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	<id>http://wiki.alexissmolensk.com/index.php?action=history&amp;feed=atom&amp;title=Cliff_Diving_%28sage_ability%29</id>
	<title>Cliff Diving (sage ability) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.alexissmolensk.com/index.php?action=history&amp;feed=atom&amp;title=Cliff_Diving_%28sage_ability%29"/>
	<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;action=history"/>
	<updated>2026-04-24T08:58:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=29347&amp;oldid=prev</id>
		<title>Tao alexis at 16:15, 7 March 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=29347&amp;oldid=prev"/>
		<updated>2025-03-07T16:15:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:15, 7 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Cliff Diving (sage ability).jpg|right|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;560px&lt;/del&gt;|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Cliff Diving (sage ability).jpg|right|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;525px&lt;/ins&gt;|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Cliff]] diving&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Athletics (sage study)|Athletics]] that enables the character to leap safely from extraordinary heights into deep water.  A stable platform is required and the character must remove excess gear, carrying no more than 3 lbs. of [[Clothing|clothing]] and equipment. Exceeding this limit results in +1 point of [[Damage (hit points)|damage]] per additional 3 lbs. or fraction thereof.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Cliff]] diving&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Athletics (sage study)|Athletics]] that enables the character to leap safely from extraordinary heights into deep water.  A stable platform is required and the character must remove excess gear, carrying no more than 3 lbs. of [[Clothing|clothing]] and equipment. Exceeding this limit results in +1 point of [[Damage (hit points)|damage]] per additional 3 lbs. or fraction thereof.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=29345&amp;oldid=prev</id>
		<title>Tao alexis at 16:14, 7 March 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=29345&amp;oldid=prev"/>
		<updated>2025-03-07T16:14:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:14, 7 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Cliff Diving (sage ability).jpg|right|560px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Cliff Diving (sage ability).jpg|right|560px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Cliff]] diving&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Athletics (sage study)|Athletics]] that enables the character to leap safely from extraordinary heights into deep water.  A stable platform is required&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;and the character must remove excess gear, carrying no more than 3 lbs. of [[Clothing|clothing]] and equipment. Exceeding this limit results in +1 point of [[Damage (hit points)|damage]] per additional 3 lbs. or fraction thereof.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Cliff]] diving&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Athletics (sage study)|Athletics]] that enables the character to leap safely from extraordinary heights into deep water.  A stable platform is required and the character must remove excess gear, carrying no more than 3 lbs. of [[Clothing|clothing]] and equipment. Exceeding this limit results in +1 point of [[Damage (hit points)|damage]] per additional 3 lbs. or fraction thereof.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A dive involves leaping headfirst, arms extended, with hands together to break the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;water’s &lt;/del&gt;surface before entry. An unskilled diver may instinctively flail or position their body incorrectly, increasing the likelihood of injury. Entering the water at an improper angle, such as landing flat or twisting unexpectedly, can cause serious harm. Without proper technique, even moderate dives can leave a diver stunned, gasping for air or struggling to regain control after resurfacing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A dive involves leaping headfirst, arms extended, with hands together to break the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;water&amp;#039;s &lt;/ins&gt;surface before entry. An unskilled diver may instinctively flail or position their body incorrectly, increasing the likelihood of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Injury|&lt;/ins&gt;injury&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;. Entering the water at an improper angle, such as landing flat or twisting unexpectedly, can cause serious harm. Without proper technique, even moderate dives can leave a diver stunned, gasping for air or struggling to regain control after resurfacing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters without this ability can attempt high dives, but with significant risk. An unskilled diver can safely jump from heights up to 18 feet, assuming calm water and a proper entry position. At greater heights, the danger increases considerably. Poor form can result in injuries such as sprains, bruises&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;or even broken bones, while an uncontrolled fall from 30 feet or higher can be fatal. The force of impact on the water at these heights is enough to knock the wind out of a diver or disorient them upon entry, increasing the risk of drowning.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters without this ability can attempt high dives, but with significant risk. An unskilled diver can safely jump from heights up to 18 feet, assuming calm water and a proper entry position. At greater heights, the danger increases considerably. Poor form can result in injuries such as sprains, bruises or even broken bones, while an uncontrolled fall from 30 feet or higher can be fatal. The force of impact on the water at these heights is enough to knock the wind out of a diver or disorient them upon entry, increasing the risk of drowning.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Those trained in cliff diving can safely leap from terrifying heights without injury, provided conditions are favourable. Experience allows them to judge water depth, account for currents&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;and adjust their form mid-air to ensure a clean entry. Skilled divers instinctively know how to angle their bodies to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;minimize &lt;/del&gt;impact, using controlled tucks and rotations to maintain stability. However, even with training, risks remain if the water below is too shallow, obstructed by hidden rocks&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;or disturbed by strong currents. Environmental factors such as wind, waves&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;or unpredictable water movement must always be considered before making a dive.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Those trained in cliff diving can safely leap from terrifying heights without injury, provided conditions are favourable. Experience allows them to judge water depth, account for currents and adjust their form mid-air to ensure a clean entry. Skilled divers instinctively know how to angle their bodies to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;minimise &lt;/ins&gt;impact, using controlled tucks and rotations to maintain stability. However, even with training, risks remain if the water below is too shallow, obstructed by hidden rocks or disturbed by strong currents. Environmental factors such as wind, waves or unpredictable water movement must always be considered before making a dive.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left; margin-right: 25px; background-color:#d4f2f2;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left; margin-right: 25px; background-color:#d4f2f2;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot; &gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cliff diving takes practice and training; the benefit is that the diver can use their momentum after striking the water to surface a significant distance from where they entered. A trained diver can travel 2 hexes per 10 ft. drop, making it an effective means of escape when pursued. This is far safer than simply [[Falling#Jumping|jumping]], which provides no such momentum and leaves the character surfacing almost directly below their entry point.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cliff diving takes practice and training; the benefit is that the diver can use their momentum after striking the water to surface a significant distance from where they entered. A trained diver can travel 2 hexes per 10 ft. drop, making it an effective means of escape when pursued. This is far safer than simply [[Falling#Jumping|jumping]], which provides no such momentum and leaves the character surfacing almost directly below their entry point.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, unskilled individuals frequently make mistakes in their form. Common errors include entering the water with arms apart, the head at the wrong angle&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;or legs bent, all of which increase the risk of injury. The table reflects how even a simple 5 ft. dive can cause a minor injury if performed incorrectly. As the height increases, these mistakes become more punishing, leading to dislocated limbs, unconsciousness&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;or even death.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, unskilled individuals frequently make mistakes in their form. Common errors include entering the water with arms apart, the head at the wrong angle or legs bent, all of which increase the risk of injury. The table reflects how even a simple 5 ft. dive can cause a minor injury if performed incorrectly. As the height increases, these mistakes become more punishing, leading to dislocated limbs, unconsciousness or even death.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters should also exercise caution for reasons beyond form alone. Submerged ledges, shifting currents&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;or a misjudged water depth can all turn a leap into a deadly mistake. While cliff diving is an effective means of descent for those trained in it, characters without the skill should consider that jumping may be the safer option in many cases. Despite these risks, a healthy character can typically expect to survive a dive of up to 18 feet, even with poor dice rolls, though injuries may still occur.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters should also exercise caution for reasons beyond form alone. Submerged ledges, shifting currents or a misjudged water depth can all turn a leap into a deadly mistake. While cliff diving is an effective means of descent for those trained in it, characters without the skill should consider that jumping may be the safer option in many cases. Despite these risks, a healthy character can typically expect to survive a dive of up to 18 feet, even with poor dice rolls, though injuries may still occur.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Talented Divers ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Talented Divers ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot; &gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Skilled Divers ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Skilled Divers ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon reaching 10 points of knowledge, the character attains amateur status, gaining greater precision and control over their dives. However, beyond this level, the safe diving height increases at a reduced rate of 1½ feet per point of knowledge rather than 2 feet. For example, a diver with 15 points of knowledge can dive from 27½ feet without &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;injury—20 &lt;/del&gt;feet from the first 10 points and an additional 7½ feet from the remaining 5 points. Fractions are generally ignored in practical calculations.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon reaching 10 points of knowledge, the character attains amateur status, gaining greater precision and control over their dives. However, beyond this level, the safe diving height increases at a reduced rate of 1½ feet per point of knowledge rather than 2 feet. For example, a diver with 15 points of knowledge can dive from 27½ feet without &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;injury — 20 &lt;/ins&gt;feet from the first 10 points and an additional 7½ feet from the remaining 5 points. Fractions are generally ignored in practical calculations.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If a skilled diver exceeds their safe height, they suffer damage according to the unskilled diver table, based on the number of additional feet fallen.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If a skilled diver exceeds their safe height, they suffer damage according to the unskilled diver table, based on the number of additional feet fallen.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=29344&amp;oldid=prev</id>
		<title>Tao alexis at 16:11, 7 March 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=29344&amp;oldid=prev"/>
		<updated>2025-03-07T16:11:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:11, 7 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Cliff Diving (sage ability).jpg|right|560px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Cliff Diving (sage ability).jpg|right|560px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Cliff]] diving&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Athletics (sage study)|Athletics]] that enables the character to leap safely from extraordinary heights into deep water.  A &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;good &lt;/del&gt;platform is required and the character must &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;strip so that &lt;/del&gt;no more than 3 lbs. of [[Clothing|clothing]] and equipment &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is carried&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; For every 3 lbs. more, or part thereof, the character will suffer &lt;/del&gt;+1 point of [[Damage (hit points)|damage]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Cliff]] diving&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Athletics (sage study)|Athletics]] that enables the character to leap safely from extraordinary heights into deep water.  A &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stable &lt;/ins&gt;platform is required&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;and the character must &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;remove excess gear, carrying &lt;/ins&gt;no more than 3 lbs. of [[Clothing|clothing]] and equipment. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Exceeding this limit results in &lt;/ins&gt;+1 point of [[Damage (hit points)|damage]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;per additional 3 lbs. or fraction thereof&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;High dives can be attempted by characters without &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ability, though it can be very dangerous&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; The highest safe dive for an &lt;/del&gt;unskilled &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character is about 18 ft.  For those with sage-status&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dives &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more than 100 ft&lt;/del&gt;., or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more&lt;/del&gt;, can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be attempted&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A dive involves leaping headfirst, arms extended, with hands together to break &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;water’s surface before entry&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;An &lt;/ins&gt;unskilled &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;diver may instinctively flail or position their body incorrectly&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;increasing the likelihood &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;injury&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Entering the water at an improper angle&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;such as landing flat &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;twisting unexpectedly, can cause serious harm. Without proper technique&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even moderate dives &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;leave a diver stunned, gasping for air or struggling to regain control after resurfacing&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== Unskilled Divers ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Characters without this ability can attempt high dives, but with significant risk. An unskilled diver can safely jump from heights up to 18 feet, assuming calm water and a proper entry position. At greater heights, the danger increases considerably. Poor form can result in injuries such as sprains, bruises, or even broken bones, while an uncontrolled fall from 30 feet or higher can be fatal. The force of impact on the water at these heights is enough to knock the wind out of a diver or disorient them upon entry, increasing the risk of drowning.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Diving describes leaping head first&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;arms outstretched &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hands held together &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;break &lt;/del&gt;the water&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s surface &lt;/del&gt;before &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;entering&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Those trained in cliff diving can safely leap from terrifying heights without injury&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;provided conditions are favourable. Experience allows them to judge water depth, account for currents, and adjust their form mid-air to ensure a clean entry. Skilled divers instinctively know how to angle their bodies to minimize impact, using controlled tucks &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rotations &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;maintain stability. However, even with training, risks remain if &lt;/ins&gt;the water &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;below is too shallow, obstructed by hidden rocks, or disturbed by strong currents. Environmental factors such as wind, waves, or unpredictable water movement must always be considered &lt;/ins&gt;before &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;making a dive&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left; margin-right: 25px; background-color:#d4f2f2;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left; margin-right: 25px; background-color:#d4f2f2;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 73+ || 15d6&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 73+ || 15d6&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Unskilled Divers ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cliff diving takes practice and training; the benefit is that the diver can use their momentum after striking the water to surface a significant distance from where they entered. A trained diver can travel 2 hexes per 10 ft. drop, making it an effective means of escape when pursued. This is far safer than simply [[Falling#Jumping|jumping]], which provides no such momentum and leaves the character surfacing almost directly below their entry point.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This takes practice and training; &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;benefit is that &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;diver is able to use his &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;her momentum after striking &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;water so as to surface &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;significant distance from where the water was entered, some 2 hexes per 10 &lt;/del&gt;ft. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;drop&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; This is safer&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;when being pursued&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;than [[Falling#Jumping|jumping]]&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which grants no such momentum&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However, unskilled individuals frequently make mistakes in their form. Common errors include entering the water with arms apart, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;head at &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wrong angle, &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;legs bent, all of which increase &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;risk of injury. The table reflects how even &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;simple 5 &lt;/ins&gt;ft. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dive can cause a minor injury if performed incorrectly&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As the height increases&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these mistakes become more punishing&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;leading to dislocated limbs&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unconsciousness, or even death&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unskilled persons often make the mistake of going into with their arms apart&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their head at the wrong angle and their legs bent.  The table shows the effect of this poor technique: even &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dive of 5 ft. &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;result in &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;light injury&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; As the height increases, this lack &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;technique becomes crippling or deadly.  Characters should be cautious before deciding to dive &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other reasons as well ... damage may be sustained from hitting a ledge beneath the surface, or the bottom may be much closer than imagined.  Therefore&lt;/del&gt;, characters without &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;diving &lt;/del&gt;skill should &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;find it &lt;/del&gt;safer &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to jump&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Still&lt;/del&gt;, a healthy &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player &lt;/del&gt;character can expect to survive &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;most dives &lt;/del&gt;up to 18 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ft.&lt;/del&gt;, even &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if the &lt;/del&gt;dice &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are bad&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Characters should also exercise caution for reasons beyond form alone. Submerged ledges&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shifting currents&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;misjudged water depth &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;all turn a leap into &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;deadly mistake&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While cliff diving is an effective means &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;descent &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;those trained in it&lt;/ins&gt;, characters without &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;skill should &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;consider that jumping may be the &lt;/ins&gt;safer &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;option in many cases&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Despite these risks&lt;/ins&gt;, a healthy character can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;typically &lt;/ins&gt;expect to survive &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a dive of &lt;/ins&gt;up to 18 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;feet&lt;/ins&gt;, even &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with poor &lt;/ins&gt;dice &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rolls, though injuries may still occur&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Talented Divers ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Talented Divers ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/del&gt;point of knowledge &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;enables &lt;/del&gt;the character &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to show &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;talent&amp;quot; &lt;/del&gt;for diving&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.  This dictates the character has grasped the correct &lt;/del&gt;form and technique, even if they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can&amp;#039;t perform it well&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;For each additional point, the character &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/del&gt;dive from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a height of &lt;/del&gt;2 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ft. &lt;/del&gt;without &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fear &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; This seems incidental&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but the height increases &lt;/del&gt;quickly&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, since with &lt;/del&gt;6 points the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dive &lt;/del&gt;safely from a height &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of 12 ft., enough to &lt;/del&gt;make &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;plenty of people nervous&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; With &lt;/del&gt;9 points, just one shy of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reaching &lt;/del&gt;amateur&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;or &amp;quot;skilled&amp;quot; status, the character can dive &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;safely &lt;/del&gt;from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a height of &lt;/del&gt;18 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ft&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a single &lt;/ins&gt;point of knowledge &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;grants &lt;/ins&gt;the character a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;natural aptitude &lt;/ins&gt;for diving&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, meaning they understand proper &lt;/ins&gt;form and technique, even if they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have not yet mastered execution&lt;/ins&gt;. For each additional point &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of knowledge&lt;/ins&gt;, the character &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gains the ability to &lt;/ins&gt;dive &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;safely &lt;/ins&gt;from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an additional &lt;/ins&gt;2 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;feet &lt;/ins&gt;without &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;risk &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;injury&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While this may seem like a minor benefit at first&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/ins&gt;quickly &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;compounds. With &lt;/ins&gt;6 points&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;diver &lt;/ins&gt;can safely &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;descend &lt;/ins&gt;from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;12 feet, &lt;/ins&gt;a height &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that would &lt;/ins&gt;make &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;many uneasy&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;By &lt;/ins&gt;9 points, just one shy of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;achieving &lt;/ins&gt;amateur or &amp;quot;skilled&amp;quot; status, the character can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;confidently &lt;/ins&gt;dive from 18 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;feet without harm&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Skilled Divers ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Skilled Divers ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As the character reaches &lt;/del&gt;10 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pts. &lt;/del&gt;of knowledge &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and becomes an &lt;/del&gt;amateur, greater &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;acuity is gained&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;However, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;above 10 pts.&lt;/del&gt;, the safe height &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/del&gt;reduced &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/del&gt;1½ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ft. &lt;/del&gt;per point of knowledge. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Thus&lt;/del&gt;, a diver with 15 points of knowledge &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;would be able to &lt;/del&gt;dive &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;safely &lt;/del&gt;from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a height of &lt;/del&gt;27½ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ft. — 20 ft. for &lt;/del&gt;the first 10 points &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of knowledge &lt;/del&gt;and 7½ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ft. for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;additional &lt;/del&gt;5 points. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; For most &lt;/del&gt;calculations, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fraction is ignored&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Upon reaching &lt;/ins&gt;10 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;points &lt;/ins&gt;of knowledge&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, the character attains &lt;/ins&gt;amateur &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;status&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gaining &lt;/ins&gt;greater &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;precision and control over their dives&lt;/ins&gt;. However, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;beyond this level&lt;/ins&gt;, the safe &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;diving &lt;/ins&gt;height &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;increases at a &lt;/ins&gt;reduced &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rate of &lt;/ins&gt;1½ &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;feet &lt;/ins&gt;per point of knowledge &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rather than 2 feet&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For example&lt;/ins&gt;, a diver with 15 points of knowledge &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/ins&gt;dive from 27½ &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;feet without injury—20 feet from &lt;/ins&gt;the first 10 points and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an additional &lt;/ins&gt;7½ &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;feet from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;remaining &lt;/ins&gt;5 points. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fractions are generally ignored in practical &lt;/ins&gt;calculations&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If a skilled diver exceeds their safe height&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they suffer damage according to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unskilled diver table, based on the number of additional feet fallen&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Attempts above this height cause damage according to the number of additional ft. on the &lt;/del&gt;&amp;#039;&amp;#039;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unskilled diver table&lt;/del&gt;&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For example&lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, an amateur diver with 15 points of knowledge attempts a 47-foot dive. This exceeds their safe limit by 10 feet, so they suffer 1d4 damage upon impact&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: &amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, an amateur diver &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;15 points of knowledge makes &lt;/del&gt;a dive &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of 47 ft&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; This &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;10 ft&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;beyond &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;diver&amp;#039;s ordinary skill&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so 1d4 damage &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;suffered&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=== Required Depth of Water ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Amateurs are also able to accurately estimate water depth &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a successful [[Ability Checks|wisdom check]]. This allows them to assess whether &lt;/ins&gt;a dive &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is safe before leaping&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The minimum depth required for a 15-foot dive &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;12 feet of water&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For every additional 5 feet of height above &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;water&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1 more foot of depth &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;required&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==== Depth of Water ====&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For example&lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dive from 35 feet requires the &lt;/ins&gt;base 12 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;feet, plus 4 feet &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;additional &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20 feet &lt;/ins&gt;of height&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, for a total required depth of 16 feet&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Amateurs are also able to accurately guess the water&amp;#039;s depth with a successful [[Ability Checks|wisdom check]].  The minimum depth for a dive from a &lt;/del&gt;&amp;#039;&amp;#039;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;height&lt;/del&gt;&amp;#039;&amp;#039;&amp;#039; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of 15 ft. is &lt;/del&gt;a base 12 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ft. of water.  One foot of &amp;#039;&amp;#039;&amp;#039;depth&amp;#039;&amp;#039;&amp;#039; is needed &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;every 5 &lt;/del&gt;additional &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ft. &lt;/del&gt;of height &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;above the water&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: &amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a dive from 35 ft. requires 12 ft&lt;/del&gt;., &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;+4 ft. for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;additional 20 ft. dive.  The total depth of &lt;/del&gt;water &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;needed is therefore 16 ft&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If the water is shallower than the required depth&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the impact is more dangerous&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For every foot of depth missing&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;diver suffers damage as if falling into &lt;/ins&gt;water &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;only 2½ feet deep&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;every foot of depth lacking, count the damage as equal to a fall into water of 2½ ft.  Thus&lt;/del&gt;, a dive &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of 35 ft. &lt;/del&gt;into 11 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ft. &lt;/del&gt;of water &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;would cause &lt;/del&gt;damage equal to a fall of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;22½ ft&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: &amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;For &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;example&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;, a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;35-foot &lt;/ins&gt;dive into 11 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;feet &lt;/ins&gt;of water &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is 5 feet shallower than required. This results in &lt;/ins&gt;damage equal to a fall &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;into 22½ feet of water, increasing the risk &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;injury&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Divers of authority-status&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;with 30 knowledge or more&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, don&amp;#039;t &lt;/del&gt;need a wisdom check to determine &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;whether or not &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;depth of &lt;/del&gt;water &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dived into &lt;/del&gt;is safe.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Divers of authority-status &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/ins&gt;with 30 knowledge &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;points &lt;/ins&gt;or more&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;) no longer &lt;/ins&gt;need a wisdom check to determine &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if &lt;/ins&gt;the water is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;deep enough for a &lt;/ins&gt;safe &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dive. Their experience allows them to judge depth with certainty, ensuring they only attempt dives that will not result in injury&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See [[Athletics (sage study)|Athletics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See [[Athletics (sage study)|Athletics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Sage Abilities]][[Category: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Don&amp;#039;t Review until 2024&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Sage Abilities]][[Category: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Reviewed&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=24110&amp;oldid=prev</id>
		<title>Tao alexis: /* Unskilled Divers */</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=24110&amp;oldid=prev"/>
		<updated>2023-10-14T00:41:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Unskilled Divers&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:41, 14 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Diving describes leaping head first, arms outstretched and hands held together to break the water&amp;#039;s surface before entering.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Diving describes leaping head first, arms outstretched and hands held together to break the water&amp;#039;s surface before entering.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left; margin-right: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;15px&lt;/del&gt;; background-color:#d4f2f2;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left; margin-right: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;25px&lt;/ins&gt;; background-color:#d4f2f2;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+Unskilled Damage&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+Unskilled Damage&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Distance (ft.) !! Damage&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Distance (ft.) !! Damage&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=24106&amp;oldid=prev</id>
		<title>Tao alexis at 23:54, 13 October 2023</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=24106&amp;oldid=prev"/>
		<updated>2023-10-13T23:54:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:54, 13 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Cliff Diving (sage ability).jpg|right|560px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Cliff Diving (sage ability).jpg|right|560px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Cliff]] diving&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] that enables the character to leap safely from extraordinary heights into deep water.  A good platform is required and the character must strip so that no more than 3 lbs. of [[Clothing|clothing]] and equipment is carried.  For every 3 lbs. more, or part thereof, the character will suffer +1 point of [[Damage (hit points)|damage]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Cliff]] diving&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] in the [[Sage Study|study]] of [[Athletics (sage study)|Athletics&lt;/ins&gt;]] that enables the character to leap safely from extraordinary heights into deep water.  A good platform is required and the character must strip so that no more than 3 lbs. of [[Clothing|clothing]] and equipment is carried.  For every 3 lbs. more, or part thereof, the character will suffer +1 point of [[Damage (hit points)|damage]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;High dives can be attempted by characters without the ability, though it can be very dangerous.  The highest safe dive for an unskilled character is about 18 ft.  For those with sage-status, dives of more than 100 ft., or more, can be attempted.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;High dives can be attempted by characters without the ability, though it can be very dangerous.  The highest safe dive for an unskilled character is about 18 ft.  For those with sage-status, dives of more than 100 ft., or more, can be attempted.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=16157&amp;oldid=prev</id>
		<title>Tao alexis at 18:34, 5 January 2022</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=16157&amp;oldid=prev"/>
		<updated>2022-01-05T18:34:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:34, 5 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Cliff Diving (sage ability).jpg|right|560px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Cliff Diving (sage ability).jpg|right|560px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Cliff]] diving&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] that enables the character to leap safely from extraordinary heights into deep water.  A good platform is required and the character must strip so that no more than 3 lbs. of [[Clothing|clothing]] and equipment is carried.  For every 3 lbs. more, or part thereof, the character will suffer +1 point of [[Damage (hit points)|damage]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Cliff]] diving&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] that enables the character to leap safely from extraordinary heights into deep water.  A good platform is required and the character must strip so that no more than 3 lbs. of [[Clothing|clothing]] and equipment is carried.  For every 3 lbs. more, or part thereof, the character will suffer +1 point of [[Damage (hit points)|damage]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;__TOC__&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;High dives can be attempted by characters without the ability, though it can be very dangerous.  The highest safe dive for an unskilled character is about 18 ft.  For those with sage-status, dives of more than 100 ft., or more, can be attempted.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;High dives can be attempted by characters without the ability, though it can be very dangerous.  The highest safe dive for an unskilled character is about 18 ft.  For those with sage-status, dives of more than 100 ft., or more, can be attempted.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=16107&amp;oldid=prev</id>
		<title>Tao alexis: /* Skilled Divers */</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=16107&amp;oldid=prev"/>
		<updated>2022-01-03T20:17:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Skilled Divers&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:17, 3 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot; &gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Attempts above this height cause damage according to the number of additional ft. on the &amp;#039;&amp;#039;&amp;#039;unskilled diver table&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Attempts above this height cause damage according to the number of additional ft. on the &amp;#039;&amp;#039;&amp;#039;unskilled diver table&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, an amateur diver with 15 points of knowledge makes a dive of 47 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;f.t&lt;/del&gt;.  This is 10 ft. beyond the diver&amp;#039;s ordinary skill, so 1d4 damage is suffered.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, an amateur diver with 15 points of knowledge makes a dive of 47 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ft&lt;/ins&gt;.  This is 10 ft. beyond the diver&amp;#039;s ordinary skill, so 1d4 damage is suffered.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Depth of Water ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Depth of Water ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=16106&amp;oldid=prev</id>
		<title>Tao alexis at 20:17, 3 January 2022</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=16106&amp;oldid=prev"/>
		<updated>2022-01-03T20:17:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:17, 3 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Cliff]] diving&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] that enables the character to leap safely from extraordinary heights into deep water.  A good platform is required and the character must strip so that no more than 3 lbs. of [[Clothing|clothing]] and equipment is carried.  For every 3 lbs. more, or part thereof, the character will suffer +1 point of [[Damage (hit points)|damage]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Cliff]] diving&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] that enables the character to leap safely from extraordinary heights into deep water.  A good platform is required and the character must strip so that no more than 3 lbs. of [[Clothing|clothing]] and equipment is carried.  For every 3 lbs. more, or part thereof, the character will suffer +1 point of [[Damage (hit points)|damage]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;High dives can be attempted by characters without the ability, though it can be very dangerous.  The highest safe dive for an unskilled character is about 18 ft.  For those with sage-status, dives of more than 100 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;feet&lt;/del&gt;, or more, can be attempted.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;High dives can be attempted by characters without the ability, though it can be very dangerous.  The highest safe dive for an unskilled character is about 18 ft.  For those with sage-status, dives of more than 100 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ft.&lt;/ins&gt;, or more, can be attempted.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Unskilled Divers ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Unskilled Divers ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot; &gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This takes practice and training; the benefit is that the diver is able to use his or her momentum after striking the water so as to surface a significant distance from where the water was entered, some 2 hexes per 10 ft. drop.  This is safer, when being pursued, than [[Falling#Jumping|jumping]], which grants no such momentum.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This takes practice and training; the benefit is that the diver is able to use his or her momentum after striking the water so as to surface a significant distance from where the water was entered, some 2 hexes per 10 ft. drop.  This is safer, when being pursued, than [[Falling#Jumping|jumping]], which grants no such momentum.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, unskilled persons often make the mistake of going into with their arms apart, their head at the wrong angle and their legs bent.  The table shows the effect of this poor technique: even a dive of 5 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;feet &lt;/del&gt;can result in a light injury.  As the height increases, this lack of technique becomes crippling or deadly.  Characters should be cautious before deciding to dive for other reasons as well ... damage may be sustained from hitting a ledge beneath the surface, or the bottom may be much closer than imagined.  Therefore, characters without diving skill should find it safer to jump.  Still, a healthy player character can expect to survive most dives up to 18 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;feet&lt;/del&gt;, even if the dice are bad.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, unskilled persons often make the mistake of going into with their arms apart, their head at the wrong angle and their legs bent.  The table shows the effect of this poor technique: even a dive of 5 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ft. &lt;/ins&gt;can result in a light injury.  As the height increases, this lack of technique becomes crippling or deadly.  Characters should be cautious before deciding to dive for other reasons as well ... damage may be sustained from hitting a ledge beneath the surface, or the bottom may be much closer than imagined.  Therefore, characters without diving skill should find it safer to jump.  Still, a healthy player character can expect to survive most dives up to 18 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ft.&lt;/ins&gt;, even if the dice are bad.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Talented Divers ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Talented Divers ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even one point of knowledge enables the character to show a &amp;quot;talent&amp;quot; for diving.  This dictates the character has grasped the correct form and technique, even if they can&amp;#039;t perform it well.  For each additional point, the character can dive from a height of 2 ft. without fear of damage.  This seems incidental, but the height increases quickly, since with 6 points the character can dive safely from a height of 12 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;feet&lt;/del&gt;, enough to make plenty of people nervous.  With 9 points, just one shy of reaching amateur, or &amp;quot;skilled&amp;quot; status, the character can dive safely from a height of 18 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;feet&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even one point of knowledge enables the character to show a &amp;quot;talent&amp;quot; for diving.  This dictates the character has grasped the correct form and technique, even if they can&amp;#039;t perform it well.  For each additional point, the character can dive from a height of 2 ft. without fear of damage.  This seems incidental, but the height increases quickly, since with 6 points the character can dive safely from a height of 12 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ft.&lt;/ins&gt;, enough to make plenty of people nervous.  With 9 points, just one shy of reaching amateur, or &amp;quot;skilled&amp;quot; status, the character can dive safely from a height of 18 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ft&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Skilled Divers ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Skilled Divers ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the character reaches 10 pts. of knowledge and becomes an amateur, greater acuity is gained.  However, above 10 pts., the safe height is reduced to 1½ ft. per point of knowledge.  Thus, a diver with 15 points of knowledge would be able to dive safely from a height of 27½ ft. — 20 ft. for the first 10 points of knowledge and 7½ ft. for the additional 5 points.  For most calculations, the fraction is ignored.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the character reaches 10 pts. of knowledge and becomes an amateur, greater acuity is gained.  However, above 10 pts., the safe height is reduced to 1½ ft. per point of knowledge.  Thus, a diver with 15 points of knowledge would be able to dive safely from a height of 27½ ft. — 20 ft. for the first 10 points of knowledge and 7½ ft. for the additional 5 points.  For most calculations, the fraction is ignored.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Attempts above this height cause damage according to the number of additional &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;feet &lt;/del&gt;on the &amp;#039;&amp;#039;&amp;#039;unskilled diver table&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Attempts above this height cause damage according to the number of additional &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ft. &lt;/ins&gt;on the &amp;#039;&amp;#039;&amp;#039;unskilled diver table&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, an amateur diver with 15 points of knowledge makes a dive of 47 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;feet&lt;/del&gt;.  This is 10 ft. beyond the diver&amp;#039;s ordinary skill, so 1d4 damage is suffered.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, an amateur diver with 15 points of knowledge makes a dive of 47 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;f.t&lt;/ins&gt;.  This is 10 ft. beyond the diver&amp;#039;s ordinary skill, so 1d4 damage is suffered.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Depth of Water ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Depth of Water ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Amateurs are also able to accurately guess the water&amp;#039;s depth with a successful [[Ability Checks|wisdom check]].  The minimum depth for a dive from a &amp;#039;&amp;#039;&amp;#039;height&amp;#039;&amp;#039;&amp;#039; of 15 ft. is a base 12 ft. of water.  One foot of &amp;#039;&amp;#039;&amp;#039;depth&amp;#039;&amp;#039;&amp;#039; is needed for every 5 additional &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;feet &lt;/del&gt;of height above the water.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Amateurs are also able to accurately guess the water&amp;#039;s depth with a successful [[Ability Checks|wisdom check]].  The minimum depth for a dive from a &amp;#039;&amp;#039;&amp;#039;height&amp;#039;&amp;#039;&amp;#039; of 15 ft. is a base 12 ft. of water.  One foot of &amp;#039;&amp;#039;&amp;#039;depth&amp;#039;&amp;#039;&amp;#039; is needed for every 5 additional &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ft. &lt;/ins&gt;of height above the water.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, a dive from 35 ft. requires 12 ft., +4 ft. for the additional 20 ft. dive.  The total depth of water needed is therefore 16 ft.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, a dive from 35 ft. requires 12 ft., +4 ft. for the additional 20 ft. dive.  The total depth of water needed is therefore 16 ft.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For every foot of depth lacking, count the damage as equal to a fall into water of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5 feet&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Therefore&lt;/del&gt;, a dive of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;25 &lt;/del&gt;ft. into 11 ft. of water would cause damage equal to a fall of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;25 feet&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For every foot of depth lacking, count the damage as equal to a fall into water of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2½ ft&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Thus&lt;/ins&gt;, a dive of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;35 &lt;/ins&gt;ft. into 11 ft. of water would cause damage equal to a fall of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;22½ ft&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Divers of authority-status, with 30 knowledge or more, don&amp;#039;t need a wisdom check to determine whether or not the depth of water dived into is safe.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Divers of authority-status, with 30 knowledge or more, don&amp;#039;t need a wisdom check to determine whether or not the depth of water dived into is safe.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l56&quot; &gt;Line 56:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See [[Athletics (sage study)|Athletics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See [[Athletics (sage study)|Athletics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Sage Abilities]][[Category: Don&amp;#039;t Review until &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2022&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Sage Abilities]][[Category: Don&amp;#039;t Review until &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2024&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=16105&amp;oldid=prev</id>
		<title>Tao alexis at 20:12, 3 January 2022</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=16105&amp;oldid=prev"/>
		<updated>2022-01-03T20:12:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:12, 3 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Cliff]] diving&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] that enables the character to leap safely from extraordinary heights into deep water.  A good platform is required and the character must strip so that no more than 3 lbs. of [[Clothing|clothing]] and equipment is carried.  For every 3 lbs. more, or part thereof, the character will suffer +1 point of [[Damage (hit points)|damage]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Cliff]] diving&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] that enables the character to leap safely from extraordinary heights into deep water.  A good platform is required and the character must strip so that no more than 3 lbs. of [[Clothing|clothing]] and equipment is carried.  For every 3 lbs. more, or part thereof, the character will suffer +1 point of [[Damage (hit points)|damage]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;High dives can be attempted by characters without the ability, though it can be very dangerous.  The highest safe &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;jump &lt;/del&gt;for an unskilled character is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;aboout &lt;/del&gt;18 ft.  For those with sage-status, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;jumps &lt;/del&gt;of more than 100 feet or more can be attempted.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;High dives can be attempted by characters without the ability, though it can be very dangerous.  The highest safe &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dive &lt;/ins&gt;for an unskilled character is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;about &lt;/ins&gt;18 ft.  For those with sage-status, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dives &lt;/ins&gt;of more than 100 feet&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;or more&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;can be attempted.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Unskilled Divers ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Unskilled Divers ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Diving describes leaping head first, arms outstretched and hands held together to break the water&amp;#039;s surface before entering.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Diving describes leaping head first, arms outstretched and hands held together to break the water&amp;#039;s surface before entering.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left; margin-right: 15px; background-color:#d4f2f2;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left; margin-right: 15px; background-color:#d4f2f2;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+Unskilled Damage&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+Unskilled Damage&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot; &gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 73+ || 15d6&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 73+ || 15d6&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This takes practice and training; the benefit is that the diver is able to use his or her momentum after striking the water so as to surface a significant distance from where the water was entered.  This is safer, when being pursued, than [[Falling#Jumping|jumping]], which grants no such momentum.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, unskilled persons often make the mistake of going into with their arms apart, their head at the wrong angle and their legs bent.  The table shows the effect of this poor technique: even a dive of 5 feet can result in a light injury.  As the height increases, this lack of technique becomes crippling or deadly.  Characters should be cautious before deciding to dive for other reasons as well ... damage may be sustained from hitting a ledge beneath the surface, or the bottom may be much closer than imagined.  Therefore, characters without skill &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will &lt;/del&gt;find it safer to jump &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;into water&lt;/del&gt;.  Still, a healthy player character can expect to survive &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in a jump &lt;/del&gt;up to 18 feet, even if the dice are bad.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This takes practice and training; the benefit is that the diver is able to use his or her momentum after striking the water so as to surface a significant distance from where the water was entered, some 2 hexes per 10 ft. drop.  This is safer, when being pursued, than [[Falling#Jumping|jumping]], which grants no such momentum.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, unskilled persons often make the mistake of going into with their arms apart, their head at the wrong angle and their legs bent.  The table shows the effect of this poor technique: even a dive of 5 feet can result in a light injury.  As the height increases, this lack of technique becomes crippling or deadly.  Characters should be cautious before deciding to dive for other reasons as well ... damage may be sustained from hitting a ledge beneath the surface, or the bottom may be much closer than imagined.  Therefore, characters without &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;diving &lt;/ins&gt;skill &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;should &lt;/ins&gt;find it safer to jump.  Still, a healthy player character can expect to survive &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most dives &lt;/ins&gt;up to 18 feet, even if the dice are bad.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Talented Divers ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Talented Divers ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even one point of knowledge enables the character to show a &amp;quot;talent&amp;quot; for diving.  This dictates the character has grasped the correct form and technique, even if they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;may not &lt;/del&gt;perform it well.  For each point, the character can dive from a height of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3 &lt;/del&gt;ft. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;withou &lt;/del&gt;fear of damage.  This seems incidental, but the height increases quickly, since with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4 &lt;/del&gt;points the character can dive safely from a height of 12 feet, enough to make plenty of people nervous.  With 9 points, just one shy of reaching amateur, or &amp;quot;skilled&amp;quot; status, the character can dive safely from a height of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;27 &lt;/del&gt;feet.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even one point of knowledge enables the character to show a &amp;quot;talent&amp;quot; for diving.  This dictates the character has grasped the correct form and technique, even if they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can&amp;#039;t &lt;/ins&gt;perform it well.  For each &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;additional &lt;/ins&gt;point, the character can dive from a height of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2 &lt;/ins&gt;ft. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;without &lt;/ins&gt;fear of damage.  This seems incidental, but the height increases quickly, since with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;6 &lt;/ins&gt;points the character can dive safely from a height of 12 feet, enough to make plenty of people nervous.  With 9 points, just one shy of reaching amateur, or &amp;quot;skilled&amp;quot; status, the character can dive safely from a height of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;18 &lt;/ins&gt;feet.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Skilled Divers ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Skilled Divers ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the character reaches 10 pts. of knowledge and becomes an amateur, greater acuity is gained.  However, the height &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gain per point of knowledge &lt;/del&gt;is reduced to 1½ ft. per point.  Thus, a diver with 15 points of knowledge would be able to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;jump &lt;/del&gt;safely from a height of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;37½ &lt;/del&gt;ft. — &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30 &lt;/del&gt;ft. for the first 10 points of knowledge and 7½ ft. for the additional 5 points.  For most calculations, the fraction is ignored.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the character reaches 10 pts. of knowledge and becomes an amateur, greater acuity is gained.  However&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, above 10 pts.&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;safe &lt;/ins&gt;height is reduced to 1½ ft. per point &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of knowledge&lt;/ins&gt;.  Thus, a diver with 15 points of knowledge would be able to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dive &lt;/ins&gt;safely from a height of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;27½ &lt;/ins&gt;ft. — &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20 &lt;/ins&gt;ft. for the first 10 points of knowledge and 7½ ft. for the additional 5 points.  For most calculations, the fraction is ignored&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Attempts above this height cause damage according to the number of additional feet on the &amp;#039;&amp;#039;&amp;#039;unskilled diver table&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Attempts above this height cause damage according to the number of additional feet on the &lt;/del&gt;&amp;#039;&amp;#039;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unskilled diver table&lt;/del&gt;&amp;#039;&amp;#039;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.  For example&lt;/del&gt;, an amateur diver with 15 points of knowledge makes a dive of 47 feet.  This is 10 ft. beyond the diver&amp;#039;s ordinary skill, so 1d4 damage is suffered.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For example&lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;, an amateur diver with 15 points of knowledge makes a dive of 47 feet.  This is 10 ft. beyond the diver&amp;#039;s ordinary skill, so 1d4 damage is suffered.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Depth of Water ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Depth of Water ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Amateurs are also able to accurately guess the water&amp;#039;s depth with a successful [[Ability Checks|wisdom check]].  The minimum depth for a dive from a &amp;#039;&amp;#039;&amp;#039;height&amp;#039;&amp;#039;&amp;#039; of 15 ft. is a base 12 ft. of water.  One foot of &amp;#039;&amp;#039;&amp;#039;depth&amp;#039;&amp;#039;&amp;#039; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;should be added &lt;/del&gt;for every 5 additional feet of height above the water.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Amateurs are also able to accurately guess the water&amp;#039;s depth with a successful [[Ability Checks|wisdom check]].  The minimum depth for a dive from a &amp;#039;&amp;#039;&amp;#039;height&amp;#039;&amp;#039;&amp;#039; of 15 ft. is a base 12 ft. of water.  One foot of &amp;#039;&amp;#039;&amp;#039;depth&amp;#039;&amp;#039;&amp;#039; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is needed &lt;/ins&gt;for every 5 additional feet of height above the water.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;jump &lt;/del&gt;from 35 ft. requires &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &amp;#039;&amp;#039;&amp;#039;base &lt;/del&gt;12 ft.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/del&gt;, +4 ft. for the additional 20 ft. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;height&lt;/del&gt;.  The total depth of water is therefore 16 ft.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dive &lt;/ins&gt;from 35 ft. requires 12 ft., +4 ft. for the additional 20 ft. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dive&lt;/ins&gt;.  The total depth of water &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;needed &lt;/ins&gt;is therefore 16 ft.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For every foot of depth lacking, count the damage as equal to a fall into water of 5 feet.  Therefore, a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;jump &lt;/del&gt;of 25 ft. into 11 ft. of water would cause damage equal to a fall of 25 feet.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For every foot of depth lacking, count the damage as equal to a fall into water of 5 feet.  Therefore, a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dive &lt;/ins&gt;of 25 ft. into 11 ft. of water would cause damage equal to a fall of 25 feet.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Divers of authority-status, with 30 knowledge or more, don&amp;#039;t need a wisdom check to determine whether or not the depth of water dived into is safe.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Divers of authority-status, with 30 knowledge or more, don&amp;#039;t need a wisdom check to determine whether or not the depth of water dived into is safe.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=14764&amp;oldid=prev</id>
		<title>Tao alexis at 01:22, 2 December 2021</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Cliff_Diving_(sage_ability)&amp;diff=14764&amp;oldid=prev"/>
		<updated>2021-12-02T01:22:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 01:22, 2 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Cliff Diving (sage ability).jpg|right|560px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Cliff Diving (sage ability).jpg|right|560px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Cliff]] diving&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] that enables the character to leap safely from extraordinary heights into deep water.  A good platform is required and the character must strip so that no more than 3 lbs. of clothing and equipment is carried.  For every 3 lbs. more, or part thereof, the character will suffer +1 point of [[Damage (hit points)|damage]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Cliff]] diving&amp;#039;&amp;#039;&amp;#039; is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] that enables the character to leap safely from extraordinary heights into deep water.  A good platform is required and the character must strip so that no more than 3 lbs. of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Clothing|&lt;/ins&gt;clothing&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;and equipment is carried.  For every 3 lbs. more, or part thereof, the character will suffer +1 point of [[Damage (hit points)|damage]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;High dives can be attempted by characters without the ability, though it can be very dangerous.  The highest safe jump for an unskilled character is aboout 18 ft.  For those with sage-status, jumps of more than 100 feet or more can be attempted.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;High dives can be attempted by characters without the ability, though it can be very dangerous.  The highest safe jump for an unskilled character is aboout 18 ft.  For those with sage-status, jumps of more than 100 feet or more can be attempted.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
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