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	<title>Predict Beasts (sage ability) - Revision history</title>
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	<updated>2026-04-24T04:19:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=27001&amp;oldid=prev</id>
		<title>Tao alexis at 16:19, 18 January 2025</title>
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		<updated>2025-01-18T16:19:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:19, 18 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Sage Abilities]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;See also,&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Cleric Sage Abilities]]&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Legends &amp;amp; Folklore (sage field)]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Sage Abilities&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]][[Category: Reviewed&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=27000&amp;oldid=prev</id>
		<title>Tao alexis at 16:18, 18 January 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=27000&amp;oldid=prev"/>
		<updated>2025-01-18T16:18:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:18, 18 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Predict Beasts&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|authority]]-status [[Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Beasts (sage study)|Beasts]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which allows &lt;/del&gt;limited &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;prediction of &lt;/del&gt;a [[Beast|beast&amp;#039;s]] [[Attacking in Combat|attack]] and movement&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;skill gained through the &lt;/del&gt;protective transmission of knowledge &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;from outside &lt;/del&gt;the character&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mental ken&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; In the case of &lt;/del&gt;a [[Cleric (class)|cleric]], this &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is clearly a case of &lt;/del&gt;protection by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a greater power (the cleric&amp;#039;s &lt;/del&gt;deity&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) – and such is the case with &lt;/del&gt;characters of other classes, believers or not&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.  The character&amp;#039;s &lt;/del&gt;benefit &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;from this knowledge is inherent&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so that the knowledge exists &lt;/del&gt;when needed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:Predict Beasts (sage ability).jpg|right|525px|thumb]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Predict Beasts&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|authority]]-status [[Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Beasts (sage study)|Beasts]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;grants a &lt;/ins&gt;limited &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ability to predict &lt;/ins&gt;a [[Beast|beast&amp;#039;s]] [[Attacking in Combat|attack]] and movement&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. This ability stems from &lt;/ins&gt;a protective transmission of knowledge &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that lies beyond &lt;/ins&gt;the character&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;conscious understanding&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For &lt;/ins&gt;a [[Cleric (class)|cleric]], this &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can be interpreted as divine &lt;/ins&gt;protection &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;provided &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their &lt;/ins&gt;deity&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. For &lt;/ins&gt;characters of other classes, believers or not&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, the ability manifests as an inherent &lt;/ins&gt;benefit, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ready to be used instinctively &lt;/ins&gt;when needed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When in [[Melee|melee]] with a beast, the character &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will know &lt;/del&gt;if the [[Animal|animal]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;intends &lt;/del&gt;to attack &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the character&lt;/del&gt;, and with what part of its body&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/del&gt;[[Fangs (attack)|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fang&lt;/del&gt;]], [[Tail (attack)|tail]], [[Claw (attack)|claw]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and so on – &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if it will exempt &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character during &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;next round.  The &lt;/del&gt;character will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/del&gt;know if the beast intends to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;take flight&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;give ground &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;use &lt;/del&gt;a special &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;attack (say&lt;/del&gt;, a breath weapon&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;during the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;creature&amp;#039;s &lt;/del&gt;next round. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; The &lt;/del&gt;character &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can then &lt;/del&gt;act &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on this information in whatever way that is possible (&lt;/del&gt;give warning, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;run&lt;/del&gt;, attack or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;take &lt;/del&gt;another action&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;engaged &lt;/ins&gt;in [[Melee|melee]] with a beast, the character &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gains an awareness of the animal&amp;#039;s intentions. They can discern &lt;/ins&gt;if the [[Animal|animal]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;plans &lt;/ins&gt;to attack &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;them specifically&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if so, &lt;/ins&gt;with what part of its body &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;— be it &lt;/ins&gt;[[Fangs (attack)|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fangs&lt;/ins&gt;]], [[Tail (attack)|tail]], [[Claw (attack)|claw]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;another form of attack. If &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;beast does not intend to target &lt;/ins&gt;the character&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, they &lt;/ins&gt;will know &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this as well. Additionally, the character can predict &lt;/ins&gt;if the beast intends to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;retreat, reposition&lt;/ins&gt;, or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;employ &lt;/ins&gt;a special &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ability&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;such as &lt;/ins&gt;a breath weapon&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;during the next round. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This foreknowledge allows the &lt;/ins&gt;character &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/ins&gt;act &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;accordingly — whether to &lt;/ins&gt;give warning, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;evade&lt;/ins&gt;, attack&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;choose &lt;/ins&gt;another &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;course of &lt;/ins&gt;action&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The ability provides complete insight into the beast&amp;#039;s next round of actions but only in relation to the character. The character may also sense that the beast intends to attack another, though they will not know who the target will be. This limitation ensures the ability remains focused on the character&amp;#039;s immediate interactions with the creature&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The knowledge gives full ability of all the beast&amp;#039;s next round, but only in relation to the character. The character may know that the beast will attack someone else, but will not know who, specifically.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Sage Abilities]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Sage Abilities]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=24049&amp;oldid=prev</id>
		<title>Tao alexis at 21:59, 13 October 2023</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=24049&amp;oldid=prev"/>
		<updated>2023-10-13T21:59:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:59, 13 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The knowledge gives full ability of all the beast&amp;#039;s next round, but only in relation to the character. The character may know that the beast will attack someone else, but will not know who, specifically.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The knowledge gives full ability of all the beast&amp;#039;s next round, but only in relation to the character. The character may know that the beast will attack someone else, but will not know who, specifically.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lacks Image&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sage Abilities&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=19870&amp;oldid=prev</id>
		<title>Maxwell at 23:26, 18 July 2022</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=19870&amp;oldid=prev"/>
		<updated>2022-07-18T23:26:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:26, 18 July 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Allows &lt;/del&gt;limited prediction of a [[Beast|beast&amp;#039;s]] [[Attacking in Combat|attack]] and movement, a skill gained through the protective transmission of knowledge from outside the character&amp;#039;s mental ken.  In the case of a [[Cleric (class)|cleric]], this is clearly a case of protection by a greater power (the cleric&amp;#039;s deity) – and such is the case with characters of other classes, believers or not.  The character&amp;#039;s benefit from this knowledge is inherent, so that the knowledge exists when needed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&amp;#039;Predict Beasts&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|authority]]-status [[Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Beasts (sage study)|Beasts]] which allows &lt;/ins&gt;limited prediction of a [[Beast|beast&amp;#039;s]] [[Attacking in Combat|attack]] and movement, a skill gained through the protective transmission of knowledge from outside the character&amp;#039;s mental ken.  In the case of a [[Cleric (class)|cleric]], this is clearly a case of protection by a greater power (the cleric&amp;#039;s deity) – and such is the case with characters of other classes, believers or not.  The character&amp;#039;s benefit from this knowledge is inherent, so that the knowledge exists when needed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When in melee with a beast, the character will know if the [[Animal|animal]] intends to attack the character, and with what part of its body: [[Fangs (attack)|fang]], [[Tail (attack)|tail]], [[Claw (attack)|claw]] and so on – or if it will exempt the character during the next round.  The character will also know if the beast intends to take flight, give ground or use a special attack (say, a breath weapon) during the creature&amp;#039;s next round.  The character can then act on this information in whatever way that is possible (give warning, run, attack or take another action).&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Melee|&lt;/ins&gt;melee&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;with a beast, the character will know if the [[Animal|animal]] intends to attack the character, and with what part of its body: [[Fangs (attack)|fang]], [[Tail (attack)|tail]], [[Claw (attack)|claw]] and so on – or if it will exempt the character during the next round.  The character will also know if the beast intends to take flight, give ground or use a special attack (say, a breath weapon) during the creature&amp;#039;s next round.  The character can then act on this information in whatever way that is possible (give warning, run, attack or take another action).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The knowledge gives full ability of all the beast&amp;#039;s next round, but only in relation to the character. The character may know that the beast will attack someone else, but will not know who, specifically.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The knowledge gives full ability of all the beast&amp;#039;s next round, but only in relation to the character. The character may know that the beast will attack someone else, but will not know who, specifically.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;See [[Beasts (sage study)]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Lacks Image]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Lacks Image]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maxwell</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=17813&amp;oldid=prev</id>
		<title>Tao alexis at 03:08, 6 June 2022</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=17813&amp;oldid=prev"/>
		<updated>2022-06-06T03:08:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:08, 6 June 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allows limited prediction of a [[Beast|beast&amp;#039;s]] [[Attacking in Combat|attack]] and movement, a skill gained through the protective transmission of knowledge from outside the character&amp;#039;s mental ken.  In the case of a [[Cleric (class)|cleric]], this is clearly a case of protection by a greater power (the cleric&amp;#039;s deity) – and such is the case with characters of other classes, believers or not.  The character&amp;#039;s benefit from this knowledge is inherent, so that the knowledge exists when needed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allows limited prediction of a [[Beast|beast&amp;#039;s]] [[Attacking in Combat|attack]] and movement, a skill gained through the protective transmission of knowledge from outside the character&amp;#039;s mental ken.  In the case of a [[Cleric (class)|cleric]], this is clearly a case of protection by a greater power (the cleric&amp;#039;s deity) – and such is the case with characters of other classes, believers or not.  The character&amp;#039;s benefit from this knowledge is inherent, so that the knowledge exists when needed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When in melee with a beast, the character will know if the [[Animal|animal]] intends to attack the character, and with what part of its body: [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fang &lt;/del&gt;(attack)|fang]], [[Tail (attack)|tail]], [[Claw (attack)|claw]] and so on – or if it will exempt the character during the next round.  The character will also know if the beast intends to take flight, give ground or use a special attack (say, a breath weapon) during the creature&amp;#039;s next round.  The character can then act on this information in whatever way that is possible (give warning, run, attack or take another action).&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When in melee with a beast, the character will know if the [[Animal|animal]] intends to attack the character, and with what part of its body: [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fangs &lt;/ins&gt;(attack)|fang]], [[Tail (attack)|tail]], [[Claw (attack)|claw]] and so on – or if it will exempt the character during the next round.  The character will also know if the beast intends to take flight, give ground or use a special attack (say, a breath weapon) during the creature&amp;#039;s next round.  The character can then act on this information in whatever way that is possible (give warning, run, attack or take another action).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The knowledge gives full ability of all the beast&amp;#039;s next round, but only in relation to the character. The character may know that the beast will attack someone else, but will not know who, specifically.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The knowledge gives full ability of all the beast&amp;#039;s next round, but only in relation to the character. The character may know that the beast will attack someone else, but will not know who, specifically.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=14718&amp;oldid=prev</id>
		<title>Tao alexis at 00:55, 2 December 2021</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=14718&amp;oldid=prev"/>
		<updated>2021-12-02T00:55:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:55, 2 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allows limited prediction of a [[Beast|beast&amp;#039;s]] [[Attacking in Combat|attack]] and movement, a skill gained through the protective transmission of knowledge from outside the character&amp;#039;s mental ken.  In the case of a cleric, this is clearly a case of protection by a greater power (the cleric&amp;#039;s deity) – and such is the case with characters of other classes, believers or not.  The character&amp;#039;s benefit from this knowledge is inherent, so that the knowledge exists when needed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allows limited prediction of a [[Beast|beast&amp;#039;s]] [[Attacking in Combat|attack]] and movement, a skill gained through the protective transmission of knowledge from outside the character&amp;#039;s mental ken.  In the case of a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Cleric (class)|&lt;/ins&gt;cleric&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, this is clearly a case of protection by a greater power (the cleric&amp;#039;s deity) – and such is the case with characters of other classes, believers or not.  The character&amp;#039;s benefit from this knowledge is inherent, so that the knowledge exists when needed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When in melee with a beast, the character will know if the [[Animal|animal]] intends to attack the character, and with what part of its body: [[Fang (attack)|fang]], [[Tail (attack)|tail]], [[Claw (attack)|claw]] and so on – or if it will exempt the character during the next round.  The character will also know if the beast intends to take flight, give ground or use a special attack (say, a breath weapon) during the creature&amp;#039;s next round.  The character can then act on this information in whatever way that is possible (give warning, run, attack or take another action).&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When in melee with a beast, the character will know if the [[Animal|animal]] intends to attack the character, and with what part of its body: [[Fang (attack)|fang]], [[Tail (attack)|tail]], [[Claw (attack)|claw]] and so on – or if it will exempt the character during the next round.  The character will also know if the beast intends to take flight, give ground or use a special attack (say, a breath weapon) during the creature&amp;#039;s next round.  The character can then act on this information in whatever way that is possible (give warning, run, attack or take another action).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=14361&amp;oldid=prev</id>
		<title>Tao alexis at 05:56, 21 October 2021</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=14361&amp;oldid=prev"/>
		<updated>2021-10-21T05:56:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:56, 21 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allows limited prediction of a [[Beast|beast&amp;#039;s]] [[Attacking in Combat|attack]] and movement, a skill gained through the protective transmission of knowledge from outside the character&amp;#039;s mental ken.  In the case of a cleric, this is clearly a case of protection by a greater power (the cleric&amp;#039;s deity) – and such is the case with characters of other classes, believers or not.  The character&amp;#039;s benefit from this knowledge is inherent, so that the knowledge exists when needed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allows limited prediction of a [[Beast|beast&amp;#039;s]] [[Attacking in Combat|attack]] and movement, a skill gained through the protective transmission of knowledge from outside the character&amp;#039;s mental ken.  In the case of a cleric, this is clearly a case of protection by a greater power (the cleric&amp;#039;s deity) – and such is the case with characters of other classes, believers or not.  The character&amp;#039;s benefit from this knowledge is inherent, so that the knowledge exists when needed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When in melee with a beast, the character will know if the [[Animal|animal]] intends to attack the character, and with what part of its body: [[Fang (attack)|fang]], [[Tail (attack)|tail]], [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;claw &lt;/del&gt;(attack)|claw]] and so on – or if it will exempt the character during the next round.  The character will also know if the beast intends to take flight, give ground or use a special attack (say, a breath weapon) during the creature&amp;#039;s next round.  The character can then act on this information in whatever way that is possible (give warning, run, attack or take another action).&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When in melee with a beast, the character will know if the [[Animal|animal]] intends to attack the character, and with what part of its body: [[Fang (attack)|fang]], [[Tail (attack)|tail]], [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Claw &lt;/ins&gt;(attack)|claw]] and so on – or if it will exempt the character during the next round.  The character will also know if the beast intends to take flight, give ground or use a special attack (say, a breath weapon) during the creature&amp;#039;s next round.  The character can then act on this information in whatever way that is possible (give warning, run, attack or take another action).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The knowledge gives full ability of all the beast&amp;#039;s next round, but only in relation to the character. The character may know that the beast will attack someone else, but will not know who, specifically.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The knowledge gives full ability of all the beast&amp;#039;s next round, but only in relation to the character. The character may know that the beast will attack someone else, but will not know who, specifically.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=14303&amp;oldid=prev</id>
		<title>Tao alexis at 19:18, 20 October 2021</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=14303&amp;oldid=prev"/>
		<updated>2021-10-20T19:18:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:18, 20 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allows limited prediction of a [[Beast|beast&amp;#039;s]] [[Attacking in Combat|attack]] and movement, a skill gained through the protective transmission of knowledge from outside the character&amp;#039;s mental ken.  In the case of a cleric, this is clearly a case of protection by a greater power (the cleric&amp;#039;s deity) – and such is the case with characters of other classes, believers or not.  The character&amp;#039;s benefit from this knowledge is inherent, so that the knowledge exists when needed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allows limited prediction of a [[Beast|beast&amp;#039;s]] [[Attacking in Combat|attack]] and movement, a skill gained through the protective transmission of knowledge from outside the character&amp;#039;s mental ken.  In the case of a cleric, this is clearly a case of protection by a greater power (the cleric&amp;#039;s deity) – and such is the case with characters of other classes, believers or not.  The character&amp;#039;s benefit from this knowledge is inherent, so that the knowledge exists when needed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When in melee with a beast, the character will know if the [[Animal|animal]] intends to attack the character, and with what part of its body: fang, tail, claw and so on – or if it will exempt the character during the next round.  The character will also know if the beast intends to take flight, give ground or use a special attack (say, a breath weapon) during the creature&amp;#039;s next round.  The character can then act on this information in whatever way that is possible (give warning, run, attack or take another action).&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When in melee with a beast, the character will know if the [[Animal|animal]] intends to attack the character, and with what part of its body: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Fang (attack)|&lt;/ins&gt;fang&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Tail (attack)|&lt;/ins&gt;tail&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;claw &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(attack)|claw]] &lt;/ins&gt;and so on – or if it will exempt the character during the next round.  The character will also know if the beast intends to take flight, give ground or use a special attack (say, a breath weapon) during the creature&amp;#039;s next round.  The character can then act on this information in whatever way that is possible (give warning, run, attack or take another action).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The knowledge gives full ability of all the beast&amp;#039;s next round, but only in relation to the character. The character may know that the beast will attack someone else, but will not know who, specifically.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The knowledge gives full ability of all the beast&amp;#039;s next round, but only in relation to the character. The character may know that the beast will attack someone else, but will not know who, specifically.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=12962&amp;oldid=prev</id>
		<title>Tao alexis at 22:04, 26 September 2021</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=12962&amp;oldid=prev"/>
		<updated>2021-09-26T22:04:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:04, 26 September 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allows limited prediction of a beast&amp;#039;s [[Attacking in Combat|attack]] and movement, a skill gained through the protective transmission of knowledge from outside the character&amp;#039;s mental ken.  In the case of a cleric, this is clearly a case of protection by a greater power (the cleric&amp;#039;s deity) – and such is the case with characters of other classes, believers or not.  The character&amp;#039;s benefit from this knowledge is inherent, so that the knowledge exists when needed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allows limited prediction of a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Beast|&lt;/ins&gt;beast&amp;#039;s&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;[[Attacking in Combat|attack]] and movement, a skill gained through the protective transmission of knowledge from outside the character&amp;#039;s mental ken.  In the case of a cleric, this is clearly a case of protection by a greater power (the cleric&amp;#039;s deity) – and such is the case with characters of other classes, believers or not.  The character&amp;#039;s benefit from this knowledge is inherent, so that the knowledge exists when needed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When in melee with a beast, the character will know if the [[Animal|animal]] intends to attack the character, and with what part of its body: fang, tail, claw and so on – or if it will exempt the character during the next round.  The character will also know if the beast intends to take flight, give ground or use a special attack (say, a breath weapon) during the creature&amp;#039;s next round.  The character can then act on this information in whatever way that is possible (give warning, run, attack or take another action).&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When in melee with a beast, the character will know if the [[Animal|animal]] intends to attack the character, and with what part of its body: fang, tail, claw and so on – or if it will exempt the character during the next round.  The character will also know if the beast intends to take flight, give ground or use a special attack (say, a breath weapon) during the creature&amp;#039;s next round.  The character can then act on this information in whatever way that is possible (give warning, run, attack or take another action).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=11526&amp;oldid=prev</id>
		<title>Tao alexis at 21:29, 3 April 2021</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Predict_Beasts_(sage_ability)&amp;diff=11526&amp;oldid=prev"/>
		<updated>2021-04-03T21:29:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:29, 3 April 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allows limited prediction of a beast&amp;#039;s attack and movement, a skill gained through the protective transmission of knowledge from outside the character&amp;#039;s mental ken.  In the case of a cleric, this is clearly a case of protection by a greater power (the cleric&amp;#039;s deity) – and such is the case with characters of other classes, believers or not.  The character&amp;#039;s benefit from this knowledge is inherent, so that the knowledge exists when needed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allows limited prediction of a beast&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Attacking in Combat|&lt;/ins&gt;attack&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;and movement, a skill gained through the protective transmission of knowledge from outside the character&amp;#039;s mental ken.  In the case of a cleric, this is clearly a case of protection by a greater power (the cleric&amp;#039;s deity) – and such is the case with characters of other classes, believers or not.  The character&amp;#039;s benefit from this knowledge is inherent, so that the knowledge exists when needed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When in melee with a beast, the character will know if the [[Animal|animal]] intends to attack the character, and with what part of its body: fang, tail, claw and so on – or if it will exempt the character during the next round.  The character will also know if the beast intends to take flight, give ground or use a special attack (say, a breath weapon) during the creature&amp;#039;s next round.  The character can then act on this information in whatever way that is possible (give warning, run, attack or take another action).&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When in melee with a beast, the character will know if the [[Animal|animal]] intends to attack the character, and with what part of its body: fang, tail, claw and so on – or if it will exempt the character during the next round.  The character will also know if the beast intends to take flight, give ground or use a special attack (say, a breath weapon) during the creature&amp;#039;s next round.  The character can then act on this information in whatever way that is possible (give warning, run, attack or take another action).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
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