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	<id>http://wiki.alexissmolensk.com/index.php?action=history&amp;feed=atom&amp;title=Illusion</id>
	<title>Illusion - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.alexissmolensk.com/index.php?action=history&amp;feed=atom&amp;title=Illusion"/>
	<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Illusion&amp;action=history"/>
	<updated>2026-05-04T19:44:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.0</generator>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Illusion&amp;diff=29409&amp;oldid=prev</id>
		<title>Tao alexis at 17:51, 9 March 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Illusion&amp;diff=29409&amp;oldid=prev"/>
		<updated>2025-03-09T17:51:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:51, 9 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Nystul&amp;#039;s Magic Aura&amp;#039;&amp;#039;&amp;#039; cloaks an object or creature with a false magical signature, misleading divination spells and those who rely on magical detection.  &amp;#039;&amp;#039;&amp;#039;Blindness&amp;#039;&amp;#039;&amp;#039; overwhelms a creature&amp;#039;s vision with an illusionary effect, rendering them unable to see while leaving their other senses intact.  &amp;#039;&amp;#039;&amp;#039;Two d’llusion&amp;#039;&amp;#039;&amp;#039; creates a flat two-dimensional image, which appears real from one point of view. &amp;#039;&amp;#039;&amp;#039;Rainbow&amp;#039;&amp;#039;&amp;#039; produces a shifting cascade of illusionary light, dazzling the eyes and obscuring vision in a small area. &amp;#039;&amp;#039;&amp;#039;Mask&amp;#039;&amp;#039;&amp;#039; alters the minor details of a creature&amp;#039;s appearance, such as changing hair colour or softening features, to make them harder to recognise. &amp;#039;&amp;#039;&amp;#039;Croak&amp;#039;&amp;#039;&amp;#039; emits a sustained croaking sound that sounds like multiple frogs. &amp;#039;&amp;#039;&amp;#039;Invisibility to Undead&amp;#039;&amp;#039;&amp;#039; causes the caster to appear as an indistinct presence, preventing most mindless undead from perceiving them. &amp;#039;&amp;#039;&amp;#039;Change Self&amp;#039;&amp;#039;&amp;#039; allows the caster to disguise their appearance entirely, assuming the form of another creature of similar size and shape.  &amp;#039;&amp;#039;&amp;#039;Audible Glamer&amp;#039;&amp;#039;&amp;#039; generates illusionary sound, from a single voice to a full cacophony, seemingly originating from a chosen point. &amp;#039;&amp;#039;&amp;#039;Hallucinatory Terrain&amp;#039;&amp;#039;&amp;#039; transforms the appearance of an area, making barren ground appear lush, disguising roads as wild terrain or even creating the illusion of impassable obstacles.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Nystul&amp;#039;s Magic Aura&amp;#039;&amp;#039;&amp;#039; cloaks an object or creature with a false magical signature, misleading divination spells and those who rely on magical detection.  &amp;#039;&amp;#039;&amp;#039;Blindness&amp;#039;&amp;#039;&amp;#039; overwhelms a creature&amp;#039;s vision with an illusionary effect, rendering them unable to see while leaving their other senses intact.  &amp;#039;&amp;#039;&amp;#039;Two d’llusion&amp;#039;&amp;#039;&amp;#039; creates a flat two-dimensional image, which appears real from one point of view. &amp;#039;&amp;#039;&amp;#039;Rainbow&amp;#039;&amp;#039;&amp;#039; produces a shifting cascade of illusionary light, dazzling the eyes and obscuring vision in a small area. &amp;#039;&amp;#039;&amp;#039;Mask&amp;#039;&amp;#039;&amp;#039; alters the minor details of a creature&amp;#039;s appearance, such as changing hair colour or softening features, to make them harder to recognise. &amp;#039;&amp;#039;&amp;#039;Croak&amp;#039;&amp;#039;&amp;#039; emits a sustained croaking sound that sounds like multiple frogs. &amp;#039;&amp;#039;&amp;#039;Invisibility to Undead&amp;#039;&amp;#039;&amp;#039; causes the caster to appear as an indistinct presence, preventing most mindless undead from perceiving them. &amp;#039;&amp;#039;&amp;#039;Change Self&amp;#039;&amp;#039;&amp;#039; allows the caster to disguise their appearance entirely, assuming the form of another creature of similar size and shape.  &amp;#039;&amp;#039;&amp;#039;Audible Glamer&amp;#039;&amp;#039;&amp;#039; generates illusionary sound, from a single voice to a full cacophony, seemingly originating from a chosen point. &amp;#039;&amp;#039;&amp;#039;Hallucinatory Terrain&amp;#039;&amp;#039;&amp;#039; transforms the appearance of an area, making barren ground appear lush, disguising roads as wild terrain or even creating the illusion of impassable obstacles.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category: Reviewed]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Illusion&amp;diff=28968&amp;oldid=prev</id>
		<title>Tao alexis at 22:56, 28 February 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Illusion&amp;diff=28968&amp;oldid=prev"/>
		<updated>2025-02-28T22:56:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:56, 28 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Illusion.jpg|right|525px|thumb]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Illusions&amp;#039;&amp;#039;&amp;#039; are magical effects that alter perception, causing creatures to see, hear or otherwise sense something that does not exist or misinterpreting what is real. Unlike physical transformations or conjured objects, an illusion has no true substance; it is a deception of the senses rather than a change in the world itself. It can fool individuals, groups or even entire regions depending on its power and complexity, but its effectiveness depends on the observer&amp;#039;s ability to perceive and interact with it. Illusions fall into two broad categories: those that create something entirely false and those that distort reality. The first includes phantasmal images, sounds and sensations that have no physical presence. The second alters existing sights and textures, hiding or disguising things rather than inventing them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Illusions&amp;#039;&amp;#039;&amp;#039; are magical effects that alter perception, causing creatures to see, hear or otherwise sense something that does not exist or misinterpreting what is real. Unlike physical transformations or conjured objects, an illusion has no true substance; it is a deception of the senses rather than a change in the world itself. It can fool individuals, groups or even entire regions depending on its power and complexity, but its effectiveness depends on the observer&amp;#039;s ability to perceive and interact with it. Illusions fall into two broad categories: those that create something entirely false and those that distort reality. The first includes phantasmal images, sounds and sensations that have no physical presence. The second alters existing sights and textures, hiding or disguising things rather than inventing them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Illusion&amp;diff=28966&amp;oldid=prev</id>
		<title>Tao alexis at 22:53, 28 February 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Illusion&amp;diff=28966&amp;oldid=prev"/>
		<updated>2025-02-28T22:53:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:53, 28 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Illusions&amp;#039;&amp;#039;&amp;#039; are magical effects that alter perception, causing creatures to see, hear&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;or otherwise sense something that does not exist or misinterpreting what is real. Unlike physical transformations or conjured objects, an illusion has no true substance; it is a deception of the senses rather than a change in the world itself. It can fool individuals, groups&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;or even entire regions depending on its power and complexity, but its effectiveness depends on the observer&amp;#039;s ability to perceive and interact with it. Illusions fall into two broad categories: those that create something entirely false and those that distort reality. The first includes phantasmal images, sounds&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;and sensations that have no physical presence. The second alters existing sights&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, sounds, &lt;/del&gt;and textures, hiding or disguising things rather than inventing them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Illusions&amp;#039;&amp;#039;&amp;#039; are magical effects that alter perception, causing creatures to see, hear or otherwise sense something that does not exist or misinterpreting what is real. Unlike physical transformations or conjured objects, an illusion has no true substance; it is a deception of the senses rather than a change in the world itself. It can fool individuals, groups or even entire regions depending on its power and complexity, but its effectiveness depends on the observer&amp;#039;s ability to perceive and interact with it. Illusions fall into two broad categories: those that create something entirely false and those that distort reality. The first includes phantasmal images, sounds and sensations that have no physical presence. The second alters existing sights and textures, hiding or disguising things rather than inventing them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A creature subject to an illusion experiences it as real until they have reason to doubt it. Some illusions end when their false nature is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;exposed—if &lt;/del&gt;an illusory bridge is stepped upon, the illusion fails because it provides no support. Others persist even when disbelief is strong, continuing to affect those who cannot overcome their own senses. Spells and abilities that enhance perception or provide supernatural sight may reveal illusions, but not all magic can easily unravel them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A creature subject to an illusion experiences it as real until they have reason to doubt it. Some illusions end when their false nature is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;exposed — if &lt;/ins&gt;an illusory bridge is stepped upon, the illusion fails because it provides no support. Others persist even when disbelief is strong, continuing to affect those who cannot overcome their own senses. Spells and abilities that enhance perception or provide supernatural sight may reveal illusions, but not all magic can easily unravel them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Illusions do not affect the physical world. A false wall blocks sight but not movement. An illusory monster roars and charges but does not strike or leave footprints. Even powerful illusions that include sound and scent cannot produce true force, only the convincing image of it. However, illusions are not always &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;harmless—if &lt;/del&gt;an illusion compels a victim to react in fear, confusion&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;or self-harm, the consequences may be just as real as if the illusion were tangible.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Illusions do not affect the physical world. A false wall blocks sight but not movement. An illusory monster roars and charges but does not strike or leave footprints. Even powerful illusions that include sound and scent cannot produce true force, only the convincing image of it. However, illusions are not always &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;harmless — if &lt;/ins&gt;an illusion compels a victim to react in fear, confusion or self-harm, the consequences may be just as real as if the illusion were tangible.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Spell Examples ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Spell Examples ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Spells that create illusions vary in purpose, cast for the purpose of producing sights, sounds&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;or sensations that exist only in the mind of the observer. Some conceal, making objects or creatures appear different, while others generate entirely false images or sounds. Though illusions have no true substance, they can influence &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;behavior&lt;/del&gt;, tricking creatures into acting on what they perceive as real. The strength of an illusion often depends on the target&amp;#039;s ability to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;recognize &lt;/del&gt;the deception, with disbelief or magical insight revealing the truth.  Examples include [[Nystul&amp;#039;s Magic Aura (spell)|Nystul&amp;#039;s magic aura]], [[Blindness (spell)|blindness]], [[Two D&amp;#039;llusion (cantrip)|two d&amp;#039;llusion]], [[Rainbow (cantrip)|rainbow]], [[Mask (cantrip)|mask]], [[Croak (cantrip)|croak]], [[Invisibility to Undead (spell)|invisibility to undead]], [[Change Self (spell)|change self]], [[Audible Glamer (spell)|audible glamer]] and [[Hallucinatory Terrain (spell)|hallucinatory terrain]].  This list is not exhaustive.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Spells that create illusions vary in purpose, cast for the purpose of producing sights, sounds or sensations that exist only in the mind of the observer. Some conceal, making objects or creatures appear different, while others generate entirely false images or sounds. Though illusions have no true substance, they can influence &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;behaviour&lt;/ins&gt;, tricking creatures into acting on what they perceive as real. The strength of an illusion often depends on the target&amp;#039;s ability to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;recognise &lt;/ins&gt;the deception, with disbelief or magical insight revealing the truth.  Examples include [[Nystul&amp;#039;s Magic Aura (spell)|Nystul&amp;#039;s magic aura]], [[Blindness (spell)|blindness]], [[Two D&amp;#039;llusion (cantrip)|two d&amp;#039;llusion]], [[Rainbow (cantrip)|rainbow]], [[Mask (cantrip)|mask]], [[Croak (cantrip)|croak]], [[Invisibility to Undead (spell)|invisibility to undead]], [[Change Self (spell)|change self]], [[Audible Glamer (spell)|audible glamer]] and [[Hallucinatory Terrain (spell)|hallucinatory terrain]].  This list is not exhaustive.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Nystul&amp;#039;s Magic Aura&amp;#039;&amp;#039;&amp;#039; cloaks an object or creature with a false magical signature, misleading divination spells and those who rely on magical detection.  &amp;#039;&amp;#039;&amp;#039;Blindness&amp;#039;&amp;#039;&amp;#039; overwhelms a creature&amp;#039;s vision with an illusionary effect, rendering them unable to see while leaving their other senses intact.  &amp;#039;&amp;#039;&amp;#039;Two d’llusion&amp;#039;&amp;#039;&amp;#039; creates a flat two-dimensional image, which appears real from one point of view. &amp;#039;&amp;#039;&amp;#039;Rainbow&amp;#039;&amp;#039;&amp;#039; produces a shifting cascade of illusionary light, dazzling the eyes and obscuring vision in a small area. &amp;#039;&amp;#039;&amp;#039;Mask&amp;#039;&amp;#039;&amp;#039; alters the minor details of a creature&amp;#039;s appearance, such as changing hair &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;color &lt;/del&gt;or softening features, to make them harder to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;recognize&lt;/del&gt;. &amp;#039;&amp;#039;&amp;#039;Croak&amp;#039;&amp;#039;&amp;#039; emits a sustained croaking sound that sounds like multiple frogs. &amp;#039;&amp;#039;&amp;#039;Invisibility to Undead&amp;#039;&amp;#039;&amp;#039; causes the caster to appear as an indistinct presence, preventing most mindless undead from perceiving them. &amp;#039;&amp;#039;&amp;#039;Change Self&amp;#039;&amp;#039;&amp;#039; allows the caster to disguise their appearance entirely, assuming the form of another creature of similar size and shape.  &amp;#039;&amp;#039;&amp;#039;Audible Glamer&amp;#039;&amp;#039;&amp;#039; generates illusionary sound, from a single voice to a full cacophony, seemingly originating from a chosen point. &amp;#039;&amp;#039;&amp;#039;Hallucinatory Terrain&amp;#039;&amp;#039;&amp;#039; transforms the appearance of an area, making barren ground appear lush, disguising roads as wild terrain&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;or even creating the illusion of impassable obstacles.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Nystul&amp;#039;s Magic Aura&amp;#039;&amp;#039;&amp;#039; cloaks an object or creature with a false magical signature, misleading divination spells and those who rely on magical detection.  &amp;#039;&amp;#039;&amp;#039;Blindness&amp;#039;&amp;#039;&amp;#039; overwhelms a creature&amp;#039;s vision with an illusionary effect, rendering them unable to see while leaving their other senses intact.  &amp;#039;&amp;#039;&amp;#039;Two d’llusion&amp;#039;&amp;#039;&amp;#039; creates a flat two-dimensional image, which appears real from one point of view. &amp;#039;&amp;#039;&amp;#039;Rainbow&amp;#039;&amp;#039;&amp;#039; produces a shifting cascade of illusionary light, dazzling the eyes and obscuring vision in a small area. &amp;#039;&amp;#039;&amp;#039;Mask&amp;#039;&amp;#039;&amp;#039; alters the minor details of a creature&amp;#039;s appearance, such as changing hair &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;colour &lt;/ins&gt;or softening features, to make them harder to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;recognise&lt;/ins&gt;. &amp;#039;&amp;#039;&amp;#039;Croak&amp;#039;&amp;#039;&amp;#039; emits a sustained croaking sound that sounds like multiple frogs. &amp;#039;&amp;#039;&amp;#039;Invisibility to Undead&amp;#039;&amp;#039;&amp;#039; causes the caster to appear as an indistinct presence, preventing most mindless undead from perceiving them. &amp;#039;&amp;#039;&amp;#039;Change Self&amp;#039;&amp;#039;&amp;#039; allows the caster to disguise their appearance entirely, assuming the form of another creature of similar size and shape.  &amp;#039;&amp;#039;&amp;#039;Audible Glamer&amp;#039;&amp;#039;&amp;#039; generates illusionary sound, from a single voice to a full cacophony, seemingly originating from a chosen point. &amp;#039;&amp;#039;&amp;#039;Hallucinatory Terrain&amp;#039;&amp;#039;&amp;#039; transforms the appearance of an area, making barren ground appear lush, disguising roads as wild terrain or even creating the illusion of impassable obstacles.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Illusion&amp;diff=28965&amp;oldid=prev</id>
		<title>Tao alexis: /* Spell Examples */</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Illusion&amp;diff=28965&amp;oldid=prev"/>
		<updated>2025-02-28T22:51:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Spell Examples&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:51, 28 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Spell Examples ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Spell Examples ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spells that create illusions vary in purpose, cast for the purpose of producing sights, sounds, or sensations that exist only in the mind of the observer. Some conceal, making objects or creatures appear different, while others generate entirely false images or sounds. Though illusions have no true substance, they can influence behavior, tricking creatures into acting on what they perceive as real. The strength of an illusion often depends on the target&amp;#039;s ability to recognize the deception, with disbelief or magical insight revealing the truth.  Examples include [[Nystul&amp;#039;s Magic Aura (spell)|Nystul&amp;#039;s magic aura]], [[Blindness (spell)|blindness]], [[Two D&amp;#039;llusion (cantrip)|two d&amp;#039;llusion]], [[Rainbow (cantrip)|rainbow]], [[Mask (cantrip)|mask]], [[Croak (cantrip)|croak]], [[Invisibility to Undead (spell)|invisibility to undead]], [[Change Self (spell)|change self]], [[Audible Glamer (spell)|audible glamer]] and [[Hallucinatory Terrain (spell)|hallucinatory terrain]].  This list is not exhaustive.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;Nystul&amp;#039;s Magic Aura&amp;#039;&amp;#039;&amp;#039; cloaks an object or creature with a false magical signature, misleading divination spells and those who rely on magical detection.  &amp;#039;&amp;#039;&amp;#039;Blindness&amp;#039;&amp;#039;&amp;#039; overwhelms a creature&amp;#039;s vision with an illusionary effect, rendering them unable to see while leaving their other senses intact.  &amp;#039;&amp;#039;&amp;#039;Two d’llusion&amp;#039;&amp;#039;&amp;#039; creates a flat two-dimensional image, which appears real from one point of view. &amp;#039;&amp;#039;&amp;#039;Rainbow&amp;#039;&amp;#039;&amp;#039; produces a shifting cascade of illusionary light, dazzling the eyes and obscuring vision in a small area. &amp;#039;&amp;#039;&amp;#039;Mask&amp;#039;&amp;#039;&amp;#039; alters the minor details of a creature&amp;#039;s appearance, such as changing hair color or softening features, to make them harder to recognize. &amp;#039;&amp;#039;&amp;#039;Croak&amp;#039;&amp;#039;&amp;#039; emits a sustained croaking sound that sounds like multiple frogs. &amp;#039;&amp;#039;&amp;#039;Invisibility to Undead&amp;#039;&amp;#039;&amp;#039; causes the caster to appear as an indistinct presence, preventing most mindless undead from perceiving them. &amp;#039;&amp;#039;&amp;#039;Change Self&amp;#039;&amp;#039;&amp;#039; allows the caster to disguise their appearance entirely, assuming the form of another creature of similar size and shape.  &amp;#039;&amp;#039;&amp;#039;Audible Glamer&amp;#039;&amp;#039;&amp;#039; generates illusionary sound, from a single voice to a full cacophony, seemingly originating from a chosen point. &amp;#039;&amp;#039;&amp;#039;Hallucinatory Terrain&amp;#039;&amp;#039;&amp;#039; transforms the appearance of an area, making barren ground appear lush, disguising roads as wild terrain, or even creating the illusion of impassable obstacles.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Illusion&amp;diff=28964&amp;oldid=prev</id>
		<title>Tao alexis: Created page with &quot;&#039;&#039;&#039;Illusions&#039;&#039;&#039; are magical effects that alter perception, causing creatures to see, hear, or otherwise sense something that does not exist or misinterpreting what is real. Un...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Illusion&amp;diff=28964&amp;oldid=prev"/>
		<updated>2025-02-28T22:41:35Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Illusions&amp;#039;&amp;#039;&amp;#039; are magical effects that alter perception, causing creatures to see, hear, or otherwise sense something that does not exist or misinterpreting what is real. Un...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Illusions&amp;#039;&amp;#039;&amp;#039; are magical effects that alter perception, causing creatures to see, hear, or otherwise sense something that does not exist or misinterpreting what is real. Unlike physical transformations or conjured objects, an illusion has no true substance; it is a deception of the senses rather than a change in the world itself. It can fool individuals, groups, or even entire regions depending on its power and complexity, but its effectiveness depends on the observer&amp;#039;s ability to perceive and interact with it. Illusions fall into two broad categories: those that create something entirely false and those that distort reality. The first includes phantasmal images, sounds, and sensations that have no physical presence. The second alters existing sights, sounds, and textures, hiding or disguising things rather than inventing them.&lt;br /&gt;
__TOC__&lt;br /&gt;
A creature subject to an illusion experiences it as real until they have reason to doubt it. Some illusions end when their false nature is exposed—if an illusory bridge is stepped upon, the illusion fails because it provides no support. Others persist even when disbelief is strong, continuing to affect those who cannot overcome their own senses. Spells and abilities that enhance perception or provide supernatural sight may reveal illusions, but not all magic can easily unravel them.&lt;br /&gt;
&lt;br /&gt;
Illusions do not affect the physical world. A false wall blocks sight but not movement. An illusory monster roars and charges but does not strike or leave footprints. Even powerful illusions that include sound and scent cannot produce true force, only the convincing image of it. However, illusions are not always harmless—if an illusion compels a victim to react in fear, confusion, or self-harm, the consequences may be just as real as if the illusion were tangible.&lt;br /&gt;
&lt;br /&gt;
== Spell Examples ==&lt;/div&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
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