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	<id>http://wiki.alexissmolensk.com/index.php?action=history&amp;feed=atom&amp;title=Clay_Golem</id>
	<title>Clay Golem - Revision history</title>
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	<updated>2026-04-29T15:37:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=26959&amp;oldid=prev</id>
		<title>Tao alexis at 19:14, 16 January 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=26959&amp;oldid=prev"/>
		<updated>2025-01-16T19:14:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:14, 16 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot; &gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| special = [[Bludgeoning Weapons to Hit|bludgeoning weapons to hit]], [[Haste (spell)|haste]],&amp;lt;br&amp;gt;clay meld, [[Natural Immunities|natural immunities]],&amp;lt;br&amp;gt;[[Strength (ability stat)|strength (20)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| special = [[Bludgeoning Weapons to Hit|bludgeoning weapons to hit]], [[Haste (spell)|haste]],&amp;lt;br&amp;gt;clay meld, [[Natural Immunities|natural immunities]],&amp;lt;br&amp;gt;[[Strength (ability stat)|strength (20)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Clay golems&amp;#039;&amp;#039;&amp;#039; are constructed, animated beings fashioned from clay soil. The method of their creation is outlined within the [[Sage Study|sage study]], [[Golems (sage study)|golems]]. These entities are typically created with the singular purpose of enacting revenge upon a designated enemy, serving as relentless instruments of malevolence. Clay golems unleash chaos, destroying property and indiscriminately killing all who stand in their way.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Clay golems&amp;#039;&amp;#039;&amp;#039; are constructed, animated beings fashioned from clay soil. The method of their creation is outlined within the [[Sage Study|sage study]], [[Golems (sage study)|golems]]. These entities are typically created with the singular purpose of enacting revenge upon a designated enemy, serving as relentless instruments of malevolence&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, manifesting as a deep, abiding hatred, forged by a cruel individual who seeks to truly destroy his or her foes&lt;/ins&gt;. Clay golems unleash chaos, destroying property and indiscriminately killing all who stand in their way.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Clay Golem.jpg|left|350px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Clay Golem.jpg|left|350px|thumb]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the most infamous &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;instances &lt;/del&gt;of a clay &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;golem&amp;#039;s &lt;/del&gt;creation &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;occurred within &lt;/del&gt;a Jewish sect in Prague. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This &lt;/del&gt;golem, animated &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for vengeance&lt;/del&gt;, rampaged &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;uncontrollably &lt;/del&gt;for seven days, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;resulting &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;deaths &lt;/del&gt;of seven hundred individuals &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;before it &lt;/del&gt;was &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;finally &lt;/del&gt;reduced to dust. This &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;historical example stands &lt;/del&gt;as a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;testament to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sheer destructive &lt;/del&gt;potential &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of these constructs &lt;/del&gt;when &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unleashed&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the most infamous &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;accounts &lt;/ins&gt;of a clay &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;golem’s &lt;/ins&gt;creation &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;comes from the legends of &lt;/ins&gt;a Jewish sect in Prague&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, during a time of persecution and strife&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;According to the tale, the &lt;/ins&gt;golem &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was crafted as an act of desperation to protect the community from external threats. Shaped from the clay of the Vltava River and imbued with a sacred purpose&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it was &lt;/ins&gt;animated &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;through divine words and rituals to act as a guardian and avenger.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Once brought to life, however&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the golem’s power proved impossible to fully control. It &lt;/ins&gt;rampaged &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;through the city &lt;/ins&gt;for seven days, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;indiscriminately targeting those it perceived as enemies. Its incredible strength and resilience allowed it to tear through buildings, break through barricades, and crush anyone who stood &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its path. Over the course of its rampage, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;golem claimed the lives &lt;/ins&gt;of seven hundred individuals&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, its destruction spreading fear and devastation throughout the region.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ultimately, the golem &lt;/ins&gt;was reduced to dust&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, its rampage brought to an end by those who understood the rituals necessary to unmake it&lt;/ins&gt;. This &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;event, whether myth or history, serves &lt;/ins&gt;as a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;chilling reminder of the immense power and peril inherent in creating such constructs. The story of the Prague golem has become a cautionary tale, illustrating &lt;/ins&gt;the potential &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for unintended consequences &lt;/ins&gt;when &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;summoning forces beyond mortal control, and the devastating toll such an act can take on both its victims and its creators&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Form ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Form ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=26958&amp;oldid=prev</id>
		<title>Tao alexis: /* Form */</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=26958&amp;oldid=prev"/>
		<updated>2025-01-16T19:12:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Form&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:12, 16 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot; &gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Form ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Form ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Clay golems are formed from densely compacted clay, possessing a mass slightly greater than that of water. Their broad, hulking forms exude a deceptive weight and sluggishness, but in reality, these constructs are capable of surprisingly swift movements.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Clay golems are formed from densely compacted clay, possessing a mass slightly greater than that of water. Their broad, hulking forms exude a deceptive weight and sluggishness, but in reality, these constructs are capable of surprisingly swift movements. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;Despite their apparent brute nature, clay golems are not indiscriminate in their attacks. They select their targets with a chilling precision, prioritizing those who most closely resemble the chosen race or people they have been commanded to annihilate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Despite their apparent brute nature, clay golems are not indiscriminate in their attacks. They select their targets with a chilling precision, prioritizing those who most closely resemble the chosen race or people they have been commanded to annihilate.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Often, the golem&amp;#039;s purpose is inscribed upon its forehead, either in the form of a command or a sacred blessing. These markings may directly name the enemy to be destroyed or provide the creature with a divine directive to carry out its creator&amp;#039;s will. This inscription reinforces the golem&amp;#039;s unyielding resolve, driving its single-minded purpose as it wreaks havoc upon its intended targets.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Often, the golem&amp;#039;s purpose is inscribed upon its forehead, either in the form of a command or a sacred blessing. These markings may directly name the enemy to be destroyed or provide the creature with a divine directive to carry out its creator&amp;#039;s will. This inscription reinforces the golem&amp;#039;s unyielding resolve, driving its single-minded purpose as it wreaks havoc upon its intended targets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=26957&amp;oldid=prev</id>
		<title>Tao alexis: /* Form */</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=26957&amp;oldid=prev"/>
		<updated>2025-01-16T19:11:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Form&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:11, 16 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot; &gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Form ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Form ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Clay golems are formed from densely compacted clay, possessing a mass slightly greater than that of water. Their broad, hulking forms exude a deceptive weight and sluggishness, but in reality, these constructs are capable of surprisingly swift movements&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Despite their apparent brute nature, clay golems are not indiscriminate in their attacks. They select their targets with a chilling precision, prioritizing those who most closely resemble the chosen race or people they have been commanded to annihilate&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Clay golems are formed from densely compacted clay, possessing a mass slightly greater than that of water. Their broad, hulking forms exude a deceptive weight and sluggishness, but in reality, these constructs are capable of surprisingly swift movements.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Often, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;golem’s &lt;/del&gt;purpose is inscribed upon its forehead, either in the form of a command or a sacred blessing. These markings may directly name the enemy to be destroyed or provide the creature with a divine directive to carry out its creator&amp;#039;s will. This inscription reinforces the golem&amp;#039;s unyielding resolve, driving its single-minded purpose as it wreaks havoc upon its intended targets.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Despite their apparent brute nature, clay golems are not indiscriminate in their attacks. They select their targets with a chilling precision, prioritizing those who most closely resemble the chosen race or people they have been commanded to annihilate.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Often, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;golem&amp;#039;s &lt;/ins&gt;purpose is inscribed upon its forehead, either in the form of a command or a sacred blessing. These markings may directly name the enemy to be destroyed or provide the creature with a divine directive to carry out its creator&amp;#039;s will. This inscription reinforces the golem&amp;#039;s unyielding resolve, driving its single-minded purpose as it wreaks havoc upon its intended targets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In combat, a clay golem strikes with the flat of its massive hands, delivering powerful blows that send enemies hurtling to the left or right. These strikes are not only devastating in force but are designed to scatter opponents, breaking formations and ensuring the golem can focus on its primary victims. Its attacks, though simple in execution, are terrifyingly effective, reflecting the deliberate and merciless nature of its creation.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In combat, a clay golem strikes with the flat of its massive hands, delivering powerful blows that send enemies hurtling to the left or right. These strikes are not only devastating in force but are designed to scatter opponents, breaking formations and ensuring the golem can focus on its primary victims. Its attacks, though simple in execution, are terrifyingly effective, reflecting the deliberate and merciless nature of its creation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=26956&amp;oldid=prev</id>
		<title>Tao alexis at 19:11, 16 January 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=26956&amp;oldid=prev"/>
		<updated>2025-01-16T19:11:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:11, 16 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot; &gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| THAC0 = 16&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| THAC0 = 16&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| hpdie = d10&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| hpdie = d10&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| attack = &amp;#039;&amp;#039;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/del&gt;&amp;#039;&amp;#039;&amp;#039;: [[Fist (attack)|fist]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| attack = &amp;#039;&amp;#039;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2&lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;: [[Fist (attack)|fist]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| dmg = fist (3–30)&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| dmg = fist (3–30)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| special = [[Bludgeoning Weapons to Hit|bludgeoning weapons to hit]], [[Haste (spell)|haste]],&amp;lt;br&amp;gt;clay meld, [[Natural Immunities|natural immunities]],&amp;lt;br&amp;gt;[[Strength (ability stat)|strength (20)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| special = [[Bludgeoning Weapons to Hit|bludgeoning weapons to hit]], [[Haste (spell)|haste]],&amp;lt;br&amp;gt;clay meld, [[Natural Immunities|natural immunities]],&amp;lt;br&amp;gt;[[Strength (ability stat)|strength (20)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;Clay golems&amp;#039;&amp;#039;&amp;#039; are constructed, animated beings fashioned from clay soil. The method of their creation is outlined within the [[Sage Study|sage study]], [[Golems (sage study)|golems]]. These entities are typically created with the singular purpose of enacting revenge upon a designated enemy, serving as relentless instruments of malevolence. Clay golems unleash chaos, destroying property and indiscriminately killing all who stand in their way.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Clay Golem.jpg|left|350px|thumb]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;__TOC__&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One of the most infamous instances of a clay golem&amp;#039;s creation occurred within a Jewish sect in Prague. This golem, animated for vengeance, rampaged uncontrollably for seven days, resulting in the deaths of seven hundred individuals before it was finally reduced to dust. This historical example stands as a testament to the sheer destructive potential of these constructs when unleashed.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;Clay golems&amp;#039;&amp;#039;&amp;#039; are constructed, animated beings created from clay soil.  The method of their creation is detailed under the [[Sage Study|sage study]], [[Golems (sage study)|golems]].  Clay golems are specifically constructed for the purpose of revenge against a chosen enemy, malevolently wreaking havoc, destroying property and killing as many as possible.  A famous example of this is the creation of a clay golem by a Jewish sect in Prague; that golem raged for seven days and killed seven hundred before the golem was reduced to dust.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Clay Golem.jpg|left|350px]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Form ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Form ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Clay golems are formed &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of &lt;/del&gt;compacted clay, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the density of which is &lt;/del&gt;slightly greater than water. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Their broad, hulking &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shape is &lt;/del&gt;deceptive, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for &lt;/del&gt;these &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;creatures &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unexpectedly fast moving&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; They &lt;/del&gt;are not &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;careless &lt;/del&gt;in their attacks &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and will choose &lt;/del&gt;their targets &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;selectively&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;preferring to kill &lt;/del&gt;those who &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are &lt;/del&gt;most &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;like &lt;/del&gt;the chosen race or people they&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;ve &lt;/del&gt;been commanded to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;destroy.  This command is sometimes written into the forehead of the golem; else written there is a blessing to send the golem upon its sacred path.  When it attacks, the golem will strike with the flat of its hand, knocking enemies to the left or right&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Clay golems are formed &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;from densely &lt;/ins&gt;compacted clay, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;possessing a mass &lt;/ins&gt;slightly greater than &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that of &lt;/ins&gt;water. Their broad, hulking &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;forms exude a &lt;/ins&gt;deceptive &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;weight and sluggishness, but in reality&lt;/ins&gt;, these &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;constructs &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;capable of surprisingly swift movements&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Despite their apparent brute nature, clay golems &lt;/ins&gt;are not &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;indiscriminate &lt;/ins&gt;in their attacks&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. They select &lt;/ins&gt;their targets &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with a chilling precision&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;prioritizing &lt;/ins&gt;those who most &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;closely resemble &lt;/ins&gt;the chosen race or people they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/ins&gt;been commanded to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;annihilate&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== Advantages == &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Often&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;golem’s purpose is inscribed upon its forehead&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;either in the form of a command &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a sacred blessing&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;These markings may directly name &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enemy to &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;destroyed &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;provide &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;creature with a divine directive to carry out its creator&amp;#039;s &lt;/ins&gt;will&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. This inscription reinforces &lt;/ins&gt;the golem&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s unyielding resolve&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;driving its single-minded purpose as &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wreaks havoc upon &lt;/ins&gt;its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;intended targets&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As they are made of clay&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;these golems are &amp;#039;&amp;#039;&amp;#039;naturally immune&amp;#039;&amp;#039;&amp;#039; to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;effects caused by [[Electro-based Attacks|lightning]] or [[Acid-based Attacks|acid]]&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Petrification|petrification]] &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Paralysation|paralysation]]&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; An attack by [[Disintegrate (spell)|disintegration]] will be absorbed harmlessly by &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;golem.  Its mind cannot &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;affected by [[Sleep (spell)|sleep]] &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Charm|charm]].  [[Cold-based Attacks|Cold]] will [[Slow (spell)|slow]] &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;golem by 50% while [[Fire-based Attacks|fire]] &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cause the side of &lt;/del&gt;the golem &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so attacked to crystallize&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;granting &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a +1 armour class; within a round, the golem will reform this part of &lt;/del&gt;its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;exterior to ensure it is able to move normally&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Clay Golems cannot be hurt by weapons &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any time &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pierce &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cut; &lt;/del&gt;only &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&amp;#039;bludgeoning weapons&amp;#039;&amp;#039;&amp;#039; have any effect&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which applies even if &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weapon being used is magical&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; This&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;plus the immunities described&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;makes &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;clay golem difficult to attack&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In combat, a clay golem strikes with the flat &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its massive hands, delivering powerful blows &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;send enemies hurtling to the left &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;right. These strikes are not &lt;/ins&gt;only &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;devastating in force but are designed to scatter opponents&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;breaking formations and ensuring &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;golem can focus on its primary victims&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Its attacks, though simple in execution&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are terrifyingly effective&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reflecting &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;deliberate and merciless nature of its creation&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spells such as &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Stone to Flesh &lt;/del&gt;(spell)|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stone to flesh&lt;/del&gt;]], [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rock to Mud &lt;/del&gt;(spell)|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mud to rock&lt;/del&gt;]] or [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Stone Shape (spell)&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stone shape&lt;/del&gt;]] will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cause 1d6 &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Damage &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hit points&lt;/del&gt;)|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;per &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Experience Level&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;level&lt;/del&gt;]] of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;caster&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not transform &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;clay golem into another form&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== Advantages ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Clay golems are &amp;#039;&amp;#039;&amp;#039;naturally immune&amp;#039;&amp;#039;&amp;#039; to numerous forms of attack, making them formidable opponents in combat. Their clay composition renders them unaffected by [[Electro-based Attacks|lightning]], [[Acid-based Attacks|acid]], [[Petrification|petrification]], or [[Paralysation|paralysation]]. Additionally&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they can absorb the effects of &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Disintegrate &lt;/ins&gt;(spell)|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;disintegration&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;without harm&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and their lack of a true mind leaves them immune to spells like &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sleep &lt;/ins&gt;(spell)|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sleep&lt;/ins&gt;]] or [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Charm|charm]]. However, they are not entirely invulnerable to elemental forces: [[Cold-based Attacks&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cold&lt;/ins&gt;]] will [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Slow &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spell&lt;/ins&gt;)|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;slow&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the golem by 50%, and &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fire-based Attacks&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fire&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;causes the attacked side &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;golem to crystallize&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;granting it a +1 armour class. The golem &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reform &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;affected part of its exterior within a round to regain full mobility&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Although the &lt;/del&gt;golem &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has a &lt;/del&gt;&amp;#039;&amp;#039;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;20 strength&lt;/del&gt;&amp;#039;&amp;#039;&amp;#039;, it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will never use weapons of any sort&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This benefit is applicable &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;structural damage it is able to commit against structures&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The clay &lt;/ins&gt;golem &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is impervious to all weapons that pierce or cut, even if such weapons are magical. Only &lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bludgeoning weapons&lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are capable of harming it&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;making &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;exceptionally difficult to damage&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Even with its immunities, certain spells are effective against clay golems. [[Stone to Flesh (spell)|Stone to Flesh]], [[Rock to Mud (spell)|Mud &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Rock]], and [[Stone Shape (spell)|Stone Shape]] deal 1d6 [[Damage (hit points)|damage]] per [[Experience Level|level]] of the caster, though they do not transform &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;golem into another form&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Once &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;clay &lt;/del&gt;golem &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is struck &lt;/del&gt;for a quarter of its damage (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the golem &amp;#039;&amp;#039;&amp;#039;&lt;/del&gt;cannot be [[Stun Lock|stunned]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/del&gt;), it will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;suddenly &lt;/del&gt;&amp;#039;&amp;#039;&amp;#039;haste&amp;#039;&amp;#039;&amp;#039; for three [[Combat Round|rounds]], as the spell of the same name. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;During &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which time it &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be able to move and &lt;/del&gt;attack with twice its normal speed&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; the first two rounds will be spent attempting to destroy &lt;/del&gt;those &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;immediately threatening &lt;/del&gt;it&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; with &lt;/del&gt;the third round, the golem will flee at &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its greatest stride&lt;/del&gt;, seeking &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an opportunity to conceal itself&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The clay golem&amp;#039;s &amp;#039;&amp;#039;&amp;#039;20 strength&amp;#039;&amp;#039;&amp;#039; allows it to wreak havoc on structures, shattering walls or battering doors with ease. Despite this immense power, &lt;/ins&gt;the golem &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will never wield weapons, relying solely on its hands &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;destruction. If the golem suffers &lt;/ins&gt;a quarter of its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;total &lt;/ins&gt;damage (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;noting that it &lt;/ins&gt;cannot be [[Stun Lock|stunned]]), it will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enter a state of &lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;haste&amp;#039;&amp;#039;&amp;#039; for three [[Combat Round|rounds]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;functioning &lt;/ins&gt;as the spell of the same name. During &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the first two rounds, the golem &lt;/ins&gt;will attack with twice its normal speed&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, focusing on &lt;/ins&gt;those it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;perceives as immediate threats. On &lt;/ins&gt;the third round, the golem will flee at &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;maximum speed&lt;/ins&gt;, seeking &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;concealment&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This is done by &lt;/del&gt;&amp;#039;&amp;#039;&amp;#039;melding&amp;#039;&amp;#039;&amp;#039; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;against &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;clay &lt;/del&gt;side of a building or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;upon &lt;/del&gt;any flat clay expanse, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;whereupon &lt;/del&gt;the golem &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will be &lt;/del&gt;effectively invisible&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.  Because this melding immerses the golem &lt;/del&gt;into the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;existing clay or [[Masonry|masonry]]&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the golem &lt;/del&gt;is immune &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;from &lt;/del&gt;harm &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;when escaping in this manner.  It is virtually untouchable &lt;/del&gt;if melded with the ground&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; but destroying &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;structure that the golem has melded with will &lt;/del&gt;force &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it into the open&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The golem&amp;#039;s primary escape mechanism involves &lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;melding&amp;#039;&amp;#039;&amp;#039; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with a clay surface, such as &lt;/ins&gt;the side of a building or any flat clay expanse&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Once melded&lt;/ins&gt;, the golem &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;becomes &lt;/ins&gt;effectively invisible&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, its form seamlessly blending &lt;/ins&gt;into the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;material. While merged&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/ins&gt;is immune &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/ins&gt;harm&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, though it can be forced out &lt;/ins&gt;if &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the structure it has &lt;/ins&gt;melded &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;into is destroyed. If the golem melds &lt;/ins&gt;with the ground &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;itself, it becomes virtually untouchable, disappearing entirely from sight and reach. This ability makes it extremely difficult to pin down or eliminate, cementing its reputation as &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;terrifying and relentless &lt;/ins&gt;force.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Control ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Control ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The creator has very limited control over the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;golem &lt;/del&gt;once it has been &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;created &lt;/del&gt;and its purpose defined. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Prior to &lt;/del&gt;its activation, the golem must be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;either built &lt;/del&gt;where it is intended to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;function, &lt;/del&gt;or transported &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;somehow to that place&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;clay &lt;/del&gt;golem &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cannot move &lt;/del&gt;until &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it is activated&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Once activated&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seek out those persons designated &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;creator, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which must be &lt;/del&gt;defined as their race, religion or bloodline. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; The golem will protect itself while &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;carries forth &lt;/del&gt;this &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;agenda.  No other orders can be given thereafter&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;though presumably the creator is safe, as are others who are not &lt;/del&gt;the golem&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s enemies and do not directly threaten the golem.  However&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if in the company of the golem, the creator can give a single command which will cause the clay golem &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;collapse into a pile of dust, ending its havoc&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The creator has very limited control over the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;creature &lt;/ins&gt;once it has been &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;activated &lt;/ins&gt;and its purpose defined. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Before &lt;/ins&gt;its activation, the golem must &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;either &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;constructed in the location &lt;/ins&gt;where it is intended to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;operate &lt;/ins&gt;or transported &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there by some means&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as &lt;/ins&gt;the golem &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;remains immobile &lt;/ins&gt;until &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;brought to life&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Upon activation&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the golem &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;immediately begin pursuing the task set &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its &lt;/ins&gt;creator, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;targeting individuals &lt;/ins&gt;defined &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;by specific parameters such &lt;/ins&gt;as their race, religion&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;or bloodline. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;executes &lt;/ins&gt;this &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;purpose&lt;/ins&gt;, the golem &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will protect itself against any threats&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;making it exceedingly difficult &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stop&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once activated, the clay golem operates autonomously and cannot receive additional commands or be redirected. However, the creator is generally safe from harm, provided they are not identified as an enemy by the golem’s original programming. Those who pose no direct threat to the golem or its agenda are also unlikely to provoke its ire. Despite this limited control, the creator retains one final means to end the golem’s rampage. If in the golem&amp;#039;s presence, the creator can issue a single command that will cause the clay golem to collapse into a pile of inert dust, permanently halting its destruction. This failsafe reflects the careful planning required in the creation and use of such a powerful, yet perilous, construct.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See [[Bestiary]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See [[Bestiary]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category: Reviewed]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=26955&amp;oldid=prev</id>
		<title>Tao alexis at 19:01, 16 January 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=26955&amp;oldid=prev"/>
		<updated>2025-01-16T19:01:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:01, 16 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot; &gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| THAC0 = 16&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| THAC0 = 16&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| hpdie = d10&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| hpdie = d10&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| attack = fist&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| attack = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;: [[Fist (attack)|&lt;/ins&gt;fist&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| dmg = 3–30&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| dmg = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fist (&lt;/ins&gt;3–30&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| special = [[Bludgeoning Weapons to Hit|bludgeoning weapons to hit]], [[Haste (spell)|haste]],&amp;lt;br&amp;gt;clay meld, [[Natural Immunities|natural immunities]],&amp;lt;br&amp;gt;[[Strength (ability stat)|strength (20)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| special = [[Bludgeoning Weapons to Hit|bludgeoning weapons to hit]], [[Haste (spell)|haste]],&amp;lt;br&amp;gt;clay meld, [[Natural Immunities|natural immunities]],&amp;lt;br&amp;gt;[[Strength (ability stat)|strength (20)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=16594&amp;oldid=prev</id>
		<title>Tao alexis at 01:50, 16 April 2022</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=16594&amp;oldid=prev"/>
		<updated>2022-04-16T01:50:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 01:50, 16 April 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot; &gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Advantages ==  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Advantages ==  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As they are made of clay, these golems are &amp;#039;&amp;#039;&amp;#039;naturally immune&amp;#039;&amp;#039;&amp;#039; to the effects caused by [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Electrical &lt;/del&gt;Attacks|lightning]] or [[Acid-based Attacks|acid]], [[Petrification|petrification]] or [[Paralysation|paralysation]].  An attack by [[Disintegrate (spell)|disintegration]] will be absorbed harmlessly by the golem.  Its mind cannot be affected by [[Sleep (spell)|sleep]] or [[Charm|charm]].  [[Cold-based Attacks|Cold]] will [[Slow (spell)|slow]] the golem by 50% while [[Fire-based Attacks|fire]] will cause the side of the golem so attacked to crystallize, granting it a +1 armour class; within a round, the golem will reform this part of its exterior to ensure it is able to move normally.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As they are made of clay, these golems are &amp;#039;&amp;#039;&amp;#039;naturally immune&amp;#039;&amp;#039;&amp;#039; to the effects caused by [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Electro-based &lt;/ins&gt;Attacks|lightning]] or [[Acid-based Attacks|acid]], [[Petrification|petrification]] or [[Paralysation|paralysation]].  An attack by [[Disintegrate (spell)|disintegration]] will be absorbed harmlessly by the golem.  Its mind cannot be affected by [[Sleep (spell)|sleep]] or [[Charm|charm]].  [[Cold-based Attacks|Cold]] will [[Slow (spell)|slow]] the golem by 50% while [[Fire-based Attacks|fire]] will cause the side of the golem so attacked to crystallize, granting it a +1 armour class; within a round, the golem will reform this part of its exterior to ensure it is able to move normally.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Clay Golems cannot be hurt by weapons of any time that pierce or cut; only &amp;#039;&amp;#039;&amp;#039;bludgeoning weapons&amp;#039;&amp;#039;&amp;#039; have any effect, which applies even if the weapon being used is magical.  This, plus the immunities described, makes the clay golem difficult to attack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Clay Golems cannot be hurt by weapons of any time that pierce or cut; only &amp;#039;&amp;#039;&amp;#039;bludgeoning weapons&amp;#039;&amp;#039;&amp;#039; have any effect, which applies even if the weapon being used is magical.  This, plus the immunities described, makes the clay golem difficult to attack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=16578&amp;oldid=prev</id>
		<title>Tao alexis at 01:38, 16 April 2022</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=16578&amp;oldid=prev"/>
		<updated>2022-04-16T01:38:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 01:38, 16 April 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot; &gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Advantages ==  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Advantages ==  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As they are made of clay, these golems are &amp;#039;&amp;#039;&amp;#039;naturally immune&amp;#039;&amp;#039;&amp;#039; to the effects caused by [[Electrical Attacks|lightning]] or [[Acid-based Attacks|acid]], [[Petrification|petrification]] or [[Paralysation|paralysation]].  An attack by [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Disintegration &lt;/del&gt;(spell)|disintegration]] will be absorbed harmlessly by the golem.  Its mind cannot be affected by [[Sleep (spell)|sleep]] or [[Charm|charm]].  [[Cold-based Attacks|Cold]] will [[Slow (spell)|slow]] the golem by 50% while [[Fire-based Attacks|fire]] will cause the side of the golem so attacked to crystallize, granting it a +1 armour class; within a round, the golem will reform this part of its exterior to ensure it is able to move normally.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As they are made of clay, these golems are &amp;#039;&amp;#039;&amp;#039;naturally immune&amp;#039;&amp;#039;&amp;#039; to the effects caused by [[Electrical Attacks|lightning]] or [[Acid-based Attacks|acid]], [[Petrification|petrification]] or [[Paralysation|paralysation]].  An attack by [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Disintegrate &lt;/ins&gt;(spell)|disintegration]] will be absorbed harmlessly by the golem.  Its mind cannot be affected by [[Sleep (spell)|sleep]] or [[Charm|charm]].  [[Cold-based Attacks|Cold]] will [[Slow (spell)|slow]] the golem by 50% while [[Fire-based Attacks|fire]] will cause the side of the golem so attacked to crystallize, granting it a +1 armour class; within a round, the golem will reform this part of its exterior to ensure it is able to move normally.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Clay Golems cannot be hurt by weapons of any time that pierce or cut; only &amp;#039;&amp;#039;&amp;#039;bludgeoning weapons&amp;#039;&amp;#039;&amp;#039; have any effect, which applies even if the weapon being used is magical.  This, plus the immunities described, makes the clay golem difficult to attack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Clay Golems cannot be hurt by weapons of any time that pierce or cut; only &amp;#039;&amp;#039;&amp;#039;bludgeoning weapons&amp;#039;&amp;#039;&amp;#039; have any effect, which applies even if the weapon being used is magical.  This, plus the immunities described, makes the clay golem difficult to attack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=16517&amp;oldid=prev</id>
		<title>Tao alexis at 00:54, 16 April 2022</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=16517&amp;oldid=prev"/>
		<updated>2022-04-16T00:54:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:54, 16 April 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot; &gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Advantages ==  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Advantages ==  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As they are made of clay, these golems are &amp;#039;&amp;#039;&amp;#039;naturally immune&amp;#039;&amp;#039;&amp;#039; to the effects caused by [[Electrical Attacks|lightning]] or [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Acidic &lt;/del&gt;Attacks|acid]], [[Petrification|petrification]] or [[Paralysation|paralysation]].  An attack by [[Disintegration (spell)|disintegration]] will be absorbed harmlessly by the golem.  Its mind cannot be affected by [[Sleep (spell)|sleep]] or [[Charm|charm]].  [[Cold-based Attacks|Cold]] will [[Slow (spell)|slow]] the golem by 50% while [[Fire-based Attacks|fire]] will cause the side of the golem so attacked to crystallize, granting it a +1 armour class; within a round, the golem will reform this part of its exterior to ensure it is able to move normally.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As they are made of clay, these golems are &amp;#039;&amp;#039;&amp;#039;naturally immune&amp;#039;&amp;#039;&amp;#039; to the effects caused by [[Electrical Attacks|lightning]] or [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Acid-based &lt;/ins&gt;Attacks|acid]], [[Petrification|petrification]] or [[Paralysation|paralysation]].  An attack by [[Disintegration (spell)|disintegration]] will be absorbed harmlessly by the golem.  Its mind cannot be affected by [[Sleep (spell)|sleep]] or [[Charm|charm]].  [[Cold-based Attacks|Cold]] will [[Slow (spell)|slow]] the golem by 50% while [[Fire-based Attacks|fire]] will cause the side of the golem so attacked to crystallize, granting it a +1 armour class; within a round, the golem will reform this part of its exterior to ensure it is able to move normally.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Clay Golems cannot be hurt by weapons of any time that pierce or cut; only &amp;#039;&amp;#039;&amp;#039;bludgeoning weapons&amp;#039;&amp;#039;&amp;#039; have any effect, which applies even if the weapon being used is magical.  This, plus the immunities described, makes the clay golem difficult to attack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Clay Golems cannot be hurt by weapons of any time that pierce or cut; only &amp;#039;&amp;#039;&amp;#039;bludgeoning weapons&amp;#039;&amp;#039;&amp;#039; have any effect, which applies even if the weapon being used is magical.  This, plus the immunities described, makes the clay golem difficult to attack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=15362&amp;oldid=prev</id>
		<title>Tao alexis at 23:09, 20 December 2021</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=15362&amp;oldid=prev"/>
		<updated>2021-12-20T23:09:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:09, 20 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Bestiarychart&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Bestiarychart&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name = Clay Golem&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name = Clay Golem&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| species = [[construct]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| species = [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Construct (entity)|&lt;/ins&gt;construct]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| noapp = 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| noapp = 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| behaviour = servant&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| behaviour = servant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=14712&amp;oldid=prev</id>
		<title>Tao alexis at 00:50, 2 December 2021</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Clay_Golem&amp;diff=14712&amp;oldid=prev"/>
		<updated>2021-12-02T00:50:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:50, 2 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot; &gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once the clay golem is struck for a quarter of its damage (the golem &amp;#039;&amp;#039;&amp;#039;cannot be [[Stun Lock|stunned]]&amp;#039;&amp;#039;&amp;#039;), it will suddenly &amp;#039;&amp;#039;&amp;#039;haste&amp;#039;&amp;#039;&amp;#039; for three [[Combat Round|rounds]], as the spell of the same name.  During which time it will be able to move and attack with twice its normal speed; the first two rounds will be spent attempting to destroy those immediately threatening it; with the third round, the golem will flee at its greatest stride, seeking an opportunity to conceal itself.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once the clay golem is struck for a quarter of its damage (the golem &amp;#039;&amp;#039;&amp;#039;cannot be [[Stun Lock|stunned]]&amp;#039;&amp;#039;&amp;#039;), it will suddenly &amp;#039;&amp;#039;&amp;#039;haste&amp;#039;&amp;#039;&amp;#039; for three [[Combat Round|rounds]], as the spell of the same name.  During which time it will be able to move and attack with twice its normal speed; the first two rounds will be spent attempting to destroy those immediately threatening it; with the third round, the golem will flee at its greatest stride, seeking an opportunity to conceal itself.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is done by &amp;#039;&amp;#039;&amp;#039;melding&amp;#039;&amp;#039;&amp;#039; against the clay side of a building or upon any flat clay expanse, whereupon the golem will be effectively invisible.  Because this melding immerses the golem into the existing clay or masonry, the golem is immune from harm when escaping in this manner.  It is virtually untouchable if melded with the ground; but destroying a structure that the golem has melded with will force it into the open.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is done by &amp;#039;&amp;#039;&amp;#039;melding&amp;#039;&amp;#039;&amp;#039; against the clay side of a building or upon any flat clay expanse, whereupon the golem will be effectively invisible.  Because this melding immerses the golem into the existing clay or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Masonry|&lt;/ins&gt;masonry&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, the golem is immune from harm when escaping in this manner.  It is virtually untouchable if melded with the ground; but destroying a structure that the golem has melded with will force it into the open.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Control ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Control ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
</feed>