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	<id>http://wiki.alexissmolensk.com/index.php?action=history&amp;feed=atom&amp;title=Ability_Stats</id>
	<title>Ability Stats - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.alexissmolensk.com/index.php?action=history&amp;feed=atom&amp;title=Ability_Stats"/>
	<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;action=history"/>
	<updated>2026-04-29T12:02:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.0</generator>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=29054&amp;oldid=prev</id>
		<title>Tao alexis at 04:37, 3 March 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=29054&amp;oldid=prev"/>
		<updated>2025-03-03T04:37:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:37, 3 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Ability-stats.jpg|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;thumb&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;440px&lt;/del&gt;|]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Ability-stats.jpg|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;right&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;525px&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;thumb&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Ability stats&amp;#039;&amp;#039;&amp;#039;, also &amp;#039;&amp;#039;ability scores&amp;#039;&amp;#039;, &amp;#039;&amp;#039;abilities&amp;#039;&amp;#039; or &amp;#039;&amp;#039;attributes&amp;#039;&amp;#039; or simply &amp;#039;&amp;#039;stats,&amp;#039;&amp;#039; serve as fundamental measures of a character’s inherent strengths and limitations. These numerical values define a character’s raw potential, shaping how they interact with the world, approach challenges and influence their environment. They represent the foundation upon which a character&amp;#039;s skills, proficiencies and actions are built, determining their capacity for physical exertion, mental acuity and resilience in the face of adversity. While these stats remain static in most cases, they can be influenced over time through training, experience, magical intervention or the effects of the world around them. Their values dictate the ease or difficulty of tasks, the effectiveness of actions and the fundamental balance of strengths and weaknesses that give each character their distinct capabilities.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Ability stats&amp;#039;&amp;#039;&amp;#039;, also &amp;#039;&amp;#039;ability scores&amp;#039;&amp;#039;, &amp;#039;&amp;#039;abilities&amp;#039;&amp;#039; or &amp;#039;&amp;#039;attributes&amp;#039;&amp;#039; or simply &amp;#039;&amp;#039;stats,&amp;#039;&amp;#039; serve as fundamental measures of a character’s inherent strengths and limitations. These numerical values define a character’s raw potential, shaping how they interact with the world, approach challenges and influence their environment. They represent the foundation upon which a character&amp;#039;s skills, proficiencies and actions are built, determining their capacity for physical exertion, mental acuity and resilience in the face of adversity. While these stats remain static in most cases, they can be influenced over time through training, experience, magical intervention or the effects of the world around them. Their values dictate the ease or difficulty of tasks, the effectiveness of actions and the fundamental balance of strengths and weaknesses that give each character their distinct capabilities.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=29052&amp;oldid=prev</id>
		<title>Tao alexis at 04:31, 3 March 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=29052&amp;oldid=prev"/>
		<updated>2025-03-03T04:31:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:31, 3 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Ability-stats.jpg|thumb|440px|]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Ability-stats.jpg|thumb|440px|]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Also known as &lt;/del&gt;&amp;#039;&amp;#039;ability scores&amp;#039;&amp;#039;, &amp;#039;&amp;#039;abilities&amp;#039;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;&amp;#039;&amp;#039;attributes&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Primary Attributes&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;primary characteristics&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039; or simply &amp;quot;stats.&amp;quot;  Ability stats describe &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;limitations &lt;/del&gt;of a character&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;prowess in mind and body&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; The stats possessed by everyone include the following:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&amp;#039;Ability stats&amp;#039;&amp;#039;&amp;#039;, also &lt;/ins&gt;&amp;#039;&amp;#039;ability scores&amp;#039;&amp;#039;, &amp;#039;&amp;#039;abilities&amp;#039;&amp;#039; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/ins&gt;&amp;#039;&amp;#039;attributes&amp;#039;&amp;#039; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or simply &amp;#039;&amp;#039;stats&lt;/ins&gt;,&amp;#039;&amp;#039; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;serve as fundamental measures of a character’s inherent strengths and limitations. These numerical values define a character’s raw potential, shaping how they interact with the world, approach challenges and influence their environment. They represent the foundation upon which a character&amp;#039;s skills, proficiencies and actions are built, determining their capacity for physical exertion, mental acuity and resilience in the face of adversity. While these stats remain static in most cases, they can be influenced over time through training, experience, magical intervention or the effects of the world around them. Their values dictate the ease or difficulty of tasks, the effectiveness of actions and the fundamental balance of strengths and weaknesses that give each character their distinct capabilities.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;__TOC__&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In situations where ability scores are negatively affected, they can be restored once the character recovers. Similar to regaining lost &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hit Points&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hit points&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, characters that escape &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;effects &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ability-draining conditions generally find their ability scores return to their original state. However, prolonged exposure to ability-reducing effects, [[Aging|aging]] or severe afflictions may cause permanent reductions, which can alter &lt;/ins&gt;a character&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;long-term capabilities&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;[[Strength (ability stat)|Strength]]:&amp;#039;&amp;#039;&amp;#039; physical &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;brawn &lt;/del&gt;and force&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;[[Strength (ability stat)|Strength]]:&amp;#039;&amp;#039;&amp;#039; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A measure of &lt;/ins&gt;physical &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;power, Strength determines a character&amp;#039;s ability to lift, push, pull &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;break objects, as well as their effectiveness in melee combat. It influences feats of resilience and raw &lt;/ins&gt;force&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, such as carrying heavy loads or delivering powerful strikes. High strength grants an advantage in physically demanding situations, while low Strength represents frailty or lack of muscular development.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;[[Intelligence (ability stat)|Intelligence]]:&amp;#039;&amp;#039;&amp;#039; problem-solving &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ability and alertness&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;[[Intelligence (ability stat)|Intelligence]]:&amp;#039;&amp;#039;&amp;#039; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Intelligence reflects a character&amp;#039;s ability to analyse situations and think critically in solving complex problems.  It governs logical reasoning and adaptability, affecting a character&amp;#039;s capacity to learn new skills or decipher difficult concepts.  A high intelligence enables strategic thinking and &lt;/ins&gt;problem-solving&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, while a lower score suggests difficulty in grasping abstract ideas or making informed decisions.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;[[Wisdom (ability stat)|Wisdom]]:&amp;#039;&amp;#039;&amp;#039; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;education &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;willingness &lt;/del&gt;to learn from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mistakes&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;[[Wisdom (ability stat)|Wisdom]]:&amp;#039;&amp;#039;&amp;#039; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Representing insight &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;perception, Wisdom determines a character&amp;#039;s ability to understand the world and make sound judgments based on experience.  It reflects a character&amp;#039;s awareness, intuition and capacity to recognise patterns, often influencing social interactions and survival instincts. A wise character is observant and emotionally perceptive, while a lack of wisdom suggests poor judgment, impulsivity or an inability &lt;/ins&gt;to learn from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;past experiences.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;[[Constitution (ability stat)|Constitution]]:&amp;#039;&amp;#039;&amp;#039; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sturdiness and &lt;/del&gt;overall health&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;[[Constitution (ability stat)|Constitution]]:&amp;#039;&amp;#039;&amp;#039; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This stat represents a character&amp;#039;s &lt;/ins&gt;overall health &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as it relates to fatigue, illness and injury.  It affects how well a character withstands poisons and diseases.  A high constitution grants well-being, while a lower score results in fragility, susceptibility to ailments and reduced ability to endure hardship.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;[[Dexterity (ability stat)|Dexterity]]:&amp;#039;&amp;#039;&amp;#039; agility and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reflex&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;[[Dexterity (ability stat)|Dexterity]]:&amp;#039;&amp;#039;&amp;#039; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dexterity governs a character&amp;#039;s &lt;/ins&gt;agility&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, balance and precision, determining their ability to move quickly, evade attacks and perform fine motor tasks. It influences hand-eye coordination, reaction speed and finesse, playing a crucial role in ranged combat, stealth and acrobatics. A character with high dexterity is nimble &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;graceful, while one with low Dexterity is clumsy, slow to react or prone to misjudging physical movements.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;[[Charisma (ability stat)|Charisma]]:&amp;#039;&amp;#039;&amp;#039; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;physical attractiveness&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;persuasiveness &lt;/del&gt;and personal magnetism&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;[[Charisma (ability stat)|Charisma]]:&amp;#039;&amp;#039;&amp;#039; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Charisma encompasses a character&amp;#039;s ability to inspire&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lead and influence others through confidence, charm &lt;/ins&gt;and personal &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;presence. It affects persuasion, deception and leadership skills, playing a crucial role in social interactions, negotiations and performances. A high charisma score reflects natural &lt;/ins&gt;magnetism &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and social adeptness, while a low score may indicate awkwardness, poor communication skills or a lack of confidence.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Stat Range ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both creatures and characters possess these ability stats in some variation, ranging from 0 to 25. These values define their natural potential, with a score of 0 representing complete incapacity in that ability and 25 marking the pinnacle of mortal capability. Humanoid characters, such as [[Human Race &amp;amp; Physiology|humans]], [[Elf Race &amp;amp; Physiology|elves]], [[Dwarf Race &amp;amp; Physiology|dwarves]] and others, typically possess ability scores within a range of 3 to 18, their numbers determined by rolling three six-sided dice (3d6), producing a natural bell curve distribution of ability. Exceptional beings, whether supernatural entities, legendary creatures or those bolstered by extraordinary means, may exceed this limit. Conversely, only the weakest and most helpless of beings possess stats below 3, indicating extreme deficiency or an inability to function in that area.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Both creatures &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;characters possess these ability stats in some variation, ranging from 0 &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;25&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Humanoid characters possess a range from 3 to 18, a number generated &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rolling 3 six-sided dice (3d6).  Players roll &amp;#039;&amp;#039;&amp;#039;4d6&amp;#039;&amp;#039;&amp;#039;, ignoring the lowest die&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;when &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Character Creation&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;creating their &lt;/del&gt;character&amp;#039;s]] ability &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stats&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ability stats are not static &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can fluctuate due &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;various influences&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They may be drained or augmented &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Spellcasting|spells]]&lt;/ins&gt;, [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Magic Items&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;magic items]] and situational modifiers, including a &lt;/ins&gt;character&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Character Background Generator|background]], [[Progenitors|training]] or interactions with creatures that possess [[Natural Abilities|natural abilities&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. When an ability check is required or a determination of an &lt;/ins&gt;ability&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s effectiveness is made, the character&amp;#039;s current stat — after all modifiers and adjustments — always applies. Temporary reductions or enhancements affect immediate calculations, influencing outcomes until the stat is restored or further altered&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ability stats help the character&lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s survive.  &lt;/del&gt;For &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player characters&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an exceptional total must exist for at least two stats&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with one being at least 15 and the other being at least 16.  It&amp;#039;s enough if &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player has one gifted stat&lt;/del&gt;, a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;minimum of 17, instead.  Because &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player character&amp;#039;s stats are adjusted due to &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Aging&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;age&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Character Race Options&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;race&lt;/del&gt;]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it&amp;#039;s possible &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;achieve a number higher than 18&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; This &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;acceptable in such cases&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Only weak and helpless creatures have stats that are less &lt;/del&gt;than &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: &amp;#039;&amp;#039;&lt;/ins&gt;&amp;#039;For &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;example&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Nebban&lt;/ins&gt;, a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Mage (class)|mage]] whose strength is ordinarily 9&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;suffers &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;temporary reduction after encountering &lt;/ins&gt;a [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Troglodyte&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;troglodyte&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, whose noxious odour saps strength. This effect drains one point of Strength, lowering it to 8. Additionally, Nebban has sustained injuries, placing him at &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Negative Hit Points&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-2 hit points&lt;/ins&gt;]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which further reduces his total ability scores by 20%. With these cumulative effects, his Strength temporarily drops &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;6.4 (9 minus 1, then reduced by 1.6)&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When Nebban &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;required to make a Strength check, he must roll against this adjusted value&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If he rolls higher &lt;/ins&gt;than &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a 6, he fails the check&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Abilities are important in determining which &lt;/del&gt;[[Character &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Class&lt;/del&gt;|character &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;class&lt;/del&gt;]] a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;given &lt;/del&gt;character &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can be — they &lt;/del&gt;must have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the minimum &lt;/del&gt;scores &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;necessary &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;meet the class requisites&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== Generation ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;During &lt;/ins&gt;[[Character &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Creation&lt;/ins&gt;|character &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;creation&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, players roll &amp;#039;&amp;#039;&amp;#039;4d6&amp;#039;&amp;#039;&amp;#039;, discarding the lowest die result before summing the remaining three dice. This method improves the overall statistical average, ensuring a broader spread of numbers while allowing for greater potential in at least one or more abilities. These generated stats form the basis of a character&amp;#039;s strengths and weaknesses, directly influencing their chances of survival. A player character benefits greatly from having exceptional ability totals, which are necessary to excel. As a rule, &lt;/ins&gt;a character must have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at least two notably strong abilities: one of at least 15 and another of at least 16. However, a single outstanding ability score of at least 17 is sufficient for those who wish to define their character by a singular trait. Since ability &lt;/ins&gt;scores &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are subject to modification due to a character&amp;#039;s [[Aging|age]] or [[Character Race Options|race]], it is possible &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;achieve a number exceeding 18, which is acceptable when such adjustments are applied&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When characters &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tested by events &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the game &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;apply &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their &lt;/del&gt;ability stats, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;such &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;being intelligent enough, wise enough, charismatic enough &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so on, they sometimes need &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;make an [[Ability Checks|ability check]]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== Character Classes ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Abilities &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;crucial &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;determining a character&amp;#039;s eligibility for various [[Character Class|character classes]]. Each class has specific prerequisites &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;must be met, requiring characters &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;possess the necessary minimum scores in certain &lt;/ins&gt;ability stats &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to qualify. Without the appropriate ability scores, a character cannot select that class&lt;/ins&gt;, as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it represents a standard of competence and aptitude required for that profession. Some classes demand higher thresholds in their primary ability to reflect the discipline &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;skill necessary &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;perform effectively&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ability stats &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;drained or augmented by &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Spellcasting&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spells&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, [[Magic Items|magic items]], bonuses due to &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Character Background Generator|&lt;/del&gt;character&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;background]] and [[Progenitors|training]], and creatures possessed of [[Natural Abilities|&lt;/del&gt;natural &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;abilities]].  Whenever a check &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;made&lt;/del&gt;, or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a determination &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;what the ability allows, &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;present status of that &lt;/del&gt;ability &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;always applies.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== &lt;/ins&gt;Ability &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Checks ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When characters encounter situations that test their ability &lt;/ins&gt;stats &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;— whether requiring intelligence, wisdom, charisma or another ability — they may &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;called upon to make an &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ability Checks&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ability check&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. This mechanic determines whether &lt;/ins&gt;a character&amp;#039;s natural &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;capability &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sufficient to overcome an obstacle&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resist an effect or perform an action under pressure. The success &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;failure &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these checks depends on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;relevant &lt;/ins&gt;ability &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;score&lt;/ins&gt;, with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;higher values granting better odds &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;success&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: &amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Nebban, a [[Mage (class)|mage]] whose strength is ordinarily 9, loses a point of strength due to an encounter &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a [[Troglodyte|troglodyte]], whose odour drains strength.  Nebban is also presently at [[Negative Hit Points|-2 hit points]], which means his base total for all abilities is lowered by 20%.  Nebban has a strength &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only 6.4 (9 minus 1 minus 1.6) when he needs to make a strength check.  If he rolls higher than 6 on the die, he fails the check.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In such cases, the character&amp;#039;s ability stats are healed as the character returns to normal [[Hit Points|hit points]] and escapes the effects caused by noxious odours or other ability draining effects&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot; &gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Primary Attributes]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Primary Attributes]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Don&amp;#039;t Review until 2024&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reviewed&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=21563&amp;oldid=prev</id>
		<title>Maxwell: 20% of 8 is 1.6, not 1.8</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=21563&amp;oldid=prev"/>
		<updated>2023-01-19T05:42:49Z</updated>

		<summary type="html">&lt;p&gt;20% of 8 is 1.6, not 1.8&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:42, 19 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot; &gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ability stats can be drained or augmented by [[Spellcasting|spells]], [[Magic Items|magic items]], bonuses due to a [[Character Background Generator|character&amp;#039;s background]] and [[Progenitors|training]], and creatures possessed of [[Natural Abilities|natural abilities]].  Whenever a check is made, or a determination of what the ability allows, the present status of that ability always applies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ability stats can be drained or augmented by [[Spellcasting|spells]], [[Magic Items|magic items]], bonuses due to a [[Character Background Generator|character&amp;#039;s background]] and [[Progenitors|training]], and creatures possessed of [[Natural Abilities|natural abilities]].  Whenever a check is made, or a determination of what the ability allows, the present status of that ability always applies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, Nebban, a [[Mage (class)|mage]] whose strength is ordinarily 9, loses a point of strength due to an encounter with a [[Troglodyte|troglodyte]], whose odour drains strength.  Nebban is also presently at [[Negative Hit Points|-2 hit points]], which means his base total for all abilities is lowered by 20%.  Nebban has a strength of only 6.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2 &lt;/del&gt;(9 minus 1 minus 1.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;8&lt;/del&gt;) when he needs to make a strength check.  If he rolls higher than 6 on the die, he fails the check.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;, Nebban, a [[Mage (class)|mage]] whose strength is ordinarily 9, loses a point of strength due to an encounter with a [[Troglodyte|troglodyte]], whose odour drains strength.  Nebban is also presently at [[Negative Hit Points|-2 hit points]], which means his base total for all abilities is lowered by 20%.  Nebban has a strength of only 6.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4 &lt;/ins&gt;(9 minus 1 minus 1.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;6&lt;/ins&gt;) when he needs to make a strength check.  If he rolls higher than 6 on the die, he fails the check.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In such cases, the character&amp;#039;s ability stats are healed as the character returns to normal [[Hit Points|hit points]] and escapes the effects caused by noxious odours or other ability draining effects.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In such cases, the character&amp;#039;s ability stats are healed as the character returns to normal [[Hit Points|hit points]] and escapes the effects caused by noxious odours or other ability draining effects.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maxwell</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=17451&amp;oldid=prev</id>
		<title>Tao alexis at 04:39, 11 May 2022</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=17451&amp;oldid=prev"/>
		<updated>2022-05-11T04:39:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:39, 11 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In such cases, the character&amp;#039;s ability stats are healed as the character returns to normal [[Hit Points|hit points]] and escapes the effects caused by noxious odours or other ability draining effects.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In such cases, the character&amp;#039;s ability stats are healed as the character returns to normal [[Hit Points|hit points]] and escapes the effects caused by noxious odours or other ability draining effects.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See also,&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See also,&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Player Characters]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Player Characters]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Primary Attributes]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Primary Attributes]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Don&amp;#039;t Review until 2024]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Don&amp;#039;t Review until 2024]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=17450&amp;oldid=prev</id>
		<title>Tao alexis at 23:28, 10 May 2022</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=17450&amp;oldid=prev"/>
		<updated>2022-05-10T23:28:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:28, 10 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot; &gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ability stats can be drained or augmented by [[Spellcasting|spells]], [[Magic Items|magic items]], bonuses due to a [[Character Background Generator|character&amp;#039;s background]] and [[Progenitors|training]], and creatures possessed of [[Natural Abilities|natural abilities]].  Whenever a check is made, or a determination of what the ability allows, the present status of that ability always applies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ability stats can be drained or augmented by [[Spellcasting|spells]], [[Magic Items|magic items]], bonuses due to a [[Character Background Generator|character&amp;#039;s background]] and [[Progenitors|training]], and creatures possessed of [[Natural Abilities|natural abilities]].  Whenever a check is made, or a determination of what the ability allows, the present status of that ability always applies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;For example, Nebban, a [[Mage (class)|mage]] whose strength is ordinarily 9, loses a point of strength due to an encounter with a [[Troglodyte|troglodyte]], whose odour drains strength.  Nebban is also presently at [[Negative Hit Points|-2 hit points]], which means his base total for all abilities is lowered by 20%.  Nebban has a strength of only 6.2 (9 minus 1 minus 1.8) when he needs to make a strength check.  If he rolls higher than 6 on the die, he fails the check.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;For example&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;, Nebban, a [[Mage (class)|mage]] whose strength is ordinarily 9, loses a point of strength due to an encounter with a [[Troglodyte|troglodyte]], whose odour drains strength.  Nebban is also presently at [[Negative Hit Points|-2 hit points]], which means his base total for all abilities is lowered by 20%.  Nebban has a strength of only 6.2 (9 minus 1 minus 1.8) when he needs to make a strength check.  If he rolls higher than 6 on the die, he fails the check.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In such cases, the character&amp;#039;s ability stats are healed as the character returns to normal [[Hit Points|hit points]] and escapes the effects caused by noxious odours or other ability draining effects.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In such cases, the character&amp;#039;s ability stats are healed as the character returns to normal [[Hit Points|hit points]] and escapes the effects caused by noxious odours or other ability draining effects.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=17449&amp;oldid=prev</id>
		<title>Tao alexis at 23:27, 10 May 2022</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=17449&amp;oldid=prev"/>
		<updated>2022-05-10T23:27:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:27, 10 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot; &gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In such cases, the character&amp;#039;s ability stats are healed as the character returns to normal [[Hit Points|hit points]] and escapes the effects caused by noxious odours or other ability draining effects.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In such cases, the character&amp;#039;s ability stats are healed as the character returns to normal [[Hit Points|hit points]] and escapes the effects caused by noxious odours or other ability draining effects.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See [[Player Characters]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also,&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Player Characters&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Primary Attributes&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Don&amp;#039;t Review until 2024]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Don&amp;#039;t Review until 2024]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=17448&amp;oldid=prev</id>
		<title>Tao alexis at 23:26, 10 May 2022</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=17448&amp;oldid=prev"/>
		<updated>2022-05-10T23:26:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:26, 10 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also known as &amp;#039;&amp;#039;ability scores&amp;#039;&amp;#039;, &amp;#039;&amp;#039;abilities&amp;#039;&amp;#039;, &amp;#039;&amp;#039;attributes&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Primary Attributes|primary characteristics]]&amp;#039;&amp;#039; or simply &amp;quot;stats.&amp;quot;  Ability stats describe the limitations of a character&amp;#039;s prowess in mind and body.  The stats possessed by everyone include the following:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also known as &amp;#039;&amp;#039;ability scores&amp;#039;&amp;#039;, &amp;#039;&amp;#039;abilities&amp;#039;&amp;#039;, &amp;#039;&amp;#039;attributes&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Primary Attributes|primary characteristics]]&amp;#039;&amp;#039; or simply &amp;quot;stats.&amp;quot;  Ability stats describe the limitations of a character&amp;#039;s prowess in mind and body.  The stats possessed by everyone include the following:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;[[Strength (ability stat)|Strength]]:&amp;#039;&amp;#039;&amp;#039; physical brawn and force&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;[[Strength (ability stat)|Strength]]:&amp;#039;&amp;#039;&amp;#039; physical brawn and force&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;[[Intelligence (ability stat)|Intelligence]]:&amp;#039;&amp;#039;&amp;#039; problem-solving ability and alertness&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;[[Intelligence (ability stat)|Intelligence]]:&amp;#039;&amp;#039;&amp;#039; problem-solving ability and alertness&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;[[Wisdom (ability stat)|Wisdom]]:&amp;#039;&amp;#039;&amp;#039; education and willingness to learn from mistakes&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;[[Wisdom (ability stat)|Wisdom]]:&amp;#039;&amp;#039;&amp;#039; education and willingness to learn from mistakes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;[[Constitution (ability stat)|Constitution]]:&amp;#039;&amp;#039;&amp;#039; sturdiness and overall health&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;[[Constitution (ability stat)|Constitution]]:&amp;#039;&amp;#039;&amp;#039; sturdiness and overall health&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;[[Dexterity (ability stat)|Dexterity]]:&amp;#039;&amp;#039;&amp;#039; agility and reflex&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;[[Dexterity (ability stat)|Dexterity]]:&amp;#039;&amp;#039;&amp;#039; agility and reflex&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;[[Charisma (ability stat)|Charisma]]:&amp;#039;&amp;#039;&amp;#039; physical attractiveness, persuasiveness and personal magnetism&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;#039;[[Charisma (ability stat)|Charisma]]:&amp;#039;&amp;#039;&amp;#039; physical attractiveness, persuasiveness and personal magnetism&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Both creatures and characters possess these ability stats in some variation, ranging from 0 to 25. Humanoid characters possess a range from 3 to 18 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;— which is &lt;/del&gt;generated by rolling 3 six-sided dice (3d6).  Players roll &amp;#039;&amp;#039;&amp;#039;4d6&amp;#039;&amp;#039;&amp;#039;, ignoring the lowest die, when &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rolling &lt;/del&gt;their ability stats.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Both creatures and characters possess these ability stats in some variation, ranging from 0 to 25. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;Humanoid characters possess a range from 3 to 18&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, a number &lt;/ins&gt;generated by rolling 3 six-sided dice (3d6).  Players roll &amp;#039;&amp;#039;&amp;#039;4d6&amp;#039;&amp;#039;&amp;#039;, ignoring the lowest die, when &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Character Creation|creating &lt;/ins&gt;their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character&amp;#039;s]] &lt;/ins&gt;ability stats.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;helpful to the character’s survival &lt;/del&gt;for stats &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to be exceptional (&lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a rating of &lt;/del&gt;15 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or 16) in &lt;/del&gt;at least &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;two ability stats or &lt;/del&gt;gifted &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;17 or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;18) in at least one. When &lt;/del&gt;[[Character &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Creation&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;creating a player character&lt;/del&gt;]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the players increase their odds of obtaining &lt;/del&gt;higher &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ability scores by throwing 4d6 &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;counting the highest three dice&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ability stats help the character&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;survive.  For player characters, an exceptional total must exist &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at least two &lt;/ins&gt;stats&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one being at least &lt;/ins&gt;15 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and the other being &lt;/ins&gt;at least &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;16.  It&amp;#039;s enough if a player has one &lt;/ins&gt;gifted &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stat, a minimum of &lt;/ins&gt;17&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, instead.  Because a player character&amp;#039;s stats are adjusted due to [[Aging|age]] &lt;/ins&gt;or [[Character &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Race Options&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;race&lt;/ins&gt;]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it&amp;#039;s possible to achieve a number &lt;/ins&gt;higher &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;than 18.  This is acceptable in such cases.  Only weak &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;helpless creatures have stats that are less than 3&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Because player characters can gain stats higher than 18 only through adjustments due to [[Aging|age]] or &lt;/del&gt;[[Character &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Race Options&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;race&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, it&amp;#039;s generally viewed that stats between 19 and 25 are those reserved for enormously powerful creatures like giants or for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gods. Only weak and helpless creatures have stats that are less than 3&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Abilities are important in determining which &lt;/ins&gt;[[Character &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Class&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character class&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a given character can be — they must have the minimum scores necessary to meet &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;class requisites&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ability stats come into play when &lt;/del&gt;characters &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;must test &lt;/del&gt;their ability stats &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;against tasks &lt;/del&gt;they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wish &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;accomplish. This is called &lt;/del&gt;an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;“&lt;/del&gt;[[Ability Checks|ability check]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.”  Ability stats also determine which [[Character Class|skilled classes]] that characters can become&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When &lt;/ins&gt;characters &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are tested by events in the game that apply to &lt;/ins&gt;their ability stats&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, such as being intelligent enough, wise enough, charismatic enough and so on, &lt;/ins&gt;they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sometimes need &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;make &lt;/ins&gt;an [[Ability Checks|ability check]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ability stats can be drained or augmented by [[Spellcasting|spells]], magic items and creatures possessed of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;natural powers. In all circumstances, the character’s &amp;#039;&amp;#039;&amp;#039;present&amp;#039;&amp;#039;&amp;#039; stat is always counted towards ability checks and other game elements. For example, a &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mage (class)&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mage&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;whose intelligence &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reduced below 9&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;either temporarily &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;permanently would lose &lt;/del&gt;the ability &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to cast spells and skills associated with that class. In such cases&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game presumes &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the character’s knowledge is restored with the restoration of the &lt;/del&gt;ability &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stat&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ability stats can be drained or augmented by [[Spellcasting|spells]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Magic Items|&lt;/ins&gt;magic items&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]], bonuses due to a [[Character Background Generator|character&amp;#039;s background]] and [[Progenitors|training]], &lt;/ins&gt;and creatures possessed of [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Natural Abilities&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;natural abilities&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.  Whenever a check &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;made&lt;/ins&gt;, or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a determination of what &lt;/ins&gt;the ability &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;allows&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;present status of &lt;/ins&gt;that ability &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;always applies&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &amp;#039;&amp;#039;&amp;#039;For example, Nebban, a [[Mage (class)|mage]] whose strength is ordinarily 9, loses a point of strength due to an encounter with a [[Troglodyte|troglodyte]], whose odour drains strength.  Nebban is also presently at [[Negative Hit Points|-2 hit points]], which means his base total for all abilities is lowered by 20%.  Nebban has a strength of only 6.2 (9 minus 1 minus 1.8) when he needs to make a strength check.  If he rolls higher than 6 on the die, he fails the check.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In such cases, the character&amp;#039;s ability stats are healed as the character returns to normal [[Hit Points|hit points]] and escapes the effects caused by noxious odours or other ability draining effects.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See [[Player Characters]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See [[Player Characters]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Don&amp;#039;t Review until &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2022&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Don&amp;#039;t Review until &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2024&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=17447&amp;oldid=prev</id>
		<title>Tao alexis at 23:09, 10 May 2022</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=17447&amp;oldid=prev"/>
		<updated>2022-05-10T23:09:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:09, 10 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Ability-stats.jpg|thumb|440px|]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Ability-stats.jpg|thumb|440px|]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also known as &amp;#039;&amp;#039;ability scores&amp;#039;&amp;#039;, &amp;#039;&amp;#039;abilities&amp;#039;&amp;#039;, &amp;#039;&amp;#039;attributes&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Primary Attributes|primary characteristics]]&amp;#039;&amp;#039; or simply &amp;quot;stats.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039; &lt;/del&gt;Ability stats describe the limitations of a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character’s &lt;/del&gt;prowess in mind and body. The stats possessed by everyone include the following:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also known as &amp;#039;&amp;#039;ability scores&amp;#039;&amp;#039;, &amp;#039;&amp;#039;abilities&amp;#039;&amp;#039;, &amp;#039;&amp;#039;attributes&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Primary Attributes|primary characteristics]]&amp;#039;&amp;#039; or simply &amp;quot;stats.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;  &lt;/ins&gt;Ability stats describe the limitations of a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character&amp;#039;s &lt;/ins&gt;prowess in mind and body. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;The stats possessed by everyone include the following:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: &amp;#039;&amp;#039;&amp;#039;[[Strength (ability stat)|Strength]]:&amp;#039;&amp;#039;&amp;#039; physical brawn and force&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: &amp;#039;&amp;#039;&amp;#039;[[Intelligence (ability stat)|Intelligence]]:&amp;#039;&amp;#039;&amp;#039; problem-solving ability and alertness&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: &amp;#039;&amp;#039;&amp;#039;[[Wisdom (ability stat)|Wisdom]]:&amp;#039;&amp;#039;&amp;#039; education and willingness to learn from mistakes&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: &amp;#039;&amp;#039;&amp;#039;[[Constitution (ability stat)|Constitution]]:&amp;#039;&amp;#039;&amp;#039; sturdiness and overall health&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: &amp;#039;&amp;#039;&amp;#039;[[Dexterity (ability stat)|Dexterity]]:&amp;#039;&amp;#039;&amp;#039; agility and reflex&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: &amp;#039;&amp;#039;&amp;#039;[[Charisma (ability stat)|Charisma]]:&amp;#039;&amp;#039;&amp;#039; physical attractiveness, persuasiveness and personal magnetism&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:::&amp;#039;&amp;#039;&amp;#039;[[Strength (ability stat)|Strength]]:&amp;#039;&amp;#039;&amp;#039; physical brawn and force&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:::&amp;#039;&amp;#039;&amp;#039;[[Intelligence (ability stat)|Intelligence]]:&amp;#039;&amp;#039;&amp;#039; problem-solving ability and alertness&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:::&amp;#039;&amp;#039;&amp;#039;[[Wisdom (ability stat)|Wisdom]]:&amp;#039;&amp;#039;&amp;#039; education and willingness to learn from mistakes&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:::&amp;#039;&amp;#039;&amp;#039;[[Constitution (ability stat)|Constitution]]:&amp;#039;&amp;#039;&amp;#039; sturdiness and overall health&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:::&amp;#039;&amp;#039;&amp;#039;[[Dexterity (ability stat)|Dexterity]]:&amp;#039;&amp;#039;&amp;#039; agility and reflex&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:::&amp;#039;&amp;#039;&amp;#039;[[Charisma (ability stat)|Charisma]]:&amp;#039;&amp;#039;&amp;#039; physical attractiveness, persuasiveness and personal magnetism&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Both creatures and characters possess these ability stats in some variation, ranging from 0 to 25. Humanoid characters possess a range from 3 to 18 — which is generated by rolling 3 six-sided dice (3d6).  Players roll &amp;#039;&amp;#039;&amp;#039;4d6&amp;#039;&amp;#039;&amp;#039;, ignoring the lowest die, when rolling their ability stats.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Both creatures and characters possess these ability stats in some variation, ranging from 0 to 25. Humanoid characters possess a range from 3 to 18 — which is generated by rolling 3 six-sided dice (3d6).  Players roll &amp;#039;&amp;#039;&amp;#039;4d6&amp;#039;&amp;#039;&amp;#039;, ignoring the lowest die, when rolling their ability stats.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=11097&amp;oldid=prev</id>
		<title>Tao alexis at 16:12, 24 March 2021</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=11097&amp;oldid=prev"/>
		<updated>2021-03-24T16:12:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:12, 24 March 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot; &gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See [[Player Characters]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See [[Player Characters]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category: Don&amp;#039;t Review until 2022]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=11096&amp;oldid=prev</id>
		<title>Tao alexis at 16:12, 24 March 2021</title>
		<link rel="alternate" type="text/html" href="http://wiki.alexissmolensk.com/index.php?title=Ability_Stats&amp;diff=11096&amp;oldid=prev"/>
		<updated>2021-03-24T16:12:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:12, 24 March 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Both creatures and characters possess these ability stats in some variation, ranging from 0 to 25. Humanoid characters possess a range from 3 to 18 — which is generated by rolling 3 six-sided dice (3d6).&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Both creatures and characters possess these ability stats in some variation, ranging from 0 to 25. Humanoid characters possess a range from 3 to 18 — which is generated by rolling 3 six-sided dice (3d6)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.  Players roll &amp;#039;&amp;#039;&amp;#039;4d6&amp;#039;&amp;#039;&amp;#039;, ignoring the lowest die, when rolling their ability stats&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It&amp;#039;s helpful to the character’s survival for stats to be exceptional (with a rating of 15 or 16) in at least two ability stats or gifted (17 or 18) in at least one. When [[Character Creation|creating a player character]], the players increase their odds of obtaining higher ability scores by throwing 4d6 and counting the highest three dice.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It&amp;#039;s helpful to the character’s survival for stats to be exceptional (with a rating of 15 or 16) in at least two ability stats or gifted (17 or 18) in at least one. When [[Character Creation|creating a player character]], the players increase their odds of obtaining higher ability scores by throwing 4d6 and counting the highest three dice.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tao alexis</name></author>
		
	</entry>
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