the objects worn and carried by the character must also make a saving throw or else be ruined.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&amp;#039;Saving throws for items&amp;#039;&amp;#039;&amp;#039; apply whenever &lt;/ins&gt;a character&amp;#039;s body is thrown, broken or subjected to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;various &lt;/ins&gt;natural and magical attacks &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that affect &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;charcter&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;whole person&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In such instances, equipment &lt;/ins&gt;can be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;damaged &lt;/ins&gt;or incinerated, clothes can be made unwearable, substances can be rendered inert or useless and even [[Armour List|armour]] can be destroyed. Therefore, when a character is subjected to any of the attacks listed below, the objects worn and carried by the character must also make a saving throw or else be ruined.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;__TOC__&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Items affected include weapons, clothing, armour, magical objects, containers, stored goods, alchemical preparations and anything else not directly protected from the effects of the attack. These saving throws are rolled individually per item, unless the object is part of a set — such as a suit of armour — in which case a single throw may be rolled for the whole. Most items use the saving throw category associated with their principal material: leather, cloth, wood, glass, metal, stone and so on. Magical items enjoy a distinct saving throw value, superior to non-magical equivalents. Items that fail their saves may be sundered, melted, broken, soaked, frozen, rotted, burnt or otherwise rendered useless or partially damaged, depending on the nature of the effect and the judgment of the dungeon master.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In most cases, an item&amp;#039;s destruction should be apparent — a flask shattered, a scroll burnt, a sword warped beyond use. The game does not require precise simulation of partial degradation or tracking of every buckle and hinge, but encourages common sense and rulings made with consistency. Where it improves drama or realism, a DM may allow a damaged item to be repaired or salvaged, at cost, delay or risk. However, objects like potions, spell components or fragile one-use items are typically lost outright if their saving throw fails.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== Adjustments ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 25px; text-align: center; background-color:#d4f2f2;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 25px; text-align: center; background-color:#d4f2f2;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot; &gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Adjustments ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Magical items receive a minimum +1 save against these attacks, with a better bonus if the item is an armour or [[Weapons List|weapon]] whose modifier is higher.  This also applies to items like [[Bracers of Defense|bracers]], a [[Cloak of Protection|cloak]] or a [[Ring of Protection|ring of protection]].  Both a cloak or a ring of protection will grant a +1 modifier to all other objects carried by the person as well.  If the magical item is specifically designed to resist the attack form (such as a [[Ring of Fire Resistance|ring of fire resistance]] vs. fire of any kind), then the save bonus is +5.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Items that are protected by some outer covering or container need not make save if the covering or container survives.  For example, a scroll in a scrollcase, or a [[Spellbook|spellbook]] inside a box, are safe from save if the scrollcase or the box succeed in their rolls.  A character&amp;#039;s doublet need not save if a layer or outer armour &amp;#039;&amp;#039;or&amp;#039;&amp;#039; the covering [[Hauberk &amp;amp; Chausses|hauberk]] survive.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Attack Forms ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Attack Forms ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=30347&amp;oldid=prev</id>
		<title>Tao alexis: /* Notes on Attack Forms */</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=30347&amp;oldid=prev"/>
		<updated>2025-04-19T16:06:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes on Attack Forms&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:06, 19 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot; &gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Items that are protected by some outer covering or container need not make save if the covering or container survives.  For example, a scroll in a scrollcase, or a [[Spellbook|spellbook]] inside a box, are safe from save if the scrollcase or the box succeed in their rolls.  A character&amp;#039;s doublet need not save if a layer or outer armour &amp;#039;&amp;#039;or&amp;#039;&amp;#039; the covering [[Hauberk &amp;amp; Chausses|hauberk]] survive.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Items that are protected by some outer covering or container need not make save if the covering or container survives.  For example, a scroll in a scrollcase, or a [[Spellbook|spellbook]] inside a box, are safe from save if the scrollcase or the box succeed in their rolls.  A character&amp;#039;s doublet need not save if a layer or outer armour &amp;#039;&amp;#039;or&amp;#039;&amp;#039; the covering [[Hauberk &amp;amp; Chausses|hauberk]] survive.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Notes on &lt;/del&gt;Attack Forms ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Attack Forms ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Acid (substance)|Acid]]&amp;#039;&amp;#039;&amp;#039;: includes breath of the [[Dragonis Malignans (black dragon)|Dragonis Malignans]], [[Slug (giant)|giant slug]] spittle, [[Enzyme (substance)|enzyme]] ([[Ankheg|ankheg]] and other creatures), [[Aqua Fortis (acid)|aqua fortis]] and [[Aqua Regia (acid)|regia]], [[Vitriol (acid)|vitriol]] and [[Acid-based Attacks|acid attacks]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Acid (substance)|Acid]]&amp;#039;&amp;#039;&amp;#039;: includes breath of the [[Dragonis Malignans (black dragon)|Dragonis Malignans]], [[Slug (giant)|giant slug]] spittle, [[Enzyme (substance)|enzyme]] ([[Ankheg|ankheg]] and other creatures), [[Aqua Fortis (acid)|aqua fortis]] and [[Aqua Regia (acid)|regia]], [[Vitriol (acid)|vitriol]] and [[Acid-based Attacks|acid attacks]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=30346&amp;oldid=prev</id>
		<title>Tao alexis at 16:06, 19 April 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Saving_Throws_for_Items&amp;diff=30346&amp;oldid=prev"/>
		<updated>2025-04-19T16:06:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:06, 19 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 25px; text-align: center; background-color:#d4f2f2;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 25px; text-align: center; background-color:#d4f2f2;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;width: 100px|Item material !! style=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;width&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;55px&lt;/del&gt;|[[Acid (substance)|Acid]] !! style=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;width&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;55px&lt;/del&gt;|Crushing blow !! style=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;width&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;55px&lt;/del&gt;|Disintegrate !! style=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;width&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;55px&lt;/del&gt;|Electricity !! style=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;width&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;55px&lt;/del&gt;|Fall !! style=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;width&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;55px&lt;/del&gt;|Fireball !! style=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;width&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;55px&lt;/del&gt;|Fire (magical) !! style=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;width&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;55px&lt;/del&gt;|Fire (normal) !! style=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;width&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;55px&lt;/del&gt;|Frost !! style=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;width&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;55px&lt;/del&gt;|Lightning !! style=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;width&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;55px&lt;/del&gt;|Normal blow&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;width: 100px|Item material !! style=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;writing-mode&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vertical-lr; text-align: center;&amp;quot;&lt;/ins&gt;|[[Acid (substance)|Acid]] !! style=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;writing-mode: vertical-lr; text-align&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;center;&amp;quot;&lt;/ins&gt;|Crushing blow !! style=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;writing-mode&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vertical-lr; text-align: center;&amp;quot;&lt;/ins&gt;|Disintegrate !! style=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;writing-mode&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vertical-lr; text-align: center;&amp;quot;&lt;/ins&gt;|Electricity !! style=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;writing-mode&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vertical-lr; text-align: center;&amp;quot;&lt;/ins&gt;|Fall !! style=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;writing-mode: vertical-lr; text-align&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;center;&amp;quot;&lt;/ins&gt;|Fireball !! style=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;writing-mode&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vertical-lr; text-align: center;&amp;quot;&lt;/ins&gt;|Fire (magical) !! style=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;writing-mode: vertical-lr; text-align&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;center;&amp;quot;&lt;/ins&gt;|Fire (normal) !! style=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;writing-mode&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vertical-lr; text-align: center;&amp;quot;&lt;/ins&gt;|Frost !! style=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;writing-mode&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vertical-lr; text-align: center;&amp;quot;&lt;/ins&gt;|Lightning !! style=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;writing-mode&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vertical-lr; text-align: center;&amp;quot;&lt;/ins&gt;|Normal blow&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| bone or ivory || 11 || 16 || 10 || 20 || 6 || 12 || 4 || 3 || 2 || 8 || 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| bone or ivory || 11 || 16 || 10 || 20 || 6 || 12 || 4 || 3 || 2 || 8 || 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
</feed>